Player Matchup

King Arthur
King Arthur
ChickenSaladbj
King Arthur
Level 123
God Stats
48W - 45L
1,566 SR
Queue Stats
181W - 182L
1,515 Elo+
Party 3
Zhong Kui
Zhong Kui
KRONaDAWG
Zhong Kui
Level 127
God Stats
0W - 1L
1,208 SR
Queue Stats
3W - 10L
1,321 Elo+
Party 3
Lancelot
Lancelot
LilyGlaceon
Lancelot
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
242W - 301L
1,443 Elo+
Party 3
Xing Tian
Xing Tian
SadKoda
Xing Tian
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 81L
1,333 Elo+
Party 3
Cupid
Cupid
Solomon4Awesome
Cupid
Level 149
God Stats
3W - 4L
1,552 SR
Queue Stats
168W - 172L
1,497 Elo+
Party 3
Team Averages
Level 118
1,465 SR
1,422 Elo+

VS

Team Averages
Level 125
1,625 SR
1,537 Elo+
Vulcan
Vulcan
Arakmo
Vulcan
Level 128
God Stats
7W - 8L
1,472 SR
Queue Stats
411W - 435L
1,427 Elo+
Party 1
Ravana
Ravana
Villaiden
Ravana
Level 88
God Stats
10W - 6L
1,591 SR
Queue Stats
98W - 101L
1,528 Elo+
Party 2
Izanami
Izanami
WombatCombat65
Izanami
Level 111
God Stats
5W - 4L
1,538 SR
Queue Stats
61W - 55L
1,548 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zoluc
Tsukuyomi
Level 140
God Stats
20W - 4L
1,969 SR
Queue Stats
167W - 124L
1,654 Elo+
Party 1
Guan Yu
Guan Yu
宿命漩涡下我只是一片被扯碎的泡沫
Guan Yu
Level 157
God Stats
26W - 26L
1,557 SR
Queue Stats
442W - 426L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChickenSaladbj
King Arthur
14
2 / 6 / 1
8,765
487
10,097
19,374
20,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
KRONaDAWG
Zhong Kui
14
3 / 6 / 2
8,753
486
13,538
19,353
13,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
LilyGlaceon
Lancelot
13
2 / 4 / 2
8,284
460
4,065
16,287
6,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
SadKoda
Xing Tian
12
2 / 3 / 5
8,301
461
7,706
16,860
14,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
1 / 4 / 0
9,136
508
7,134
14,485
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Arakmo
Vulcan
13
2 / 4 / 0
8,203
456
8,742
7,807
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
Villaiden
Ravana
16
6 / 1 / 5
9,853
547
14,009
9,704
5,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 1 / 3
10,878
604
11,208
10,402
4,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Zoluc
Tsukuyomi
18
10 / 3 / 3
11,577
643
22,123
21,441
14,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 9
9,266
515
8,039
17,808
19,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
10
Kills
23
23
Deaths
10
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Arakmo
Vulcan
2
4
0
0.5
L
King Arthur
ChickenSaladbj
King Arthur
2
6
1
0.42
L
Zhong Kui
KRONaDAWG
Zhong Kui
3
6
2
0.67
L
Lancelot
LilyGlaceon
Lancelot
2
4
2
0.75
L
Xing Tian
SadKoda
Xing Tian
2
3
5
1.5
L
1
4
0
0.25
W
Ravana
Villaiden
Ravana
6
1
5
8.5
W
3
1
3
4.5
W
Tsukuyomi
Zoluc
Tsukuyomi
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,540
Damage
64,121
86,359
Taken
67,162
59,965
Mitigated
47,186
19,747
Healing
22,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Arakmo
Vulcan
8,742
4,054
0
500
7,807
3,761
0
5,575
2,232
48,339
0
L
King Arthur
ChickenSaladbj
King Arthur
10,097
493
0
2,170
19,374
20,544
0
515
18,859
2,122
56,519
L
Zhong Kui
KRONaDAWG
Zhong Kui
13,538
746
0
6,656
19,353
13,721
0
3,880
15,473
69,914
0
L
Lancelot
LilyGlaceon
Lancelot
4,065
592
0
2,309
16,287
6,300
0
1,360
14,927
0
61,554
L
Xing Tian
SadKoda
Xing Tian
7,706
834
0
2,381
16,860
14,889
0
2,997
13,863
25,317
0
L
7,134
3,816
56
6,175
14,485
4,511
979
0
14,485
0
82,446
W
Ravana
Villaiden
Ravana
14,009
4,770
0
2,216
9,704
5,002
279
4,254
5,450
0
75,546
W
11,208
8,243
0
3,194
10,402
4,328
886
1,185
9,217
0
108,410
W
Tsukuyomi
Zoluc
Tsukuyomi
22,123
5,383
0
7,759
21,441
14,541
200
4,010
17,431
0
101,531
W
8,039
1,538
610
8,413
17,808
19,554
0
7,453
10,355
0
49,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,239
Gold Earned
49,777
440
Minions Killed
552
0
Camps Cleared
0
1,779,413
Distance Traveled
1,897,493
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,203
456
88
5
0
338,011
7
L
King Arthur
8,765
487
75
4
0
351,776
0
L
Zhong Kui
8,753
486
109
6
0
303,396
0
L
Lancelot
8,284
460
86
5
0
426,583
0
L
Xing Tian
8,301
461
27
2
0
363,997
7
L
Cupid
9,136
508
143
8
0
333,661
0
W
Ravana
9,853
547
91
5
0
427,839
0
W
Izanami
10,878
604
176
10
0
345,629
0
W
Tsukuyomi
11,577
643
142
8
0
403,144
1
W
Guan Yu
9,266
515
55
3
0
382,870
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role