Player Matchup

Chiron
Chiron
Arakmo
Chiron
Level 128
God Stats
35W - 30L
1,543 SR
Queue Stats
411W - 435L
1,408 Elo+
Party 1
Tiamat
Tiamat
Gtwhitedante
Tiamat
Level 156
God Stats
8W - 4L
1,762 SR
Queue Stats
176W - 167L
1,496 Elo+
Solo
Sylvanus
Sylvanus
NukeyPooky
Sylvanus
Level 74
God Stats
5W - 1L
1,653 SR
Queue Stats
36W - 22L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zoluc
Tsukuyomi
Level 140
God Stats
20W - 4L
1,942 SR
Queue Stats
167W - 124L
1,656 Elo+
Party 1
Danzaburou
Danzaburou
pugofwars1
Danzaburou
Level 67
God Stats
49W - 41L
1,559 SR
Queue Stats
316W - 338L
1,458 Elo+
Solo
Team Averages
Level 113
1,692 SR
1,511 Elo+

VS

Team Averages
Level 121
1,509 SR
1,499 Elo+
Chiron
Chiron
ArcusChronica23
Chiron
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 57L
1,385 Elo+
Solo
King Arthur
King Arthur
IM_STUCKID
King Arthur
Level 129
God Stats
4W - 4L
1,593 SR
Queue Stats
440W - 462L
1,469 Elo+
Solo
Charon
Charon
JustPlayin6217
Charon
Level 103
God Stats
3W - 4L
1,380 SR
Queue Stats
383W - 323L
1,585 Elo+
Solo
Kukulkan
Kukulkan
Volker_17
Kukulkan
Level 130
God Stats
28W - 25L
1,597 SR
Queue Stats
141W - 146L
1,536 Elo+
Solo
Thanatos
Thanatos
WatzonWar
Thanatos
Level 129
God Stats
4W - 4L
1,473 SR
Queue Stats
178W - 167L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Arakmo
Chiron
13
0 / 3 / 5
7,394
528
6,474
12,622
5,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
13
2 / 1 / 1
7,359
526
6,265
8,429
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
NukeyPooky
Sylvanus
12
2 / 0 / 3
7,425
530
4,662
10,176
9,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
Zoluc
Tsukuyomi
15
7 / 2 / 2
8,899
636
13,612
13,886
6,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
pugofwars1
Danzaburou
13
1 / 0 / 2
7,947
568
5,779
8,026
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,185
513
3,308
7,498
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
IM_STUCKID
King Arthur
14
3 / 4 / 2
8,549
611
11,808
16,153
16,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 0 / 2
7,430
531
7,120
9,808
9,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Volker_17
Kukulkan
12
1 / 2 / 1
6,845
489
6,365
6,679
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
WatzonWar
Thanatos
10
1 / 4 / 0
6,327
452
3,559
13,217
4,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
6
6
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
Arakmo
Chiron
0
3
5
0.83
L
0
2
0
0
W
Tiamat
2
1
1
2.5
L
King Arthur
IM_STUCKID
King Arthur
3
4
2
1
L
1
0
2
2
W
Sylvanus
NukeyPooky
Sylvanus
2
0
3
3.5
L
Kukulkan
Volker_17
Kukulkan
1
2
1
0.75
L
Thanatos
WatzonWar
Thanatos
1
4
0
0.25
W
Tsukuyomi
Zoluc
Tsukuyomi
7
2
2
4
W
Danzaburou
pugofwars1
Danzaburou
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,792
Damage
32,160
53,139
Taken
53,355
29,036
Mitigated
36,286
25,696
Healing
17,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Arakmo
Chiron
6,474
1,887
177
3,800
12,622
5,186
0
1,353
11,269
0
45,399
L
3,308
529
158
1,626
7,498
2,870
0
647
6,844
0
50,253
W
Tiamat
6,265
468
0
2,509
8,429
4,765
0
4,426
4,003
49,375
0
L
King Arthur
IM_STUCKID
King Arthur
11,808
1,073
0
2,870
16,153
16,037
0
1,460
14,693
1,360
58,317
L
7,120
1,584
0
2,056
9,808
9,937
0
3,228
6,580
21,335
0
W
Sylvanus
NukeyPooky
Sylvanus
4,662
2,076
1,825
4,331
10,176
9,148
0
4,111
6,065
25,940
0
L
Kukulkan
Volker_17
Kukulkan
6,365
238
0
750
6,679
2,586
0
2,094
4,585
56,578
0
L
Thanatos
WatzonWar
Thanatos
3,559
1,000
0
9,784
13,217
4,856
0
3,537
9,680
0
37,123
W
Tsukuyomi
Zoluc
Tsukuyomi
13,612
4,414
0
7,967
13,886
6,217
0
3,270
10,616
0
75,694
W
Danzaburou
pugofwars1
Danzaburou
5,779
2,261
0
5,087
8,026
3,720
1,300
1,588
6,438
0
66,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,024
Gold Earned
36,336
423
Minions Killed
390
0
Camps Cleared
0
1,362,255
Distance Traveled
1,350,654
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,394
528
73
5
0
238,343
6
L
Chiron
7,185
513
100
7
0
264,494
0
W
Tiamat
7,359
526
92
7
0
285,474
3
L
King Arthur
8,549
611
91
7
0
258,663
4
L
Charon
7,430
531
29
2
0
294,547
2
W
Sylvanus
7,425
530
35
3
0
259,839
1
L
Kukulkan
6,845
489
105
8
0
293,222
1
L
Thanatos
6,327
452
65
5
0
239,728
0
W
Tsukuyomi
8,899
636
110
8
0
334,007
0
W
Danzaburou
7,947
568
113
8
0
244,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role