Player Matchup

Ne Zha
Ne Zha
FTG-NeoBeast
Ne Zha
Level 159
God Stats
7W - 2L
1,500 SR
Queue Stats
198W - 168L
1,550 Elo+
Solo
Hades
Hades
HousingGreed
Hades
Level 171
God Stats
2W - 0L
1,592 SR
Queue Stats
144W - 165L
1,486 Elo+
Solo
Nu Wa
Nu Wa
TeriTakiTerror
Nu Wa
Level 103
God Stats
63W - 54L
1,555 SR
Queue Stats
192W - 205L
1,439 Elo+
Solo
Charon
Charon
coolyo4lyfe
Charon
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,807 Elo+
Solo
Arachne
Arachne
stretchy_solo05
Arachne
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 128
1,529 SR
1,557 Elo+

VS

Team Averages
Level 112
1,484 SR
1,451 Elo+
Bastet
Bastet
HeavenzHound
Bastet
Level 183
God Stats
134W - 79L
1,681 SR
Queue Stats
715W - 723L
1,509 Elo+
Solo
Ishtar
Ishtar
MissSlimShady_
Ishtar
Level 92
God Stats
51W - 61L
1,493 SR
Queue Stats
265W - 279L
1,461 Elo+
Solo
Khepri
Khepri
Ninjaxe
Khepri
Level 87
God Stats
1W - 4L
1,317 SR
Queue Stats
98W - 92L
1,485 Elo+
Solo
Pele
Pele
REIVAJ
Pele
Level 111
God Stats
2W - 2L
1,511 SR
Queue Stats
139W - 143L
1,515 Elo+
Solo
Jing Wei
Jing Wei
Ssivl_ttv
Jing Wei
Level 89
God Stats
4W - 9L
1,416 SR
Queue Stats
16W - 33L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
6 / 2 / 9
9,650
1,379
9,188
10,648
12,451
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 4 / 8
9,082
1,297
12,179
9,137
5,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 8
8,849
1,264
9,174
4,225
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
14
1 / 1 / 9
8,409
1,201
3,913
8,458
9,918
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 3 / 8
7,981
1,140
6,194
9,894
5,641
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

306

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
4 / 3 / 7
9,104
1,301
14,125
14,308
5,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 7
8,488
1,213
6,167
6,427
2,734
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Ninjaxe
Khepri
11
0 / 0 / 0
5,159
737
0
126
156
Pele
REIVAJ
Pele
14
3 / 3 / 4
8,863
1,266
10,672
14,265
5,359
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Ssivl_ttv
Jing Wei
14
3 / 6 / 6
8,774
1,253
5,430
12,005
4,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
15
Kills
11
11
Deaths
15
42
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
6
2
9
5.25
L
Bastet
4
3
7
2.5
W
4
4
8
2
L
1
3
7
1.5
L
Khepri
Ninjaxe
Khepri
0
0
0
0
L
Pele
REIVAJ
Pele
3
3
4
1.67
L
Jing Wei
Ssivl_ttv
Jing Wei
3
6
6
1
W
2
1
8
6
W
Charon
1
1
9
5.5
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,648
Damage
36,394
42,362
Taken
47,131
35,226
Mitigated
18,133
5,840
Healing
6,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
9,188
2,369
0
2,248
10,648
12,451
0
0
9,516
490
14,633
L
Bastet
14,125
3,588
0
3,293
14,308
5,371
0
6,049
8,027
0
27,925
W
12,179
1,334
691
1,461
9,137
5,359
0
28
8,907
16,779
0
L
6,167
3,562
0
553
6,427
2,734
0
4,483
1,786
0
21,021
L
Khepri
Ninjaxe
Khepri
0
0
0
0
126
156
0
126
0
0
0
L
Pele
REIVAJ
Pele
10,672
4,544
0
2,150
14,265
5,359
0
8,573
5,172
0
33,474
L
Jing Wei
Ssivl_ttv
Jing Wei
5,430
4,397
135
867
12,005
4,513
0
5,480
6,300
0
15,796
W
9,174
1,952
0
120
4,225
1,857
0
0
4,161
36,994
0
W
Charon
3,913
834
0
0
8,458
9,918
0
0
8,458
18,609
0
W
6,194
4,692
0
1,320
9,894
5,641
0
0
9,894
0
10,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,971
Gold Earned
40,388
124
Minions Killed
135
5
Camps Cleared
5
658,203
Distance Traveled
571,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,650
1,379
12
2
1
126,607
0
L
Bastet
9,104
1,301
29
4
2
157,543
0
W
Hades
9,082
1,297
17
2
0
130,749
0
L
Ishtar
8,488
1,213
42
6
0
129,905
0
L
Khepri
5,159
737
0
0
0
0
0
L
Pele
8,863
1,266
48
7
3
145,382
0
L
Jing Wei
8,774
1,253
16
2
0
138,538
0
W
Nu Wa
8,849
1,264
67
10
2
129,579
0
W
Charon
8,409
1,201
20
3
0
131,006
0
W
Arachne
7,981
1,140
8
1
2
140,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role