Player Matchup

Poseidon
Poseidon
CodeDeath87
Poseidon
Level 126
God Stats
2W - 2L
1,709 SR
Queue Stats
76W - 97L
1,435 Elo+
Solo
Danzaburou
Danzaburou
GnomeLeader5909
Danzaburou
Level 45
God Stats
0W - 1L
1,356 SR
Queue Stats
7W - 8L
1,374 Elo+
Party 1
Artemis
Artemis
SgtTacoPants3
Artemis
Level 139
God Stats
4W - 1L
1,833 SR
Queue Stats
97W - 93L
1,430 Elo+
Solo
Charybdis
Charybdis
Swissroll1
Charybdis
Level 95
God Stats
2W - 2L
1,294 SR
Queue Stats
154W - 184L
1,344 Elo+
Solo
Bellona
Bellona
leakinblood2PC
Bellona
Level 68
God Stats
0W - 1L
1,416 SR
Queue Stats
5W - 8L
1,328 Elo+
Party 1
Team Averages
Level 95
1,522 SR
1,382 Elo+

VS

Team Averages
Level 93
1,437 SR
1,393 Elo+
Nu Wa
Nu Wa
A Wake Bake
Nu Wa
Level 89
God Stats
3W - 2L
1,492 SR
Queue Stats
176W - 196L
1,355 Elo+
Solo
Skadi
Skadi
Aeondyne
Skadi
Level 147
God Stats
22W - 27L
1,423 SR
Queue Stats
1,660W - 1,642L
1,410 Elo+
Solo
Chronos
Chronos
Fooman999
Chronos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 119L
1,366 Elo+
Party 2
Ah Puch
Ah Puch
LOD HAWK 1964
Ah Puch
Level 56
God Stats
4W - 4L
1,578 SR
Queue Stats
97W - 123L
1,357 Elo+
Party 2
Danzaburou
Danzaburou
Squash1
Danzaburou
Level 157
God Stats
2W - 2L
1,192 SR
Queue Stats
60W - 63L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CodeDeath87
Poseidon
19
9 / 4 / 4
11,286
806
11,758
12,277
4,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
GnomeLeader5909
Danzaburou
17
2 / 6 / 9
9,801
700
10,298
14,052
5,869
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
16
0 / 7 / 11
9,129
652
11,480
14,501
5,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Swissroll1
Charybdis
12
3 / 7 / 3
8,220
587
6,676
12,561
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
5 / 5 / 6
9,980
713
8,466
18,956
14,820
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 11
11,051
789
18,536
10,974
5,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
Aeondyne
Skadi
19
6 / 2 / 10
11,333
810
13,064
10,574
5,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
Fooman999
Chronos
17
6 / 5 / 12
11,265
805
10,910
11,237
5,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
19
8 / 6 / 10
11,706
836
12,851
14,198
7,913
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Squash1
Danzaburou
19
3 / 3 / 17
10,829
774
9,328
12,606
6,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
89
19
Kills
29
29
Deaths
21
33
Assists
60
Player
Kills
Deaths
Assists
KDA
W
6
5
11
2.3
W
Skadi
Aeondyne
Skadi
6
2
10
5.5
L
Poseidon
CodeDeath87
Poseidon
9
4
4
2.75
W
Chronos
Fooman999
Chronos
6
5
12
2.4
L
Danzaburou
GnomeLeader5909
Danzaburou
2
6
9
1.08
W
Ah Puch
8
6
10
2.17
L
Artemis
0
7
11
0.79
W
Danzaburou
Squash1
Danzaburou
3
3
17
3.83
L
Charybdis
Swissroll1
Charybdis
3
7
3
0.64
L
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,678
Damage
64,689
72,347
Taken
59,589
34,741
Mitigated
30,720
17,073
Healing
16,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,536
6,081
1,041
1,198
10,974
5,247
1,553
3,294
7,416
34,836
0
W
Skadi
Aeondyne
Skadi
13,064
1,910
1,776
2,356
10,574
5,384
1,634
1,836
8,553
0
30,760
L
Poseidon
CodeDeath87
Poseidon
11,758
533
1,361
3,862
12,277
4,217
0
7,771
4,336
39,556
0
W
Chronos
Fooman999
Chronos
10,910
3,195
47
1,533
11,237
5,712
1,398
1,385
9,828
16,813
0
L
Danzaburou
GnomeLeader5909
Danzaburou
10,298
2,092
166
1,450
14,052
5,869
418
8,240
5,812
0
37,104
W
Ah Puch
12,851
490
734
2,076
14,198
7,913
1,211
2,570
11,448
38,976
0
L
Artemis
11,480
2,822
1,554
2,206
14,501
5,735
234
7,932
6,529
0
32,291
W
Danzaburou
Squash1
Danzaburou
9,328
2,533
514
5,084
12,606
6,464
2,916
2,859
9,547
0
28,622
L
Charybdis
Swissroll1
Charybdis
6,676
3,142
0
791
12,561
4,100
117
6,903
5,400
0
13,370
L
8,466
1,552
1,099
4,584
18,956
14,820
0
11,300
7,293
0
18,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,416
Gold Earned
56,184
199
Minions Killed
179
0
Camps Cleared
0
1,011,583
Distance Traveled
1,136,411
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,051
789
31
2
0
212,354
0
W
Skadi
11,333
810
35
3
0
272,073
0
L
Poseidon
11,286
806
64
5
0
210,590
0
W
Chronos
11,265
805
18
1
0
224,780
0
L
Danzaburou
9,801
700
61
4
0
196,995
0
W
Ah Puch
11,706
836
61
4
0
233,375
0
L
Artemis
9,129
652
38
3
0
205,806
3
W
Danzaburou
10,829
774
34
2
0
193,829
0
L
Charybdis
8,220
587
19
1
0
154,998
0
L
Bellona
9,980
713
17
1
0
243,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role