Player Matchup

Mulan
Mulan
ErkDeFuribard
Mulan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 46L
1,408 Elo+
Solo
Freya
Freya
GunSquad1991
Freya
Level 109
God Stats
1W - 2L
1,730 SR
Queue Stats
63W - 65L
1,459 Elo+
Solo
Heimdallr
Heimdallr
RocKSTaRDU03
Heimdallr
Level 100
God Stats
6W - 9L
1,428 SR
Queue Stats
578W - 562L
1,519 Elo+
Solo
Medusa
Medusa
Soprano352
Medusa
Level 93
God Stats
13W - 13L
1,541 SR
Queue Stats
770W - 769L
1,440 Elo+
Solo
Ao Kuang
Ao Kuang
Txplic
Ao Kuang
Level 86
God Stats
0W - 2L
1,477 SR
Queue Stats
4W - 8L
1,320 Elo+
Solo
Team Averages
Level 103
1,535 SR
1,429 Elo+

VS

Team Averages
Level 82
1,474 SR
1,479 Elo+
Artemis
Artemis
 
Artemis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Angy-42-
Kukulkan
Level 129
God Stats
8W - 8L
1,381 SR
Queue Stats
439W - 466L
1,472 Elo+
Solo
Hercules
Hercules
abodchi1277
Hercules
Level 80
God Stats
4W - 4L
1,489 SR
Queue Stats
295W - 270L
1,507 Elo+
Solo
Kuzenbo
Kuzenbo
matholouf
Kuzenbo
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 6
9,539
795
10,130
14,152
12,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
0 / 5 / 3
7,215
601
2,218
7,406
2,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
RocKSTaRDU03
Heimdallr
18
4 / 6 / 11
10,491
874
18,025
13,401
7,496
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Medusa
Soprano352
Medusa
16
3 / 6 / 6
9,860
822
16,109
11,975
6,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Txplic
Ao Kuang
17
5 / 6 / 6
9,865
822
18,249
14,728
8,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
13 / 5 / 9
11,795
983
14,554
12,106
7,820
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
 
Fenrir
17
4 / 4 / 20
10,579
882
9,064
18,676
25,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Angy-42-
Kukulkan
15
1 / 3 / 7
9,019
752
5,727
8,779
8,300
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
abodchi1277
Hercules
18
8 / 2 / 12
10,509
876
17,474
31,446
34,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
matholouf
Kuzenbo
16
2 / 2 / 11
9,555
796
5,001
13,776
21,277
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
87
16
Kills
28
28
Deaths
16
32
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
13
5
9
3.5
W
Fenrir
 
Fenrir
4
4
20
3.5
W
Kukulkan
Angy-42-
Kukulkan
1
3
7
1.5
L
4
5
6
1.4
L
0
5
3
0.3
L
Heimdallr
RocKSTaRDU03
Heimdallr
4
6
11
1.58
L
Medusa
Soprano352
Medusa
3
6
6
1
L
Ao Kuang
Txplic
Ao Kuang
5
6
6
1.33
W
Hercules
abodchi1277
Hercules
8
2
12
7
W
Kuzenbo
matholouf
Kuzenbo
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,731
Damage
51,820
61,662
Taken
84,783
37,625
Mitigated
97,313
12,174
Healing
32,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,554
7,817
1,322
694
12,106
7,820
4,263
1,334
10,594
0
35,614
W
Fenrir
 
Fenrir
9,064
1,318
2,398
5,311
18,676
25,495
563
4,618
13,598
1,198
17,415
W
Kukulkan
Angy-42-
Kukulkan
5,727
968
1,610
333
8,779
8,300
855
3,118
5,489
28,648
0
L
10,130
1,106
677
3,460
14,152
12,533
80
3,386
10,400
0
15,223
L
2,218
591
56
600
7,406
2,974
123
1,003
6,283
5,221
0
L
Heimdallr
RocKSTaRDU03
Heimdallr
18,025
8,279
790
849
13,401
7,496
637
3,005
10,396
0
40,629
L
Medusa
Soprano352
Medusa
16,109
6,353
335
1,186
11,975
6,234
275
1,479
10,428
0
30,632
L
Ao Kuang
Txplic
Ao Kuang
18,249
4,044
160
4,061
14,728
8,388
647
2,669
11,955
24,191
0
W
Hercules
abodchi1277
Hercules
17,474
3,724
66
16,771
31,446
34,421
663
6,738
22,656
0
24,398
W
Kuzenbo
matholouf
Kuzenbo
5,001
1,659
1,354
2,551
13,776
21,277
1,288
4,170
9,304
12,151
4

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,970
Gold Earned
51,457
114
Minions Killed
123
0
Camps Cleared
0
871,326
Distance Traveled
1,170,032
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,795
983
44
4
0
198,922
0
W
Fenrir
10,579
882
15
1
0
234,552
2
W
Kukulkan
9,019
752
38
3
0
179,796
0
L
Mulan
9,539
795
16
1
0
185,720
0
L
Freya
7,215
601
12
1
0
82,464
0
L
Heimdallr
10,491
874
46
4
0
174,661
0
L
Medusa
9,860
822
23
2
0
209,476
0
L
Ao Kuang
9,865
822
17
1
0
219,005
0
W
Hercules
10,509
876
15
1
0
300,177
0
W
Kuzenbo
9,555
796
11
1
0
256,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role