Player Matchup

Amaterasu
Amaterasu
FearFS
Amaterasu
Level 17
God Stats
5W - 13L
1,490 SR
Queue Stats
12W - 22L
1,408 Elo+
Party 2
Rama
Rama
LuchiTheGr8T
Rama
Level 104
God Stats
27W - 23L
1,557 SR
Queue Stats
277W - 268L
1,453 Elo+
Party 2
Bacchus
Bacchus
Red_Mamba25
Bacchus
Level 60
God Stats
54W - 34L
1,600 SR
Queue Stats
154W - 171L
1,464 Elo+
Party 2
Hun Batz
Hun Batz
pineaple453
Hun Batz
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 103L
1,305 Elo+
Solo
Persephone
Persephone
wewillmoo42
Persephone
Level 125
God Stats
0W - 3L
1,286 SR
Queue Stats
29W - 35L
1,436 Elo+
Solo
Team Averages
Level 69
1,486 SR
1,413 Elo+

VS

Team Averages
Level 92
1,360 SR
1,367 Elo+
Cthulhu
Cthulhu
DioSama169
Cthulhu
Level 111
God Stats
5W - 4L
1,500 SR
Queue Stats
70W - 75L
1,262 Elo+
Solo
Ix Chel
Ix Chel
ImmortalXanX
Ix Chel
Level 158
God Stats
37W - 49L
1,388 SR
Queue Stats
458W - 484L
1,379 Elo+
Solo
Bastet
Bastet
Lil Baynay
Bastet
Level 76
God Stats
4W - 3L
1,249 SR
Queue Stats
200W - 213L
1,368 Elo+
Party 1
Horus
Horus
Nelxve
Horus
Level 68
God Stats
1W - 0L
1,285 SR
Queue Stats
104W - 84L
1,457 Elo+
Solo
Neith
Neith
Raspberry2427
Neith
Level 47
God Stats
22W - 24L
1,379 SR
Queue Stats
242W - 273L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FearFS
Amaterasu
6
0 / 0 / 0
3,660
732
1,053
3,773
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 1 / 0
3,145
629
1,585
2,817
627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Red_Mamba25
Bacchus
4
0 / 2 / 0
3,240
648
697
3,589
2,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
pineaple453
Hun Batz
3
0 / 1 / 0
2,789
558
295
1,768
430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
wewillmoo42
Persephone
6
0 / 0 / 0
3,504
701
1,252
1,628
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DioSama169
Cthulhu
6
0 / 0 / 0
3,264
653
1,648
2,497
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
ImmortalXanX
Ix Chel
5
0 / 0 / 0
3,272
654
975
2,176
645
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bastet
Lil Baynay
Bastet
7
1 / 0 / 2
3,765
753
468
3,150
875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
Nelxve
Horus
5
1 / 0 / 3
3,860
772
1,632
3,909
2,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
2 / 0 / 2
3,594
719
2,783
2,460
720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
4
4
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DioSama169
Cthulhu
0
0
0
0
L
Amaterasu
FearFS
Amaterasu
0
0
0
0
W
Ix Chel
ImmortalXanX
Ix Chel
0
0
0
0
W
Bastet
Lil Baynay
Bastet
1
0
2
2
L
0
1
0
0
W
Horus
Nelxve
Horus
1
0
3
2.5
W
2
0
2
3
L
Bacchus
Red_Mamba25
Bacchus
0
2
0
0
L
Hun Batz
pineaple453
Hun Batz
0
1
0
0
L
Persephone
wewillmoo42
Persephone
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,882
Damage
7,506
13,575
Taken
14,192
5,740
Mitigated
5,756
4,557
Healing
6,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DioSama169
Cthulhu
1,648
185
0
750
2,497
1,246
0
0
2,497
11,700
0
L
Amaterasu
FearFS
Amaterasu
1,053
345
0
2,423
3,773
1,670
0
1,288
2,283
0
15,294
W
Ix Chel
ImmortalXanX
Ix Chel
975
0
15
500
2,176
645
0
1,165
1,011
12,817
0
W
Bastet
Lil Baynay
Bastet
468
222
0
1,242
3,150
875
0
101
3,049
0
18,565
L
1,585
1,442
149
735
2,817
627
0
0
2,688
0
12,737
W
Horus
Nelxve
Horus
1,632
792
280
2,057
3,909
2,270
0
628
3,269
0
8,073
W
2,783
1,663
72
1,157
2,460
720
0
221
2,239
0
16,538
L
Bacchus
Red_Mamba25
Bacchus
697
131
83
732
3,589
2,560
0
0
3,566
5,364
0
L
Hun Batz
pineaple453
Hun Batz
295
144
0
95
1,768
430
0
242
1,456
0
4,679
L
Persephone
wewillmoo42
Persephone
1,252
0
0
340
1,628
453
0
795
777
13,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,338
Gold Earned
17,755
98
Minions Killed
121
0
Camps Cleared
0
431,879
Distance Traveled
497,751
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,264
653
18
4
0
100,960
0
L
Amaterasu
3,660
732
28
6
0
89,795
0
W
Ix Chel
3,272
654
21
4
0
99,515
0
W
Bastet
3,765
753
37
7
0
108,617
0
L
Rama
3,145
629
24
5
0
83,205
0
W
Horus
3,860
772
17
3
0
107,196
0
W
Neith
3,594
719
28
6
0
81,463
0
L
Bacchus
3,240
648
11
2
0
99,831
0
L
Hun Batz
2,789
558
11
2
0
59,121
0
L
Persephone
3,504
701
24
5
0
99,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role