Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GoatreichAshran
Izanami
Level 31
God Stats
2W - 12L
1,312 SR
Queue Stats
7W - 19L
1,166 Elo+
Party 2
Kali
Kali
Pöddel
Kali
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 11L
1,298 Elo+
Party 2
Sobek
Sobek
adeross
Sobek
Level 30
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 20L
1,166 Elo+
Party 2
Ra
Ra
tidy_bloodclut_T
Ra
Level 140
God Stats
15W - 17L
1,467 SR
Queue Stats
328W - 320L
1,446 Elo+
Solo
Team Averages
Level 71
1,456 SR
1,315 Elo+

VS

Team Averages
Level 114
1,467 SR
1,485 Elo+
Freya
Freya
Beanhead8903
Freya
Level 123
God Stats
0W - 1L
1,250 SR
Queue Stats
98W - 99L
1,518 Elo+
Party 1
Arachne
Arachne
Flouis
Arachne
Level 148
God Stats
3W - 2L
1,640 SR
Queue Stats
148W - 144L
1,537 Elo+
Party 1
Achilles
Achilles
FoggyBeCookin
Achilles
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 82L
1,466 Elo+
Party 1
Ra
Ra
LUMINOR_7
Ra
Level 116
God Stats
0W - 2L
1,262 SR
Queue Stats
5W - 9L
1,392 Elo+
Solo
Artio
Artio
xPANDA_TANGA_HDx
Artio
Level 157
God Stats
7W - 6L
1,685 SR
Queue Stats
326W - 310L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 0 / 1
7,095
710
5,465
2,420
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
6 / 0 / 2
6,324
632
8,165
6,155
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
Pöddel
Kali
10
1 / 0 / 1
5,907
591
1,498
6,020
2,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
adeross
Sobek
9
2 / 1 / 5
5,892
589
3,177
9,107
6,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 1
6,827
683
4,341
4,986
2,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,820
482
6,273
6,662
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Flouis
Arachne
10
0 / 1 / 0
5,506
551
1,843
9,246
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
FoggyBeCookin
Achilles
7
1 / 4 / 0
4,833
483
4,140
8,928
6,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 0
5,736
574
846
7,261
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 0
5,015
502
1,854
8,443
4,874
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
12
Kills
1
1
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
0
1
2.5
L
0
4
1
0.13
L
Arachne
Flouis
Arachne
0
1
0
0
L
Achilles
FoggyBeCookin
Achilles
1
4
0
0.25
W
6
0
2
7
L
0
2
0
0
W
Kali
Pöddel
Kali
1
0
1
1.5
W
Sobek
adeross
Sobek
2
1
5
4.5
W
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,646
Damage
14,956
28,688
Taken
40,540
13,791
Mitigated
20,207
12,636
Healing
15,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,465
685
0
750
2,420
719
0
588
1,832
59,010
0
L
6,273
1,427
0
1,734
6,662
2,261
0
989
5,607
34,835
0
L
Arachne
Flouis
Arachne
1,843
1,412
0
3,456
9,246
3,448
0
1,670
7,576
0
44,529
L
Achilles
FoggyBeCookin
Achilles
4,140
960
0
2,409
8,928
6,658
0
2,037
6,847
0
11,765
W
8,165
5,751
0
3,200
6,155
2,053
630
2,025
3,776
0
46,705
L
846
64
72
2,686
7,261
2,966
0
4,588
2,673
52,319
0
W
Kali
Pöddel
Kali
1,498
702
0
1,108
6,020
2,351
0
1,213
4,763
0
36,023
W
Sobek
adeross
Sobek
3,177
468
0
3,993
9,107
6,172
108
2,492
6,099
8,015
0
W
4,341
661
24
3,561
4,986
2,496
0
1,807
3,179
54,687
0
L
1,854
96
32
4,683
8,443
4,874
0
3,717
4,726
33,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,045
Gold Earned
25,910
369
Minions Killed
296
0
Camps Cleared
0
1,004,818
Distance Traveled
1,024,361
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,095
710
118
12
0
208,328
4
L
Freya
4,820
482
50
5
0
185,077
0
L
Arachne
5,506
551
74
7
0
222,346
0
L
Achilles
4,833
483
16
2
0
209,396
0
W
Izanami
6,324
632
82
8
0
157,862
0
L
Ra
5,736
574
100
10
0
195,726
0
W
Kali
5,907
591
62
6
0
247,417
0
W
Sobek
5,892
589
11
1
0
195,087
0
W
Ra
6,827
683
96
10
0
196,124
0
L
Artio
5,015
502
56
6
0
211,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role