Player Matchup

Loki
Loki
Gold V
 
Loki
Gold V
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze V
CynicalBlight
Neith
Bronze V
Level 153
God Stats
1W - 1L
1,459 SR
Queue Stats
3W - 7L
1,417 MMR
Solo
Aphrodite
Aphrodite
Silver II
GameofDrones19
Aphrodite
Silver II
Level 88
God Stats
3W - 2L
1,717 SR
Queue Stats
17W - 23L
1,413 MMR
Solo
Agni
Agni
Gold V
GetFinessedM8
Agni
Gold V
Level 121
God Stats
8W - 5L
1,552 SR
Queue Stats
79W - 58L
1,423 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
Silky_Mellons
Ratatoskr
Gold III
Level 144
God Stats
28W - 26L
1,509 SR
Queue Stats
508W - 537L
1,369 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,547 SR
1,425 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,587 SR
1,377 MMR
Janus
Janus
Gold III
 
Janus
Gold III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
AncientHunterr
Cu Chulainn
Silver I
Level 123
God Stats
2W - 3L
1,783 SR
Queue Stats
111W - 109L
1,405 MMR
Solo
Pele
Pele
Silver IV
DirtyNipelles
Pele
Silver IV
Level 125
God Stats
7W - 6L
1,667 SR
Queue Stats
42W - 52L
1,340 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
Nelxve
Kuzenbo
Bronze III
Level 68
God Stats
0W - 1L
1,466 SR
Queue Stats
3W - 7L
1,354 MMR
Solo
Ishtar
Ishtar
Bronze IV
lorkoz
Ishtar
Bronze IV
Level 126
God Stats
2W - 2L
1,522 SR
Queue Stats
27W - 45L
1,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 0 / 4
7,060
706
4,103
6,668
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
4 / 0 / 3
5,827
583
6,273
6,579
2,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
GameofDrones19
Aphrodite
10
0 / 0 / 5
5,809
581
2,523
5,952
3,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

12
2 / 0 / 3
6,842
684
5,675
6,007
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Silky_Mellons
Ratatoskr
11
1 / 1 / 0
5,892
589
4,085
8,762
5,393
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ChronosSusanoThanatosKali

VS

Bans
Ao KuangGaneshaMartichorasShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 3 / 0
5,430
543
2,903
5,830
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
AncientHunterr
Cu Chulainn
11
1 / 1 / 0
6,300
630
5,169
9,308
5,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 0
5,291
529
1,506
6,862
2,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Nelxve
Kuzenbo
8
0 / 3 / 0
5,182
518
2,630
8,853
8,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
lorkoz
Ishtar
8
0 / 2 / 0
4,758
476
5,374
6,971
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
11
Kills
1
1
Deaths
11
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
4
6
L
Janus
 
Janus
0
3
0
0
L
Cu Chulainn
AncientHunterr
Cu Chulainn
1
1
0
1
W
4
0
3
5.5
L
0
2
0
0
W
Aphrodite
GameofDrones19
Aphrodite
0
0
5
2.5
W
2
0
3
3.5
L
Kuzenbo
Nelxve
Kuzenbo
0
3
0
0
W
Ratatoskr
Silky_Mellons
Ratatoskr
1
1
0
1
L
Ishtar
lorkoz
Ishtar
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,659
Damage
17,582
33,968
Taken
37,824
16,516
Mitigated
19,999
16,102
Healing
8,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,103
1,121
0
4,521
6,668
2,483
0
486
6,116
0
63,851
L
Janus
 
Janus
2,903
55
0
740
5,830
1,872
0
2,116
3,580
41,056
0
L
Cu Chulainn
AncientHunterr
Cu Chulainn
5,169
1,148
0
2,050
9,308
5,494
0
0
9,308
4,515
43,294
W
6,273
2,388
0
1,240
6,579
2,745
683
1,153
5,426
0
47,699
L
1,506
193
0
1,063
6,862
2,160
0
944
5,836
0
38,325
W
Aphrodite
GameofDrones19
Aphrodite
2,523
806
2,145
3,588
5,952
3,706
316
1,072
4,880
19,075
0
W
5,675
231
0
1,360
6,007
2,189
0
2,574
3,251
48,499
0
L
Kuzenbo
Nelxve
Kuzenbo
2,630
1,037
0
2,868
8,853
8,001
0
2,897
5,866
17,194
0
W
Ratatoskr
Silky_Mellons
Ratatoskr
4,085
1,083
0
3,248
8,762
5,393
0
445
8,317
0
44,118
L
Ishtar
lorkoz
Ishtar
5,374
2,720
0
1,683
6,971
2,472
0
1,913
5,022
0
34,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,430
Gold Earned
26,961
376
Minions Killed
314
0
Camps Cleared
0
1,052,924
Distance Traveled
1,050,845
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,060
706
98
10
0
252,771
0
L
Janus
5,430
543
82
8
0
200,036
0
L
Cu Chulainn
6,300
630
75
8
0
191,174
2
W
Neith
5,827
583
76
8
0
171,375
2
L
Pele
5,291
529
76
8
0
269,312
0
W
Aphrodite
5,809
581
28
3
0
202,624
0
W
Agni
6,842
684
101
10
0
220,818
2
L
Kuzenbo
5,182
518
20
2
0
203,306
4
W
Ratatoskr
5,892
589
73
7
0
205,336
2
L
Ishtar
4,758
476
61
6
0
187,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role