Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BeenBanned7Times
Mercury
Level 27
God Stats
2W - 3L
1,589 SR
Queue Stats
58W - 48L
1,528 Elo+
Party 2
Sun Wukong
Sun Wukong
ChilledReaction
Sun Wukong
Level 69
God Stats
0W - 1L
1,227 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 1
Artio
Artio
DirtyNipelles
Artio
Level 125
God Stats
12W - 16L
1,489 SR
Queue Stats
262W - 298L
1,557 Elo+
Party 2
Izanami
Izanami
NiceChillinDilly
Izanami
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,167 Elo+
Party 1
Team Averages
Level 95
1,461 SR
1,405 Elo+

VS

Team Averages
Level 111
1,477 SR
1,511 Elo+
Kukulkan
Kukulkan
Antonyfury
Kukulkan
Level 87
God Stats
4W - 3L
1,698 SR
Queue Stats
72W - 59L
1,555 Elo+
Solo
Mercury
Mercury
LeslieHotAsBalls
Mercury
Level 57
God Stats
4W - 5L
1,412 SR
Queue Stats
164W - 156L
1,499 Elo+
Solo
Ganesha
Ganesha
Ninja354mortal
Ganesha
Level 57
God Stats
9W - 3L
1,249 SR
Queue Stats
59W - 29L
1,624 Elo+
Solo
Hachiman
Hachiman
SGL 3312
Hachiman
Level 206
God Stats
2W - 0L
1,494 SR
Queue Stats
159W - 154L
1,407 Elo+
Solo
Bellona
Bellona
theMagikMann4
Bellona
Level 148
God Stats
3W - 1L
1,534 SR
Queue Stats
250W - 251L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
0 / 3 / 1
5,428
493
4,178
8,325
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 0
6,057
551
3,725
9,522
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
ChilledReaction
Sun Wukong
10
1 / 1 / 0
5,437
494
3,621
6,977
4,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 1 / 3
5,580
507
4,315
8,795
6,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 0
5,853
532
4,028
7,300
2,767
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Antonyfury
Kukulkan
11
3 / 1 / 2
6,805
619
8,830
5,925
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 0 / 5
6,910
628
5,979
8,096
2,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 2 / 3
6,034
549
2,593
8,360
4,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
SGL 3312
Hachiman
12
2 / 0 / 1
6,781
616
5,370
5,329
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
12
1 / 0 / 2
7,106
646
4,823
7,945
6,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
9
9
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
1
0.17
W
Kukulkan
Antonyfury
Kukulkan
3
1
2
4
L
1
2
0
0.5
L
Sun Wukong
ChilledReaction
Sun Wukong
1
1
0
1
L
0
1
3
1.5
W
3
0
5
5.5
L
1
2
0
0.5
W
0
2
3
0.75
W
Hachiman
SGL 3312
Hachiman
2
0
1
2.5
W
Bellona
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,867
Damage
27,595
40,919
Taken
35,655
20,938
Mitigated
19,007
11,315
Healing
13,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,178
491
0
964
8,325
3,274
0
4,559
3,766
33,649
0
W
Kukulkan
Antonyfury
Kukulkan
8,830
1,581
0
1,113
5,925
2,490
0
2,829
3,052
56,779
0
L
3,725
2,634
0
750
9,522
3,254
0
1,708
7,814
0
55,021
L
Sun Wukong
ChilledReaction
Sun Wukong
3,621
1,131
0
2,772
6,977
4,917
0
1,107
5,870
0
31,567
L
4,315
582
1,050
3,645
8,795
6,726
0
3,481
5,314
15,499
0
W
5,979
3,929
0
1,633
8,096
2,916
0
1,067
7,029
0
44,209
L
4,028
2,826
0
2,134
7,300
2,767
0
607
6,693
0
40,897
W
2,593
292
1,333
1,614
8,360
4,849
0
2,742
5,546
19,949
0
W
Hachiman
SGL 3312
Hachiman
5,370
2,612
0
3,880
5,329
1,823
940
667
4,662
0
52,418
W
Bellona
4,823
1,972
0
3,461
7,945
6,929
0
1,184
6,761
0
49,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,355
Gold Earned
33,636
311
Minions Killed
390
0
Camps Cleared
0
1,166,809
Distance Traveled
1,131,357
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,428
493
63
6
0
206,416
5
W
Kukulkan
6,805
619
97
9
0
206,155
0
L
Mercury
6,057
551
85
8
0
273,114
0
L
Sun Wukong
5,437
494
53
5
0
230,310
5
L
Artio
5,580
507
23
2
0
238,604
0
W
Mercury
6,910
628
69
6
0
292,833
0
L
Izanami
5,853
532
87
8
0
218,365
5
W
Ganesha
6,034
549
12
1
0
227,436
2
W
Hachiman
6,781
616
109
10
0
197,327
3
W
Bellona
7,106
646
103
9
0
207,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role