Player Matchup

Pele
Pele
 
Pele
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Bulraku
Hou Yi
Level 126
God Stats
12W - 12L
1,293 SR
Queue Stats
346W - 325L
1,453 Elo+
Party 2
He Bo
He Bo
Elrendyl
He Bo
Level 114
God Stats
6W - 4L
1,718 SR
Queue Stats
56W - 59L
1,516 Elo+
Party 3
Arachne
Arachne
TelBarIst
Arachne
Level 67
God Stats
11W - 6L
1,639 SR
Queue Stats
145W - 125L
1,538 Elo+
Solo
Bacchus
Bacchus
aquamariine
Bacchus
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
314W - 298L
1,438 Elo+
Party 2
Team Averages
Level 115
1,530 SR
1,489 Elo+

VS

Team Averages
Level 65
1,544 SR
1,457 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GoatreichAshran
Izanami
Level 31
God Stats
2W - 12L
1,512 SR
Queue Stats
7W - 19L
1,382 Elo+
Party 1
Kali
Kali
Pöddel
Kali
Level 26
God Stats
2W - 2L
1,710 SR
Queue Stats
4W - 11L
1,518 Elo+
Party 1
Ix Chel
Ix Chel
adeross
Ix Chel
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
1 / 1 / 1
4,275
713
1,001
6,011
1,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Bulraku
Hou Yi
6
0 / 0 / 0
3,675
613
1,167
3,480
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

He Bo
Elrendyl
He Bo
7
0 / 1 / 1
3,772
629
816
3,377
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
TelBarIst
Arachne
8
2 / 1 / 0
4,106
684
4,181
7,684
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
aquamariine
Bacchus
7
1 / 1 / 1
4,193
699
1,494
3,599
2,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 0 / 1
3,799
633
3,414
2,741
843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
 
Bacchus
1
0 / 0 / 0
2,667
445
0
0
0
7
0 / 2 / 1
4,332
722
3,221
5,053
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kali
Pöddel
Kali
5
2 / 1 / 0
3,864
644
1,605
4,206
1,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
adeross
Ix Chel
7
2 / 1 / 0
4,128
688
3,379
3,623
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
4
4
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
1
1
1.5
L
Neith
 
Neith
0
0
1
0.5
L
Bacchus
 
Bacchus
0
0
0
0
W
Hou Yi
Bulraku
Hou Yi
0
0
0
0
W
He Bo
Elrendyl
He Bo
0
1
1
0.5
L
0
2
1
0.25
L
Kali
Pöddel
Kali
2
1
0
2
W
Arachne
TelBarIst
Arachne
2
1
0
2
L
Ix Chel
adeross
Ix Chel
2
1
0
2
W
Bacchus
aquamariine
Bacchus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,659
Damage
11,619
24,151
Taken
15,623
8,962
Mitigated
4,657
9,252
Healing
5,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,001
129
0
1,239
6,011
1,819
0
1,020
4,889
0
36,056
L
Neith
 
Neith
3,414
1,212
0
1,769
2,741
843
0
706
2,035
0
19,215
L
Bacchus
 
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
Bulraku
Hou Yi
1,167
719
0
1,802
3,480
1,179
0
0
3,480
0
18,826
W
He Bo
Elrendyl
He Bo
816
101
0
250
3,377
1,053
0
1,886
1,375
18,421
0
L
3,221
2,618
0
1,804
5,053
1,407
0
0
5,053
0
28,314
L
Kali
Pöddel
Kali
1,605
1,090
0
384
4,206
1,344
0
372
3,834
0
12,501
W
Arachne
TelBarIst
Arachne
4,181
2,576
0
4,437
7,684
2,176
0
0
7,684
0
17,415
L
Ix Chel
adeross
Ix Chel
3,379
642
100
1,350
3,623
1,063
0
1,232
2,391
20,740
0
W
Bacchus
aquamariine
Bacchus
1,494
107
0
1,524
3,599
2,735
0
253
3,323
11,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,021
Gold Earned
18,790
172
Minions Killed
151
0
Camps Cleared
0
630,476
Distance Traveled
495,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,275
713
66
11
0
136,525
0
L
Neith
3,799
633
28
5
0
118,711
0
L
Bacchus
2,667
445
0
0
0
0
0
W
Hou Yi
3,675
613
27
5
0
103,499
0
W
He Bo
3,772
629
34
6
0
124,619
0
L
Izanami
4,332
722
62
10
0
104,059
0
L
Kali
3,864
644
20
3
0
152,482
0
W
Arachne
4,106
684
26
4
0
138,897
0
L
Ix Chel
4,128
688
41
7
0
120,145
0
W
Bacchus
4,193
699
19
3
0
126,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role