Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
NoiQSplxshh
Atlas
Level 23
God Stats
2W - 0L
1,811 SR
Queue Stats
3W - 4L
1,364 Elo+
Party 1
Lancelot
Lancelot
Saintama-
Lancelot
Level 120
God Stats
12W - 6L
1,529 SR
Queue Stats
197W - 187L
1,448 Elo+
Party 1
Team Averages
Level 83
1,568 SR
1,462 Elo+

VS

Team Averages
Level 65
1,417 SR
1,383 Elo+
Tyr
Tyr
JosAsYuLol
Tyr
Level 66
God Stats
33W - 36L
1,556 SR
Queue Stats
255W - 243L
1,492 Elo+
Solo
Ymir
Ymir
LandonTheFlyGuy
Ymir
Level 33
God Stats
3W - 12L
1,187 SR
Queue Stats
11W - 33L
1,267 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MRLegoshi15
Tsukuyomi
Level 124
God Stats
3W - 6L
1,460 SR
Queue Stats
685W - 648L
1,528 Elo+
Solo
Agni
Agni
badnetgg124
Agni
Level 65
God Stats
8W - 11L
1,448 SR
Queue Stats
130W - 135L
1,479 Elo+
Solo
Anhur
Anhur
samtris12
Anhur
Level 36
God Stats
4W - 6L
1,436 SR
Queue Stats
14W - 45L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
3 / 1 / 1
7,990
571
5,426
10,522
4,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
 
Tiamat
11
1 / 3 / 1
6,929
495
2,821
7,987
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
 
Skadi
12
1 / 3 / 1
6,857
490
4,515
7,724
2,682
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
1 / 1 / 0
6,663
476
3,152
5,808
5,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
Saintama-
Lancelot
14
3 / 0 / 2
9,121
652
12,840
15,570
11,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,113
508
10,512
16,780
12,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

1
0 / 0 / 0
4,246
303
0
0
0
Tsukuyomi
MRLegoshi15
Tsukuyomi
13
4 / 1 / 1
7,283
520
6,645
10,800
4,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 2 / 2
6,760
483
7,332
8,882
3,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
samtris12
Anhur
7
0 / 2 / 1
5,240
374
1,275
4,707
1,439
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
9
Kills
8
8
Deaths
9
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
3
1
1
3.5
W
Tiamat
 
Tiamat
1
3
1
0.5
W
Skadi
 
Skadi
1
3
1
0.5
L
2
4
0
0.5
L
0
0
0
0
L
Tsukuyomi
MRLegoshi15
Tsukuyomi
4
1
1
4.5
W
1
1
0
1
W
Lancelot
Saintama-
Lancelot
3
0
2
4
L
2
2
2
1.5
L
Anhur
samtris12
Anhur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,754
Damage
25,764
47,611
Taken
41,169
28,340
Mitigated
21,919
10,074
Healing
13,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
5,426
1,415
0
1,044
10,522
4,432
0
2,930
7,592
0
52,787
W
Tiamat
 
Tiamat
2,821
403
0
1,592
7,987
4,465
985
1,650
6,337
39,461
0
W
Skadi
 
Skadi
4,515
1,787
0
956
7,724
2,682
4,106
1,330
6,394
0
45,474
L
10,512
620
0
6,795
16,780
12,862
0
491
16,250
216
57,830
L
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
MRLegoshi15
Tsukuyomi
6,645
2,143
0
2,505
10,800
4,479
0
1,693
9,035
0
59,183
W
3,152
911
0
630
5,808
5,124
326
1,195
4,513
19,546
0
W
Lancelot
Saintama-
Lancelot
12,840
3,128
0
5,852
15,570
11,637
300
539
15,031
0
72,379
L
7,332
174
0
3,154
8,882
3,139
0
2,252
6,598
43,859
0
L
Anhur
samtris12
Anhur
1,275
736
0
1,062
4,707
1,439
0
1,510
3,197
0
19,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,560
Gold Earned
30,642
369
Minions Killed
267
0
Camps Cleared
0
1,292,515
Distance Traveled
1,034,942
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,990
571
83
6
0
291,576
0
W
Tiamat
6,929
495
69
5
0
262,754
0
W
Skadi
6,857
490
81
6
0
219,523
4
L
Tyr
7,113
508
79
6
0
293,995
3
L
Ymir
4,246
303
0
0
0
0
0
L
Tsukuyomi
7,283
520
88
6
0
307,044
0
W
Atlas
6,663
476
18
1
0
231,365
0
W
Lancelot
9,121
652
118
8
0
287,297
0
L
Agni
6,760
483
74
5
0
285,241
0
L
Anhur
5,240
374
26
2
0
148,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role