Player Matchup

Ravana
Ravana
 
Ravana
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Alee_0047
Hel
Level 123
God Stats
4W - 3L
1,381 SR
Queue Stats
291W - 339L
1,538 Elo+
Party 1
Khepri
Khepri
arthur_cp22
Khepri
Level 115
God Stats
1W - 5L
1,238 SR
Queue Stats
48W - 50L
1,542 Elo+
Party 3
Amaterasu
Amaterasu
pikelinho
Amaterasu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,547 Elo+
Party 3
Team Averages
Level 103
1,424 SR
1,525 Elo+

VS

Team Averages
Level 126
1,556 SR
1,500 Elo+
Anhur
Anhur
 
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
LSabath
Baba Yaga
Level 127
God Stats
4W - 1L
1,674 SR
Queue Stats
180W - 183L
1,467 Elo+
Party 2
Nu Wa
Nu Wa
mphumberto14
Nu Wa
Level 121
God Stats
10W - 8L
1,608 SR
Queue Stats
125W - 130L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 2 / 2
5,981
598
3,070
6,000
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
 
Chaac
10
2 / 1 / 0
5,900
590
7,499
9,554
5,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 2 / 0
5,724
572
2,943
6,998
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
7
0 / 3 / 1
4,705
471
2,735
8,629
5,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
pikelinho
Amaterasu
8
0 / 4 / 2
4,851
485
2,929
10,503
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 1 / 3
6,516
652
5,638
6,510
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
 
Mercury
12
2 / 2 / 4
6,386
639
4,747
7,901
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
 
Achilles
10
6 / 0 / 1
6,176
618
7,378
5,713
4,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
LSabath
Baba Yaga
11
1 / 0 / 2
5,952
595
3,929
5,303
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 4
5,732
573
5,364
6,641
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
12
12
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
2
2
1.5
L
Chaac
 
Chaac
2
1
0
2
W
Anhur
 
Anhur
3
1
3
4.5
W
Mercury
 
Mercury
2
2
4
2
W
Achilles
 
Achilles
6
0
1
6.5
L
0
2
0
0
W
Baba Yaga
LSabath
Baba Yaga
1
0
2
2
L
Khepri
0
3
1
0.17
W
0
1
4
2
L
Amaterasu
pikelinho
Amaterasu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,176
Damage
27,056
41,684
Taken
32,068
19,683
Mitigated
13,239
14,614
Healing
7,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,070
1,404
0
2,682
6,000
2,664
0
672
5,237
0
39,816
L
Chaac
 
Chaac
7,499
822
0
4,260
9,554
5,284
0
2,913
6,468
0
50,296
W
Anhur
 
Anhur
5,638
4,165
0
2,745
6,510
1,951
796
776
5,734
0
44,615
W
Mercury
 
Mercury
4,747
2,481
0
160
7,901
2,927
0
553
7,348
0
56,335
W
Achilles
 
Achilles
7,378
1,886
0
703
5,713
4,142
0
880
4,833
0
19,972
L
2,943
223
294
2,918
6,998
2,854
0
3,481
3,461
46,826
0
W
Baba Yaga
LSabath
Baba Yaga
3,929
55
0
1,286
5,303
2,224
0
2,724
2,360
44,207
0
L
Khepri
2,735
446
0
2,391
8,629
5,333
0
1,582
6,921
13,748
0
W
5,364
1,533
0
3,030
6,641
1,995
0
567
6,074
38,553
0
L
Amaterasu
pikelinho
Amaterasu
2,929
1,272
0
2,069
10,503
3,548
0
235
10,233
0
27,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,161
Gold Earned
30,762
317
Minions Killed
335
0
Camps Cleared
0
1,012,268
Distance Traveled
1,065,665
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,981
598
89
9
0
188,005
0
L
Chaac
5,900
590
81
8
0
214,526
0
W
Anhur
6,516
652
79
8
0
191,456
1
W
Mercury
6,386
639
88
9
0
251,598
2
W
Achilles
6,176
618
25
3
0
224,774
2
L
Hel
5,724
572
86
9
0
200,399
0
W
Baba Yaga
5,952
595
73
7
0
213,832
0
L
Khepri
4,705
471
11
1
0
207,581
2
W
Nu Wa
5,732
573
70
7
0
184,005
3
L
Amaterasu
4,851
485
50
5
0
201,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role