Player Matchup

Da Ji
Da Ji
Deathshooter170
Da Ji
Level 79
God Stats
7W - 10L
1,524 SR
Queue Stats
201W - 193L
1,440 Elo+
Solo
Hou Yi
Hou Yi
Heerudora
Hou Yi
Level 114
God Stats
0W - 3L
1,202 SR
Queue Stats
50W - 53L
1,435 Elo+
Party 1
Zhong Kui
Zhong Kui
Hichemkhamsa
Zhong Kui
Level 89
God Stats
9W - 5L
1,789 SR
Queue Stats
788W - 766L
1,448 Elo+
Solo
Ares
Ares
Tharadius
Ares
Level 116
God Stats
2W - 1L
1,720 SR
Queue Stats
52W - 55L
1,434 Elo+
Party 1
Cliodhna
Cliodhna
nicodu77160
Cliodhna
Level 49
God Stats
2W - 8L
1,661 SR
Queue Stats
83W - 72L
1,461 Elo+
Solo
Team Averages
Level 89
1,579 SR
1,444 Elo+

VS

Team Averages
Level 71
1,476 SR
1,464 Elo+
Bacchus
Bacchus
OLIXPRO
Bacchus
Level 48
God Stats
2W - 2L
1,154 SR
Queue Stats
50W - 33L
1,458 Elo+
Party 2
Pele
Pele
Saggybaggy3
Pele
Level 86
God Stats
5W - 3L
1,669 SR
Queue Stats
487W - 472L
1,466 Elo+
Solo
Bellona
Bellona
Xx_Marcutio_xX
Bellona
Level 60
God Stats
4W - 2L
1,601 SR
Queue Stats
34W - 29L
1,479 Elo+
Solo
Poseidon
Poseidon
elberciano_1972
Poseidon
Level 105
God Stats
31W - 36L
1,456 SR
Queue Stats
626W - 623L
1,428 Elo+
Solo
Raijin
Raijin
swapnil20
Raijin
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 43L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,111
508
10,526
15,547
6,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Heerudora
Hou Yi
10
0 / 3 / 1
6,201
443
5,380
8,857
4,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Hichemkhamsa
Zhong Kui
9
1 / 0 / 1
6,050
432
2,081
2,836
2,116
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
10
2 / 3 / 0
6,775
484
7,062
13,318
13,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
nicodu77160
Cliodhna
10
1 / 2 / 1
6,333
452
5,624
10,762
3,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OLIXPRO
Bacchus
12
2 / 0 / 4
7,862
562
6,500
11,361
9,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
5 / 0 / 1
8,486
606
6,278
13,276
5,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 2
7,258
518
8,861
14,877
15,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
14
1 / 3 / 3
8,033
574
2,897
6,337
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
swapnil20
Raijin
12
2 / 1 / 2
6,737
481
5,534
7,209
2,450
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
11
11
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Hou Yi
Heerudora
Hou Yi
0
3
1
0.17
L
Zhong Kui
Hichemkhamsa
Zhong Kui
1
0
1
1.5
W
Bacchus
OLIXPRO
Bacchus
2
0
4
4
W
5
0
1
5.5
L
Ares
2
3
0
0.67
W
1
1
2
2
W
Poseidon
1
3
3
0.83
L
Cliodhna
nicodu77160
Cliodhna
1
2
1
0.75
W
Raijin
swapnil20
Raijin
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,673
Damage
30,070
51,320
Taken
53,060
30,600
Mitigated
35,064
15,968
Healing
16,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,526
2,071
0
4,847
15,547
6,768
0
0
15,547
0
56,989
L
Hou Yi
Heerudora
Hou Yi
5,380
2,287
0
3,273
8,857
4,121
0
5,429
3,428
0
44,736
L
Zhong Kui
Hichemkhamsa
Zhong Kui
2,081
199
0
2,373
2,836
2,116
0
706
2,130
30,923
0
W
Bacchus
OLIXPRO
Bacchus
6,500
763
65
6,439
11,361
9,323
0
2,940
8,229
34,194
0
W
6,278
1,474
0
3,238
13,276
5,237
46
1,394
11,758
0
84,460
L
Ares
7,062
966
0
2,900
13,318
13,803
0
7,034
6,284
21,283
0
W
8,861
3,143
0
3,792
14,877
15,929
0
0
14,877
0
48,822
W
Poseidon
2,897
446
0
1,480
6,337
2,125
1,056
2,082
4,255
62,948
0
L
Cliodhna
nicodu77160
Cliodhna
5,624
564
0
2,575
10,762
3,792
0
1,817
8,945
0
40,358
W
Raijin
swapnil20
Raijin
5,534
774
103
1,704
7,209
2,450
252
2,515
4,694
38,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,470
Gold Earned
38,376
294
Minions Killed
414
0
Camps Cleared
0
1,247,539
Distance Traveled
1,426,697
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,111
508
81
6
0
285,798
0
L
Hou Yi
6,201
443
76
5
0
237,659
3
L
Zhong Kui
6,050
432
59
4
0
149,463
0
W
Bacchus
7,862
562
46
3
0
296,510
0
W
Pele
8,486
606
117
8
0
339,395
2
L
Ares
6,775
484
24
2
0
256,521
1
W
Bellona
7,258
518
76
5
0
237,852
0
W
Poseidon
8,033
574
104
7
0
285,589
0
L
Cliodhna
6,333
452
54
4
0
318,098
0
W
Raijin
6,737
481
71
5
0
267,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role