Player Matchup

Tiamat
Tiamat
Aerocrastic
Tiamat
Level 156
God Stats
1W - 2L
1,548 SR
Queue Stats
97W - 95L
1,517 Elo+
Solo
Ne Zha
Ne Zha
EmpLuke
Ne Zha
Level 155
God Stats
8W - 4L
1,412 SR
Queue Stats
225W - 220L
1,560 Elo+
Solo
Da Ji
Da Ji
MaddenTom23
Da Ji
Level 158
God Stats
9W - 8L
1,626 SR
Queue Stats
874W - 903L
1,572 Elo+
Solo
Susano
Susano
NotKiran
Susano
Level 121
God Stats
8W - 7L
1,539 SR
Queue Stats
148W - 130L
1,525 Elo+
Solo
Hera
Hera
oSo Kalepzo
Hera
Level 146
God Stats
22W - 14L
1,528 SR
Queue Stats
997W - 1,071L
1,573 Elo+
Solo
Team Averages
Level 147
1,530 SR
1,549 Elo+

VS

Team Averages
Level 110
1,520 SR
1,566 Elo+
Agni
Agni
 
Agni
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
IINKED1
Ishtar
Level 105
God Stats
11W - 4L
1,600 SR
Queue Stats
407W - 334L
1,628 Elo+
Party 1
Mulan
Mulan
McYoshiFlop79
Mulan
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
109W - 81L
1,620 Elo+
Party 1
Fafnir
Fafnir
strizzle
Fafnir
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 228L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
4 / 5 / 5
9,073
825
11,507
11,771
9,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
EmpLuke
Ne Zha
15
1 / 6 / 7
8,350
759
8,944
10,933
6,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 6 / 4
7,830
712
5,403
12,509
13,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
NotKiran
Susano
16
2 / 4 / 5
8,444
768
6,555
10,355
8,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 7 / 4
7,658
696
7,820
10,142
4,810
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
4 / 2 / 14
9,240
840
7,601
6,675
3,204
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
 
Zhong Kui
16
2 / 2 / 16
9,009
819
9,794
10,750
12,312
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ishtar
IINKED1
Ishtar
18
15 / 3 / 10
11,220
1,020
23,899
11,175
5,751
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 3 / 16
9,077
825
7,197
14,429
12,501
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
strizzle
Fafnir
16
3 / 4 / 14
9,297
845
3,815
15,039
19,973
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
98
13
Kills
28
28
Deaths
14
25
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
2
14
5.5
W
Zhong Kui
 
Zhong Kui
2
2
16
5
L
Tiamat
4
5
5
1.3
L
Ne Zha
EmpLuke
Ne Zha
1
6
7
0.75
W
Ishtar
IINKED1
Ishtar
15
3
10
6.67
L
3
6
4
0.83
W
4
3
16
4
L
Susano
NotKiran
Susano
2
4
5
1.13
L
3
7
4
0.71
W
Fafnir
strizzle
Fafnir
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,229
Damage
52,306
55,710
Taken
58,068
43,421
Mitigated
53,741
6,074
Healing
18,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,601
339
595
624
6,675
3,204
593
2,119
4,253
23,991
0
W
Zhong Kui
 
Zhong Kui
9,794
807
1,558
4,358
10,750
12,312
1,332
3,480
6,617
22,053
0
L
Tiamat
11,507
1,044
153
1,759
11,771
9,798
0
4,627
6,986
23,337
0
L
Ne Zha
EmpLuke
Ne Zha
8,944
2,280
403
665
10,933
6,221
0
4,239
6,458
0
15,763
W
Ishtar
IINKED1
Ishtar
23,899
18,377
0
2,624
11,175
5,751
3,055
4,024
6,575
0
43,524
L
5,403
871
236
1,027
12,509
13,790
0
3,903
8,498
0
7,893
W
7,197
520
0
2,642
14,429
12,501
141
3,823
10,257
5
11,404
L
Susano
NotKiran
Susano
6,555
464
60
0
10,355
8,802
0
4,465
5,726
0
11,221
L
7,820
2,775
967
804
10,142
4,810
0
3,562
6,376
17,238
0
W
Fafnir
strizzle
Fafnir
3,815
823
2,048
4,529
15,039
19,973
337
4,212
9,686
9,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,355
Gold Earned
47,843
93
Minions Killed
134
0
Camps Cleared
0
853,220
Distance Traveled
1,036,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,240
840
32
3
0
218,866
0
W
Zhong Kui
9,009
819
38
3
0
208,490
0
L
Tiamat
9,073
825
41
4
0
159,805
0
L
Ne Zha
8,350
759
16
1
0
179,931
0
W
Ishtar
11,220
1,020
42
4
0
196,335
0
L
Da Ji
7,830
712
5
0
0
170,253
0
W
Mulan
9,077
825
7
1
0
197,501
0
L
Susano
8,444
768
5
0
0
178,371
0
L
Hera
7,658
696
26
2
0
164,860
0
W
Fafnir
9,297
845
15
1
0
215,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role