Player Matchup

Chiron
Chiron
CalliopeDalia
Chiron
Level 117
God Stats
1W - 5L
1,384 SR
Queue Stats
38W - 53L
1,344 Elo+
Solo
Bellona
Bellona
JupiterzBolt
Bellona
Level 120
God Stats
8W - 7L
1,500 SR
Queue Stats
504W - 471L
1,463 Elo+
Solo
Nu Wa
Nu Wa
KAZECALVO
Nu Wa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 127L
1,345 Elo+
Solo
Mercury
Mercury
KR3W-FADED-GHOST
Mercury
Level 42
God Stats
4W - 4L
1,376 SR
Queue Stats
27W - 27L
1,385 Elo+
Party 2
Ymir
Ymir
ll-MK-Il
Ymir
Level 26
God Stats
2W - 4L
1,444 SR
Queue Stats
3W - 5L
1,423 Elo+
Party 2
Team Averages
Level 70
1,441 SR
1,392 Elo+

VS

Team Averages
Level 78
1,568 SR
1,460 Elo+
Danzaburou
Danzaburou
BigBallsyBanana
Danzaburou
Level 71
God Stats
11W - 11L
1,556 SR
Queue Stats
44W - 44L
1,407 Elo+
Party 3
Chang'e
Chang'e
Ceztol
Chang'e
Level 85
God Stats
8W - 1L
1,806 SR
Queue Stats
17W - 10L
1,527 Elo+
Party 3
Thor
Thor
Ohio_CIe
Thor
Level 69
God Stats
18W - 26L
1,306 SR
Queue Stats
822W - 790L
1,435 Elo+
Party 1
Kukulkan
Kukulkan
X_HesiMan_X
Kukulkan
Level 98
God Stats
6W - 8L
1,456 SR
Queue Stats
363W - 335L
1,476 Elo+
Party 1
Ravana
Ravana
xXxC4MILINxXx
Ravana
Level 66
God Stats
1W - 1L
1,715 SR
Queue Stats
37W - 36L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
8,534
474
8,859
13,840
4,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
JupiterzBolt
Bellona
17
2 / 1 / 0
10,074
560
9,006
18,977
21,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
KAZECALVO
Nu Wa
12
0 / 4 / 0
7,265
404
2,771
8,620
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 2
7,322
407
5,528
14,012
4,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
9
1 / 3 / 1
6,868
382
722
9,741
6,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigBallsyBanana
Danzaburou
16
7 / 2 / 4
10,777
599
12,905
12,900
6,486
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Ceztol
Chang'e
15
2 / 3 / 4
8,894
494
9,584
13,785
5,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
19
7 / 0 / 2
11,382
632
11,275
13,109
6,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
X_HesiMan_X
Kukulkan
19
1 / 0 / 3
11,390
633
4,202
7,418
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 0 / 0
9,869
548
7,855
8,100
10,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
18
18
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigBallsyBanana
Danzaburou
7
2
4
4.5
L
2
4
1
0.63
W
Chang'e
Ceztol
Chang'e
2
3
4
1.33
L
Bellona
JupiterzBolt
Bellona
2
1
0
2
L
Nu Wa
KAZECALVO
Nu Wa
0
4
0
0
L
0
6
2
0.17
W
Thor
7
0
2
8
W
Kukulkan
X_HesiMan_X
Kukulkan
1
0
3
2.5
L
Ymir
1
3
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,886
Damage
45,821
65,190
Taken
55,312
40,164
Mitigated
32,557
12,764
Healing
20,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigBallsyBanana
Danzaburou
12,905
6,390
403
6,465
12,900
6,486
6,697
336
12,426
0
71,295
L
8,859
4,134
144
2,990
13,840
4,955
0
2,552
11,288
0
70,314
W
Chang'e
Ceztol
Chang'e
9,584
871
2,392
6,115
13,785
5,440
2,872
573
13,212
45,784
0
L
Bellona
JupiterzBolt
Bellona
9,006
4,305
0
7,650
18,977
21,056
516
2,353
16,560
0
79,586
L
Nu Wa
KAZECALVO
Nu Wa
2,771
1,084
0
1,560
8,620
2,836
0
2,476
5,968
45,147
0
L
5,528
3,012
0
0
14,012
4,405
0
2,723
11,247
0
39,621
W
Thor
11,275
2,901
0
684
13,109
6,249
0
1,492
11,617
0
114,729
W
Kukulkan
X_HesiMan_X
Kukulkan
4,202
287
0
1,271
7,418
3,864
1,563
1,139
6,279
101,043
0
L
Ymir
722
63
0
420
9,741
6,912
0
3,615
6,094
9,146
0
W
7,855
3,305
0
2,691
8,100
10,518
196
23
8,077
202
64,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,063
Gold Earned
52,312
410
Minions Killed
639
0
Camps Cleared
0
1,344,150
Distance Traveled
1,824,860
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,777
599
126
7
0
338,561
0
L
Chiron
8,534
474
122
7
0
272,269
4
W
Chang'e
8,894
494
67
4
0
366,626
0
L
Bellona
10,074
560
139
8
0
292,578
0
L
Nu Wa
7,265
404
67
4
0
250,950
0
L
Mercury
7,322
407
63
4
0
328,538
0
W
Thor
11,382
632
146
8
0
410,853
0
W
Kukulkan
11,390
633
187
10
0
357,884
6
L
Ymir
6,868
382
19
1
0
199,815
0
W
Ravana
9,869
548
113
6
0
350,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role