Player Matchup

Tsukuyomi
Tsukuyomi
Jait7
Tsukuyomi
Level 185
God Stats
8W - 3L
1,680 SR
Queue Stats
434W - 227L
1,831 Elo+
Party 1
Yemoja
Yemoja
LeNegS
Yemoja
Level 197
God Stats
5W - 5L
1,507 SR
Queue Stats
541W - 254L
1,833 Elo+
Party 1
Vamana
Vamana
Preite
Vamana
Level 158
God Stats
5W - 6L
1,618 SR
Queue Stats
247W - 271L
1,508 Elo+
Solo
Sol
Sol
Vinilo
Sol
Level 158
God Stats
9W - 1L
1,750 SR
Queue Stats
355W - 159L
1,790 Elo+
Party 1
Cerberus
Cerberus
Wanaldino
Cerberus
Level 146
God Stats
4W - 0L
1,852 SR
Queue Stats
224W - 88L
1,811 Elo+
Party 1
Team Averages
Level 169
1,682 SR
1,755 Elo+

VS

Team Averages
Level 147
1,407 SR
1,543 Elo+
Achilles
Achilles
ALKanderi8
Achilles
Level 129
God Stats
1W - 3L
1,358 SR
Queue Stats
84W - 91L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kyot3n
Morgan Le Fay
Level 159
God Stats
2W - 3L
1,219 SR
Queue Stats
297W - 145L
1,520 Elo+
Solo
Hel
Hel
SpyRingNO
Hel
Level 142
God Stats
2W - 5L
1,607 SR
Queue Stats
151W - 140L
1,583 Elo+
Solo
Loki
Loki
theatralik
Loki
Level 128
God Stats
7W - 4L
1,693 SR
Queue Stats
434W - 431L
1,578 Elo+
Solo
Vamana
Vamana
tripluf
Vamana
Level 179
God Stats
3W - 13L
1,157 SR
Queue Stats
590W - 585L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jait7
Tsukuyomi
17
6 / 1 / 18
10,628
759
17,734
15,217
17,540
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
LeNegS
Yemoja
16
0 / 1 / 16
10,616
758
5,298
16,070
15,676
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
Preite
Vamana
17
5 / 2 / 15
10,522
752
15,742
19,373
20,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
Vinilo
Sol
19
9 / 1 / 13
11,817
844
22,722
18,301
11,041
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
Wanaldino
Cerberus
18
5 / 1 / 18
10,619
759
19,048
22,783
27,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ALKanderi8
Achilles
15
0 / 5 / 6
8,369
598
14,980
22,378
33,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Kyot3n
Morgan Le Fay
17
4 / 4 / 1
9,613
687
27,087
16,552
8,826
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 4 / 4
8,765
626
7,559
16,290
9,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 6 / 3
8,549
611
14,581
12,225
6,863
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
tripluf
Vamana
12
0 / 6 / 3
7,647
546
9,928
16,974
19,255
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
23
25
Kills
6
6
Deaths
25
80
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
ALKanderi8
Achilles
0
5
6
0.6
W
Tsukuyomi
Jait7
Tsukuyomi
6
1
18
15
L
Morgan Le Fay
Kyot3n
Morgan Le Fay
4
4
1
1.13
W
Yemoja
LeNegS
Yemoja
0
1
16
8
W
Vamana
Preite
Vamana
5
2
15
6.25
L
1
4
4
0.75
W
Sol
Vinilo
Sol
9
1
13
15.5
W
Cerberus
Wanaldino
Cerberus
5
1
18
14
L
1
6
3
0.42
L
Vamana
tripluf
Vamana
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,544
Damage
74,135
91,744
Taken
84,419
92,068
Mitigated
77,126
55,253
Healing
33,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ALKanderi8
Achilles
14,980
1,080
1,509
2,608
22,378
33,074
0
12,299
9,214
0
20,493
W
Tsukuyomi
Jait7
Tsukuyomi
17,734
3,331
460
2,854
15,217
17,540
939
4,788
10,214
0
30,199
L
Morgan Le Fay
Kyot3n
Morgan Le Fay
27,087
4,202
0
562
16,552
8,826
0
9,257
6,975
45,751
0
W
Yemoja
LeNegS
Yemoja
5,298
1,318
24,328
6,982
16,070
15,676
998
6,674
8,935
13,577
0
W
Vamana
Preite
Vamana
15,742
4,887
2,143
2,502
19,373
20,561
993
8,679
10,041
0
36,532
L
7,559
46
15,503
9,923
16,290
9,108
0
9,101
6,795
16,999
0
W
Sol
Vinilo
Sol
22,722
7,173
1,227
4,689
18,301
11,041
4,431
6,538
11,175
46,965
0
W
Cerberus
Wanaldino
Cerberus
19,048
910
461
9,607
22,783
27,250
517
8,536
13,600
27,495
1,729
L
14,581
906
516
191
12,225
6,863
0
4,813
7,112
0
32,324
L
Vamana
tripluf
Vamana
9,928
2,271
794
1,772
16,974
19,255
0
9,262
7,104
374
13,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,202
Gold Earned
42,943
210
Minions Killed
128
0
Camps Cleared
0
1,334,498
Distance Traveled
1,175,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,369
598
14
1
0
260,267
0
W
Tsukuyomi
10,628
759
24
2
0
300,824
0
L
Morgan Le Fay
9,613
687
44
3
0
234,200
0
W
Yemoja
10,616
758
20
1
0
217,751
0
W
Vamana
10,522
752
46
3
0
275,382
0
L
Hel
8,765
626
21
2
0
256,976
0
W
Sol
11,817
844
62
4
0
257,089
0
W
Cerberus
10,619
759
58
4
0
283,452
0
L
Loki
8,549
611
38
3
0
223,866
0
L
Vamana
7,647
546
11
1
0
200,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role