Player Matchup

Janus
Janus
Silver II
Chase1029
Janus
Silver II
Level 107
God Stats
0W - 4L
1,487 SR
Queue Stats
25W - 31L
1,087 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,487 SR
1,087 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 40
1,715 SR
1,027 MMR
Kukulkan
Kukulkan
Silver III
WarmWholeMilk
Kukulkan
Silver III
Level 40
God Stats
2W - 0L
1,715 SR
Queue Stats
14W - 16L
1,027 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chase1029
Janus
20
0 / 4 / 0
17,426
917
8,906
16,575
11,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
RavanaAo KuangKaliBakasuraSkadi

VS

Bans
VamanaFreyaBastetHadesPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
WarmWholeMilk
Kukulkan
20
4 / 0 / 0
19,154
1,008
14,612
10,411
4,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
Chase1029
Janus
0
4
0
0
W
Kukulkan
WarmWholeMilk
Kukulkan
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,906
Damage
14,612
16,575
Taken
10,411
11,612
Mitigated
4,222
2,167
Healing
1,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Chase1029
Janus
8,906
785
0
2,167
16,575
11,612
0
14,869
1,706
114,947
0
W
Kukulkan
WarmWholeMilk
Kukulkan
14,612
1,577
0
1,489
10,411
4,222
2,313
9,330
1,081
110,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,426
Gold Earned
19,154
240
Minions Killed
231
10
Camps Cleared
5
362,077
Distance Traveled
330,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
17,426
917
240
13
10
362,077
0
W
Kukulkan
19,154
1,008
231
12
5
330,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role