Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Ecxon_mex
Skadi
Level 94
God Stats
8W - 8L
1,572 SR
Queue Stats
297W - 306L
1,456 Elo+
Solo
Ratatoskr
Ratatoskr
Takret
Ratatoskr
Level 64
God Stats
2W - 5L
1,292 SR
Queue Stats
397W - 357L
1,500 Elo+
Party 2
Thanatos
Thanatos
goochconsumer45_
Thanatos
Level 57
God Stats
10W - 8L
1,683 SR
Queue Stats
145W - 169L
1,413 Elo+
Solo
Ymir
Ymir
larsruecker
Ymir
Level 60
God Stats
0W - 2L
1,218 SR
Queue Stats
49W - 45L
1,473 Elo+
Solo
Team Averages
Level 59
1,453 SR
1,468 Elo+

VS

Team Averages
Level 57
1,538 SR
1,476 Elo+
Jormungandr
Jormungandr
Giocoa
Jormungandr
Level 24
God Stats
6W - 2L
1,576 SR
Queue Stats
64W - 60L
1,541 Elo+
Party 1
Jing Wei
Jing Wei
Moookie2
Jing Wei
Level 25
God Stats
6W - 5L
1,553 SR
Queue Stats
32W - 35L
1,429 Elo+
Party 1
Nemesis
Nemesis
Myst1cAngell
Nemesis
Level 56
God Stats
4W - 3L
1,507 SR
Queue Stats
60W - 80L
1,361 Elo+
Solo
Maui
Maui
Superpiboy
Maui
Level 99
God Stats
49W - 45L
1,532 SR
Queue Stats
566W - 460L
1,592 Elo+
Party 1
Nu Wa
Nu Wa
TK Burnsie
Nu Wa
Level 83
God Stats
8W - 9L
1,523 SR
Queue Stats
485W - 484L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 2 / 0
7,945
497
4,705
6,762
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Ecxon_mex
Skadi
11
0 / 5 / 2
6,808
426
6,859
10,979
3,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ratatoskr
Takret
Ratatoskr
15
4 / 0 / 2
9,071
567
11,896
15,994
10,976
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 2 / 2
8,046
503
6,342
16,854
6,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 3 / 0
6,992
437
1,838
15,578
12,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Giocoa
Jormungandr
13
0 / 4 / 0
7,912
495
6,449
16,702
16,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jing Wei
Moookie2
Jing Wei
14
6 / 2 / 3
8,795
550
13,182
9,036
3,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Myst1cAngell
Nemesis
13
2 / 1 / 3
7,848
491
7,678
13,642
5,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 6
8,245
515
8,303
11,748
9,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
15
1 / 1 / 4
8,625
539
8,622
6,492
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
12
12
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
0
0
L
Skadi
Ecxon_mex
Skadi
0
5
2
0.2
W
Jormungandr
Giocoa
Jormungandr
0
4
0
0
W
Jing Wei
Moookie2
Jing Wei
6
2
3
3.75
W
Nemesis
Myst1cAngell
Nemesis
2
1
3
3.5
W
3
0
6
6
W
Nu Wa
1
1
4
3
L
Ratatoskr
Takret
Ratatoskr
4
0
2
5
L
3
2
2
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,640
Damage
44,234
66,167
Taken
57,620
36,362
Mitigated
36,283
22,926
Healing
19,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,705
192
0
500
6,762
2,520
0
4,854
1,580
63,207
0
L
Skadi
Ecxon_mex
Skadi
6,859
2,676
0
750
10,979
3,670
742
3,008
7,871
0
45,598
W
Jormungandr
Giocoa
Jormungandr
6,449
2,316
0
2,504
16,702
16,027
0
367
16,335
59,375
339
W
Jing Wei
Moookie2
Jing Wei
13,182
9,323
0
3,519
9,036
3,741
1,701
1,126
7,910
0
62,216
W
Nemesis
Myst1cAngell
Nemesis
7,678
2,691
0
6,682
13,642
5,050
0
213
13,303
0
57,792
W
8,303
1,517
0
4,375
11,748
9,318
73
1,695
9,941
33,526
0
W
Nu Wa
8,622
2,094
0
2,129
6,492
2,147
426
3,039
3,123
65,452
0
L
Ratatoskr
Takret
Ratatoskr
11,896
3,244
0
5,679
15,994
10,976
438
5,811
9,067
503
75,737
L
6,342
2,000
0
12,204
16,854
6,693
580
4,189
12,309
0
65,655
L
1,838
139
1,413
2,380
15,578
12,503
168
3,357
12,053
17,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,862
Gold Earned
41,425
447
Minions Killed
413
0
Camps Cleared
0
1,512,921
Distance Traveled
1,525,346
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,945
497
140
9
0
308,922
0
L
Skadi
6,808
426
69
4
0
247,262
0
W
Jormungandr
7,912
495
79
5
0
253,804
0
W
Jing Wei
8,795
550
105
7
0
286,752
0
W
Nemesis
7,848
491
75
5
0
379,763
2
W
Maui
8,245
515
34
2
0
306,691
4
W
Nu Wa
8,625
539
120
8
0
298,336
0
L
Ratatoskr
9,071
567
124
8
0
348,771
0
L
Thanatos
8,046
503
77
5
0
302,102
0
L
Ymir
6,992
437
37
2
0
305,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role