Player Matchup

He Bo
He Bo
Platinum III
 
He Bo
Platinum III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
Dekses
Jormungandr
Platinum IV
Level 157
God Stats
3W - 5L
1,391 SR
Queue Stats
460W - 449L
1,829 MMR
Solo
Horus
Horus
Platinum III
GingerBoss
Horus
Platinum III
Level 140
God Stats
4W - 1L
1,678 SR
Queue Stats
39W - 34L
1,870 MMR
Solo
Charybdis
Charybdis
Platinum IV
MyMansAce
Charybdis
Platinum IV
Level 148
God Stats
2W - 3L
1,560 SR
Queue Stats
154W - 146L
1,844 MMR
Solo
Scylla
Scylla
Platinum II
TheChepa
Scylla
Platinum II
Level 89
God Stats
2W - 8L
1,385 SR
Queue Stats
112W - 105L
1,836 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,503 SR
1,776 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,537 SR
1,774 MMR
Loki
Loki
Platinum III
 
Loki
Platinum III
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum V
Boolougames
Chiron
Platinum V
Level 127
God Stats
3W - 5L
1,208 SR
Queue Stats
205W - 200L
1,814 MMR
Solo
Agni
Agni
Platinum I
DESTROYINOOBS
Agni
Platinum I
Level 157
God Stats
31W - 18L
1,710 SR
Queue Stats
656W - 639L
1,830 MMR
Solo
Ymir
Ymir
Platinum V
GreedySin
Ymir
Platinum V
Level 45
God Stats
1W - 1L
1,729 SR
Queue Stats
109W - 85L
1,854 MMR
Solo
Fenrir
Fenrir
Platinum I
OnìRiCa
Fenrir
Platinum I
Level 158
God Stats
9W - 12L
1,536 SR
Queue Stats
451W - 411L
1,871 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
1 / 1 / 0
4,519
502
1,702
3,931
1,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Dekses
Jormungandr
9
0 / 3 / 0
5,137
571
4,428
7,037
4,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
9
1 / 1 / 1
4,998
555
2,720
5,603
2,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
MyMansAce
Charybdis
9
1 / 1 / 1
5,344
594
5,234
6,474
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
TheChepa
Scylla
11
0 / 0 / 1
5,678
631
2,222
3,064
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SusanoRavanaAo Kuang

VS

Bans
KaliSun WukongMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 0 / 0
6,238
693
4,513
7,701
2,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
9
0 / 1 / 2
5,180
576
4,192
5,116
1,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 0 / 1
5,264
585
2,057
3,118
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
8
0 / 1 / 3
4,891
543
2,127
5,815
3,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
OnìRiCa
Fenrir
9
3 / 1 / 1
5,561
618
2,275
5,815
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
6
6
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
1
0
1
W
Loki
 
Loki
3
0
0
3
W
Chiron
0
1
2
1
W
0
0
1
0.5
L
Jormungandr
Dekses
Jormungandr
0
3
0
0
L
Horus
1
1
1
1.5
W
Ymir
0
1
3
1.5
L
Charybdis
MyMansAce
Charybdis
1
1
1
1.5
W
Fenrir
OnìRiCa
Fenrir
3
1
1
3.5
L
Scylla
TheChepa
Scylla
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,306
Damage
15,164
26,109
Taken
27,565
11,468
Mitigated
10,770
11,388
Healing
9,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,702
145
0
2,060
3,931
1,144
0
1,728
2,203
27,499
0
W
Loki
 
Loki
4,513
1,085
0
1,978
7,701
2,955
0
4,832
2,869
0
43,667
W
Chiron
4,192
1,610
186
1,160
5,116
1,459
0
21
4,990
0
43,297
W
2,057
450
0
936
3,118
969
0
1,036
2,082
46,775
0
L
Jormungandr
Dekses
Jormungandr
4,428
1,832
0
2,043
7,037
4,317
0
18
6,900
40,604
0
L
Horus
2,720
1,107
500
2,288
5,603
2,928
0
1,389
4,214
0
9,608
W
Ymir
2,127
812
223
2,836
5,815
3,052
0
381
5,376
9,106
0
L
Charybdis
MyMansAce
Charybdis
5,234
2,681
0
3,880
6,474
2,194
0
329
6,145
0
46,102
W
Fenrir
OnìRiCa
Fenrir
2,275
842
0
2,456
5,815
2,335
0
2,103
3,712
0
26,581
L
Scylla
TheChepa
Scylla
2,222
415
0
617
3,064
885
0
738
2,326
57,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,676
Gold Earned
27,134
319
Minions Killed
300
0
Camps Cleared
0
835,466
Distance Traveled
942,804
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,519
502
50
6
0
146,350
2
W
Loki
6,238
693
78
9
0
192,584
0
W
Chiron
5,180
576
79
9
0
163,462
1
W
Agni
5,264
585
91
10
0
184,177
1
L
Jormungandr
5,137
571
73
8
0
164,121
4
L
Horus
4,998
555
13
1
0
191,873
3
W
Ymir
4,891
543
7
1
0
192,761
2
L
Charybdis
5,344
594
72
8
0
159,133
1
W
Fenrir
5,561
618
45
5
0
209,820
3
L
Scylla
5,678
631
111
12
0
173,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role