Player Matchup

Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
 
Martichoras
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Jackie381
Anhur
Level 127
God Stats
2W - 5L
1,041 SR
Queue Stats
282W - 291L
1,501 Elo+
Solo
Yemoja
Yemoja
hivemin
Yemoja
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
204W - 186L
1,553 Elo+
Solo
Ares
Ares
inkCalibur
Ares
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 141L
1,523 Elo+
Solo
Team Averages
Level 113
1,408 SR
1,515 Elo+

VS

Team Averages
Level 129
1,557 SR
1,566 Elo+
Anubis
Anubis
 
Anubis
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CONDITORmortis
Khepri
Level 104
God Stats
1W - 4L
1,542 SR
Queue Stats
163W - 154L
1,577 Elo+
Solo
Aphrodite
Aphrodite
Jenny-Jinna
Aphrodite
Level 159
God Stats
1W - 2L
1,559 SR
Queue Stats
187W - 181L
1,572 Elo+
Party 1
Nike
Nike
ThisIsTheName
Nike
Level 143
God Stats
5W - 2L
1,948 SR
Queue Stats
380W - 411L
1,570 Elo+
Solo
Hachiman
Hachiman
boulette_de_nerf
Hachiman
Level 67
God Stats
5W - 8L
1,235 SR
Queue Stats
507W - 497L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
10 / 3 / 14
13,881
771
30,952
41,366
63,175
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Martichoras
 
Martichoras
20
5 / 1 / 21
12,960
720
27,465
20,572
16,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Anhur
Jackie381
Anhur
19
4 / 4 / 19
12,139
674
16,816
20,029
13,170
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
hivemin
Yemoja
20
5 / 1 / 20
13,479
749
10,881
19,596
25,758
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

20
3 / 5 / 17
11,986
666
14,495
25,390
37,798
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
4 / 8 / 6
11,863
659
19,170
18,606
11,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 5 / 9
10,921
607
12,277
24,946
38,278
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
Jenny-Jinna
Aphrodite
18
1 / 4 / 8
10,759
598
21,601
23,584
15,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 4 / 5
12,139
674
21,046
25,244
28,636
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 6 / 6
11,156
620
27,416
17,081
8,055
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
47
27
Kills
13
14
Deaths
27
91
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
3
14
5.67
W
Martichoras
 
Martichoras
5
1
21
15.5
L
Anubis
 
Anubis
4
8
6
0.88
L
1
5
9
1.1
W
Anhur
Jackie381
Anhur
4
4
19
3.38
L
Aphrodite
Jenny-Jinna
Aphrodite
1
4
8
1.25
L
3
4
5
1.38
L
4
6
6
1.17
W
Yemoja
hivemin
Yemoja
5
1
20
15
W
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,609
Damage
101,510
126,953
Taken
109,461
156,430
Mitigated
101,633
65,342
Healing
44,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
30,952
5,335
2,850
14,226
41,366
63,175
306
21,254
20,014
0
63,217
W
Martichoras
 
Martichoras
27,465
8,294
314
5,181
20,572
16,529
2,275
9,123
10,972
0
61,251
L
Anubis
 
Anubis
19,170
1,178
2,248
3,033
18,606
11,136
36
3,428
15,178
49,283
0
L
12,277
612
382
2,044
24,946
38,278
0
9,595
15,116
18,814
0
W
Anhur
Jackie381
Anhur
16,816
9,097
2,304
3,658
20,029
13,170
5,571
5,053
14,846
0
33,180
L
Aphrodite
Jenny-Jinna
Aphrodite
21,601
958
15,562
13,999
23,584
15,528
31
4,219
19,285
40,291
0
L
21,046
257
1,406
3,346
25,244
28,636
0
5,196
19,991
0
33,746
L
27,416
14,439
238
2,475
17,081
8,055
489
2,860
14,221
0
46,097
W
Yemoja
hivemin
Yemoja
10,881
3,744
25,996
7,037
19,596
25,758
664
6,694
12,672
23,234
0
W
14,495
818
1,577
2,199
25,390
37,798
400
10,225
15,001
21,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,445
Gold Earned
56,838
205
Minions Killed
174
0
Camps Cleared
0
1,678,152
Distance Traveled
1,573,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,881
771
57
3
0
356,760
0
W
Martichoras
12,960
720
79
4
0
338,510
0
L
Anubis
11,863
659
63
4
0
267,074
0
L
Khepri
10,921
607
23
1
0
316,029
0
W
Anhur
12,139
674
30
2
0
335,505
0
L
Aphrodite
10,759
598
55
3
0
353,093
0
L
Nike
12,139
674
12
1
0
347,515
0
L
Hachiman
11,156
620
21
1
0
289,630
0
W
Yemoja
13,479
749
30
2
0
307,110
0
W
Ares
11,986
666
9
1
0
340,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role