Player Matchup

Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver II
Gílberto
Hades
Silver II
Level 146
God Stats
10W - 5L
1,756 SR
Queue Stats
15W - 13L
1,546 MMR
Party 2
Hachiman
Hachiman
Bronze IV
HillyStarkiller
Hachiman
Bronze IV
Level 101
God Stats
0W - 2L
1,475 SR
Queue Stats
1W - 6L
1,377 MMR
Party 3
Athena
Athena
Silver I
Torztain
Athena
Silver I
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 106L
1,236 MMR
Party 2
Mercury
Mercury
Bronze IV
charlie1053
Mercury
Bronze IV
Level 116
God Stats
0W - 1L
1,305 SR
Queue Stats
1W - 6L
1,423 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,507 SR
1,417 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,567 SR
1,396 MMR
Zhong Kui
Zhong Kui
Gold III
AGameOfShadows
Zhong Kui
Gold III
Level 210
God Stats
3W - 2L
1,424 SR
Queue Stats
498W - 523L
1,390 MMR
Solo
Bacchus
Bacchus
Bronze III
Flacodebarrio16
Bacchus
Bronze III
Level 69
God Stats
7W - 4L
1,596 SR
Queue Stats
23W - 29L
1,400 MMR
Solo
Martichoras
Martichoras
Silver I
HokageOf_TheLeaf
Martichoras
Silver I
Level 149
God Stats
5W - 3L
1,742 SR
Queue Stats
255W - 272L
1,291 MMR
Party 1
Awilix
Awilix
Gold III
MrBenjiCat
Awilix
Gold III
Level 195
God Stats
77W - 60L
1,514 SR
Queue Stats
797W - 796L
1,388 MMR
Solo
Kukulkan
Kukulkan
Gold III
pro_noob119
Kukulkan
Gold III
Level 117
God Stats
20W - 11L
1,559 SR
Queue Stats
143W - 153L
1,509 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
4 / 4 / 2
9,582
532
12,147
11,658
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hades
Gílberto
Hades
16
3 / 4 / 2
10,139
563
12,844
20,145
13,084
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
13
0 / 6 / 4
8,001
445
3,855
12,184
4,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
Torztain
Athena
12
1 / 2 / 3
8,281
460
5,698
16,236
16,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
charlie1053
Mercury
14
1 / 7 / 1
8,333
463
3,527
18,747
8,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
Ao KuangRavanaBakasuraJanus

VS

Bans
PoseidonKaliAnubisThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AGameOfShadows
Zhong Kui
17
4 / 3 / 3
10,594
589
13,005
16,966
17,645
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

16
4 / 2 / 12
10,442
580
9,241
17,393
19,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
HokageOf_TheLeaf
Martichoras
16
3 / 2 / 13
9,601
533
11,529
11,145
4,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
MrBenjiCat
Awilix
18
7 / 2 / 9
11,102
617
16,912
13,095
5,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
pro_noob119
Kukulkan
17
5 / 1 / 6
11,213
623
8,730
9,978
4,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
9
Kills
23
23
Deaths
10
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
4
2
1.25
W
Zhong Kui
AGameOfShadows
Zhong Kui
4
3
3
1.83
W
4
2
12
5
L
Hades
Gílberto
Hades
3
4
2
1
L
Hachiman
0
6
4
0.33
W
Martichoras
HokageOf_TheLeaf
Martichoras
3
2
13
4.75
W
Awilix
MrBenjiCat
Awilix
7
2
9
5.75
L
Athena
Torztain
Athena
1
2
3
1.25
L
Mercury
charlie1053
Mercury
1
7
1
0.21
W
Kukulkan
pro_noob119
Kukulkan
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,071
Damage
59,417
78,970
Taken
68,577
47,076
Mitigated
51,846
25,087
Healing
19,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
12,147
7,013
0
2,224
11,658
4,965
0
7,039
4,443
66,089
0
W
Zhong Kui
AGameOfShadows
Zhong Kui
13,005
1,877
0
9,063
16,966
17,645
461
8,404
8,562
88,291
0
W
9,241
1,197
241
3,021
17,393
19,445
332
8,011
9,382
50,386
0
L
Hades
Gílberto
Hades
12,844
1,443
251
9,902
20,145
13,084
0
9,083
10,930
88,773
0
L
Hachiman
3,855
1,515
0
2,003
12,184
4,427
0
3,515
8,627
0
40,069
W
Martichoras
HokageOf_TheLeaf
Martichoras
11,529
4,650
0
4,945
11,145
4,966
2,028
4,226
6,919
0
70,308
W
Awilix
MrBenjiCat
Awilix
16,912
7,326
0
416
13,095
5,675
0
5,825
7,210
0
101,716
L
Athena
Torztain
Athena
5,698
1,335
0
4,682
16,236
16,575
0
5,725
10,488
33,832
0
L
Mercury
charlie1053
Mercury
3,527
2,020
0
6,025
18,747
8,025
0
5,312
13,367
0
69,282
W
Kukulkan
pro_noob119
Kukulkan
8,730
744
0
1,480
9,978
4,115
1,341
5,271
4,707
89,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,336
Gold Earned
52,952
502
Minions Killed
573
0
Camps Cleared
0
1,857,669
Distance Traveled
1,819,083
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,582
532
127
7
0
374,021
0
W
Zhong Kui
10,594
589
132
7
0
278,828
4
W
Bacchus
10,442
580
56
3
0
394,300
0
L
Hades
10,139
563
150
8
0
314,257
2
L
Hachiman
8,001
445
69
4
0
359,701
2
W
Martichoras
9,601
533
107
6
0
333,509
0
W
Awilix
11,102
617
130
7
0
446,086
1
L
Athena
8,281
460
50
3
0
411,419
6
L
Mercury
8,333
463
106
6
0
398,271
0
W
Kukulkan
11,213
623
148
8
0
366,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role