Player Matchup

Charon
Charon
Bubbsy93
Charon
Level 129
God Stats
7W - 6L
1,647 SR
Queue Stats
152W - 156L
1,521 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JadeDragonSlayer
Tsukuyomi
Level 152
God Stats
2W - 2L
1,473 SR
Queue Stats
214W - 188L
1,571 Elo+
Solo
Xbalanque
Xbalanque
LTiceman
Xbalanque
Level 152
God Stats
5W - 5L
1,594 SR
Queue Stats
560W - 512L
1,561 Elo+
Solo
Cerberus
Cerberus
TankyRo
Cerberus
Level 201
God Stats
2W - 2L
1,715 SR
Queue Stats
183W - 153L
1,627 Elo+
Party 1
Janus
Janus
zmijazec
Janus
Level 159
God Stats
6W - 8L
1,307 SR
Queue Stats
89W - 83L
1,577 Elo+
Party 1
Team Averages
Level 159
1,547 SR
1,571 Elo+

VS

Team Averages
Level 119
1,513 SR
1,559 Elo+
Charon
Charon
DaniLillo1999
Charon
Level 143
God Stats
9W - 6L
1,553 SR
Queue Stats
67W - 59L
1,481 Elo+
Solo
Xbalanque
Xbalanque
EisenSkrt
Xbalanque
Level 156
God Stats
11W - 10L
1,608 SR
Queue Stats
805W - 614L
1,625 Elo+
Solo
Sun Wukong
Sun Wukong
FÜGE
Sun Wukong
Level 58
God Stats
7W - 4L
1,680 SR
Queue Stats
113W - 69L
1,599 Elo+
Party 2
Baron Samedi
Baron Samedi
NotAshbweh
Baron Samedi
Level 89
God Stats
2W - 12L
1,209 SR
Queue Stats
408W - 381L
1,546 Elo+
Solo
Serqet
Serqet
jrFuhrer
Serqet
Level 148
God Stats
10W - 11L
1,516 SR
Queue Stats
125W - 103L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Bubbsy93
Charon
8
2 / 0 / 1
5,089
636
1,766
3,838
2,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
10
2 / 2 / 2
5,168
646
5,381
7,134
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
LTiceman
Xbalanque
8
0 / 0 / 3
4,672
584
3,776
5,573
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
TankyRo
Cerberus
11
3 / 2 / 1
5,917
740
7,316
10,098
8,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
zmijazec
Janus
8
0 / 1 / 1
4,681
585
654
3,291
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,225
528
2,436
5,692
2,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
EisenSkrt
Xbalanque
3
0 / 2 / 0
3,297
412
1,598
2,722
699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
FÜGE
Sun Wukong
9
1 / 3 / 1
5,217
652
6,325
9,937
4,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
NotAshbweh
Baron Samedi
9
3 / 1 / 0
5,190
649
4,405
4,949
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
jrFuhrer
Serqet
9
1 / 1 / 1
4,775
597
2,239
6,958
2,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
7
Kills
5
5
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
Bubbsy93
Charon
2
0
1
2.5
L
0
0
0
0
L
Xbalanque
EisenSkrt
Xbalanque
0
2
0
0
L
Sun Wukong
FÜGE
Sun Wukong
1
3
1
0.5
W
Tsukuyomi
2
2
2
1.5
W
Xbalanque
LTiceman
Xbalanque
0
0
3
1.5
L
Baron Samedi
NotAshbweh
Baron Samedi
3
1
0
3
W
Cerberus
TankyRo
Cerberus
3
2
1
1.75
L
Serqet
jrFuhrer
Serqet
1
1
1
1.5
W
Janus
zmijazec
Janus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,893
Damage
17,003
29,934
Taken
30,258
16,584
Mitigated
12,969
14,362
Healing
8,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Bubbsy93
Charon
1,766
308
0
1,967
3,838
2,487
0
789
3,049
12,645
0
L
2,436
588
0
1,110
5,692
2,981
0
724
4,968
16,590
0
L
Xbalanque
EisenSkrt
Xbalanque
1,598
794
0
778
2,722
699
0
316
2,406
0
9,662
L
Sun Wukong
FÜGE
Sun Wukong
6,325
2,546
0
3,210
9,937
4,738
0
5,897
3,256
0
38,564
W
Tsukuyomi
5,381
1,812
0
3,007
7,134
2,441
0
1,999
4,827
0
31,971
W
Xbalanque
LTiceman
Xbalanque
3,776
1,782
0
3,618
5,573
1,782
192
1,597
3,976
0
34,902
L
Baron Samedi
NotAshbweh
Baron Samedi
4,405
287
280
2,090
4,949
2,182
0
950
3,999
34,394
0
W
Cerberus
TankyRo
Cerberus
7,316
1,423
0
4,571
10,098
8,690
0
89
9,784
40,375
0
L
Serqet
jrFuhrer
Serqet
2,239
276
0
1,200
6,958
2,369
0
1,032
5,881
0
26,850
W
Janus
zmijazec
Janus
654
102
0
1,199
3,291
1,184
0
2,470
821
39,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,527
Gold Earned
22,704
299
Minions Killed
214
0
Camps Cleared
0
848,367
Distance Traveled
702,906
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,089
636
20
3
0
176,229
3
L
Charon
4,225
528
14
2
0
160,325
1
L
Xbalanque
3,297
412
14
2
0
49,305
0
L
Sun Wukong
5,217
652
66
8
0
154,876
0
W
Tsukuyomi
5,168
646
50
6
0
192,545
0
W
Xbalanque
4,672
584
45
6
0
148,340
1
L
Baron Samedi
5,190
649
69
9
0
150,429
1
W
Cerberus
5,917
740
108
14
0
147,647
0
L
Serqet
4,775
597
51
6
0
187,971
1
W
Janus
4,681
585
76
10
0
183,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role