Player Matchup

Chronos
Chronos
 
Chronos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Koi117
Martichoras
Level 88
God Stats
9W - 10L
1,534 SR
Queue Stats
146W - 150L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
MacMillerFanboy
Sun Wukong
Level 143
God Stats
4W - 1L
1,484 SR
Queue Stats
20W - 17L
1,532 Elo+
Solo
Chang'e
Chang'e
Macloven611
Chang'e
Level 147
God Stats
46W - 47L
1,543 SR
Queue Stats
607W - 585L
1,475 Elo+
Solo
Thor
Thor
SugarrDunkington
Thor
Level 69
God Stats
9W - 4L
1,575 SR
Queue Stats
145W - 111L
1,667 Elo+
Solo
Team Averages
Level 121
1,527 SR
1,537 Elo+

VS

Team Averages
Level 130
1,516 SR
1,492 Elo+
Thor
Thor
 
Thor
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
B-RAYNE96
Nox
Level 169
God Stats
23W - 16L
1,717 SR
Queue Stats
930W - 865L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jkrillboy
Morgan Le Fay
Level 131
God Stats
0W - 1L
1,347 SR
Queue Stats
148W - 139L
1,540 Elo+
Solo
Thanatos
Thanatos
ZanMan666
Thanatos
Level 128
God Stats
4W - 4L
1,516 SR
Queue Stats
11W - 16L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
4 / 0 / 0
7,427
743
5,450
6,813
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
Koi117
Martichoras
9
1 / 1 / 1
5,696
570
7,537
6,506
2,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
MacMillerFanboy
Sun Wukong
12
4 / 0 / 0
7,189
719
6,617
8,721
4,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Macloven611
Chang'e
9
3 / 2 / 1
5,701
570
4,435
7,272
2,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 2 / 7
6,305
631
7,805
8,832
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 4 / 0
5,297
530
5,702
12,336
5,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
 
Danzaburou
9
1 / 1 / 2
5,195
520
3,858
7,528
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

9
3 / 0 / 1
5,704
570
2,541
10,410
4,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Jkrillboy
Morgan Le Fay
9
0 / 4 / 1
5,578
558
2,627
8,723
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ZanMan666
Thanatos
8
1 / 5 / 1
5,074
507
3,815
8,384
3,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
14
Kills
5
5
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
0
0
4
L
Thor
 
Thor
0
4
0
0
L
Danzaburou
 
Danzaburou
1
1
2
2
L
3
0
1
3.5
L
Morgan Le Fay
Jkrillboy
Morgan Le Fay
0
4
1
0.13
W
Martichoras
Koi117
Martichoras
1
1
1
1.5
W
Sun Wukong
MacMillerFanboy
Sun Wukong
4
0
0
4
W
Chang'e
Macloven611
Chang'e
3
2
1
1.75
W
2
2
7
2.75
L
Thanatos
ZanMan666
Thanatos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,844
Damage
18,543
38,144
Taken
47,381
14,669
Mitigated
18,365
14,610
Healing
13,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,450
1,950
0
3,913
6,813
2,602
0
1,190
5,575
71,342
0
L
Thor
 
Thor
5,702
1,857
0
3,503
12,336
5,632
0
0
12,336
0
39,729
L
Danzaburou
 
Danzaburou
3,858
1,529
0
2,110
7,528
2,251
0
1,062
6,466
0
35,497
L
2,541
302
919
2,889
10,410
4,084
0
4,182
6,172
13,378
0
L
Morgan Le Fay
Jkrillboy
Morgan Le Fay
2,627
377
0
960
8,723
3,145
0
3,260
5,383
37,216
0
W
Martichoras
Koi117
Martichoras
7,537
1,714
0
1,739
6,506
2,398
31
1,006
5,500
0
40,347
W
Sun Wukong
MacMillerFanboy
Sun Wukong
6,617
2,318
0
2,886
8,721
4,353
0
54
8,667
0
52,445
W
Chang'e
Macloven611
Chang'e
4,435
217
280
3,273
7,272
2,406
583
1,972
5,300
32,623
0
W
7,805
2,619
0
2,519
8,832
2,910
0
1,029
7,747
0
40,259
L
Thanatos
ZanMan666
Thanatos
3,815
1,011
0
3,444
8,384
3,253
0
1,476
6,908
0
21,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,318
Gold Earned
26,848
407
Minions Killed
243
0
Camps Cleared
0
1,005,440
Distance Traveled
975,579
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,427
743
127
13
0
226,546
1
L
Thor
5,297
530
58
6
0
175,888
0
L
Danzaburou
5,195
520
52
5
0
200,603
0
L
Nox
5,704
570
16
2
0
197,596
5
L
Morgan Le Fay
5,578
558
78
8
0
184,354
3
W
Martichoras
5,696
570
74
7
0
184,063
0
W
Sun Wukong
7,189
719
98
10
0
184,151
2
W
Chang'e
5,701
570
45
5
0
175,512
0
W
Thor
6,305
631
63
6
0
235,168
0
L
Thanatos
5,074
507
39
4
0
217,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role