Player Matchup

Ravana
Ravana
Blushhy
Ravana
Level 181
God Stats
2W - 2L
1,464 SR
Queue Stats
57W - 78L
1,409 Elo+
Solo
Ganesha
Ganesha
Enderbro1992
Ganesha
Level 129
God Stats
0W - 3L
1,172 SR
Queue Stats
295W - 274L
1,551 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PastXAndXFuture
Ah Muzen Cab
Level 156
God Stats
2W - 1L
1,653 SR
Queue Stats
213W - 201L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
PutoRaider
Sun Wukong
Level 142
God Stats
0W - 1L
1,297 SR
Queue Stats
173W - 161L
1,524 Elo+
Solo
Sol
Sol
c00lsroybro
Sol
Level 159
God Stats
9W - 8L
1,586 SR
Queue Stats
301W - 276L
1,551 Elo+
Party 2
Team Averages
Level 153
1,435 SR
1,508 Elo+

VS

Team Averages
Level 88
1,591 SR
1,536 Elo+
Izanami
Izanami
GATORSHOES2
Izanami
Level 49
God Stats
10W - 8L
1,527 SR
Queue Stats
54W - 65L
1,518 Elo+
Party 3
Cthulhu
Cthulhu
MacLean93
Cthulhu
Level 110
God Stats
16W - 12L
1,625 SR
Queue Stats
75W - 70L
1,563 Elo+
Party 1
Mercury
Mercury
Sizerk
Mercury
Level 79
God Stats
12W - 7L
1,673 SR
Queue Stats
70W - 65L
1,511 Elo+
Solo
Anubis
Anubis
StevieRawks
Anubis
Level 76
God Stats
51W - 29L
1,697 SR
Queue Stats
279W - 258L
1,554 Elo+
Party 3
Yu Huang
Yu Huang
garbiggins
Yu Huang
Level 124
God Stats
5W - 6L
1,435 SR
Queue Stats
150W - 143L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Blushhy
Ravana
16
7 / 3 / 7
11,380
517
11,781
13,050
6,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Enderbro1992
Ganesha
17
1 / 9 / 12
10,161
462
8,668
25,434
25,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
PastXAndXFuture
Ah Muzen Cab
20
9 / 3 / 3
12,902
586
19,787
18,280
9,090
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
PutoRaider
Sun Wukong
14
4 / 4 / 4
10,149
461
10,502
21,517
13,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 6 / 2
11,436
520
11,999
23,066
12,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GATORSHOES2
Izanami
16
1 / 8 / 4
10,770
490
8,109
17,091
6,121
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
MacLean93
Cthulhu
17
3 / 3 / 8
12,215
555
9,930
23,101
20,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Sizerk
Mercury
20
14 / 8 / 5
14,952
680
25,038
28,132
12,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
20
5 / 3 / 5
13,627
619
12,728
15,617
9,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
garbiggins
Yu Huang
19
2 / 3 / 9
12,693
577
13,346
10,900
4,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
56
24
Kills
25
25
Deaths
25
28
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ravana
Blushhy
Ravana
7
3
7
3.5
L
Ganesha
Enderbro1992
Ganesha
1
9
12
0.78
W
Izanami
GATORSHOES2
Izanami
1
8
4
0.38
W
Cthulhu
MacLean93
Cthulhu
3
3
8
2.33
L
Ah Muzen Cab
PastXAndXFuture
Ah Muzen Cab
9
3
3
3.5
L
Sun Wukong
PutoRaider
Sun Wukong
4
4
4
1.5
W
Mercury
Sizerk
Mercury
14
8
5
2.06
W
Anubis
5
3
5
2.5
L
3
6
2
0.67
W
Yu Huang
garbiggins
Yu Huang
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,737
Damage
69,151
101,347
Taken
94,841
67,181
Mitigated
52,703
20,250
Healing
20,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Blushhy
Ravana
11,781
3,362
0
3,237
13,050
6,652
76
4,208
8,579
0
72,562
L
Ganesha
Enderbro1992
Ganesha
8,668
444
0
3,106
25,434
25,163
117
8,910
16,276
43,744
0
W
Izanami
GATORSHOES2
Izanami
8,109
4,020
0
2,268
17,091
6,121
889
3,532
13,041
0
69,966
W
Cthulhu
MacLean93
Cthulhu
9,930
546
303
5,742
23,101
20,740
333
5,088
17,457
35,074
0
L
Ah Muzen Cab
PastXAndXFuture
Ah Muzen Cab
19,787
11,034
0
912
18,280
9,090
0
7,308
10,828
0
112,104
L
Sun Wukong
PutoRaider
Sun Wukong
10,502
1,861
0
4,003
21,517
13,977
72
7,375
13,694
0
69,040
W
Mercury
Sizerk
Mercury
25,038
16,094
0
4,025
28,132
12,242
1,632
7,201
20,812
0
134,625
W
Anubis
12,728
112
0
6,533
15,617
9,192
2,758
5,672
9,945
132,718
0
L
11,999
5,010
0
8,992
23,066
12,299
3,187
7,805
15,127
92,282
0
W
Yu Huang
garbiggins
Yu Huang
13,346
387
0
1,241
10,900
4,408
1,443
1,235
9,665
86,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,028
Gold Earned
64,257
522
Minions Killed
671
0
Camps Cleared
0
1,939,899
Distance Traveled
2,237,012
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,380
517
84
4
0
393,060
0
L
Ganesha
10,161
462
11
1
0
407,380
2
W
Izanami
10,770
490
117
5
0
394,089
0
W
Cthulhu
12,215
555
56
3
0
503,280
8
L
Ah Muzen Cab
12,902
586
177
8
0
390,652
2
L
Sun Wukong
10,149
461
101
5
0
362,866
0
W
Mercury
14,952
680
154
7
0
486,022
0
W
Anubis
13,627
619
192
9
0
389,958
4
L
Sol
11,436
520
149
7
0
385,941
2
W
Yu Huang
12,693
577
152
7
0
463,663
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role