Player Matchup

Athena
Athena
LikeuhFGRLI
Athena
Level 17
God Stats
1W - 1L
1,435 SR
Queue Stats
1W - 1L
1,682 Elo+
Party 1
Neith
Neith
Thery123
Neith
Level 46
God Stats
27W - 38L
1,368 SR
Queue Stats
210W - 238L
1,362 Elo+
Solo
Ra
Ra
ZOLVLIBCRUSHER
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,682 Elo+
Party 1
Team Averages
Level 64
1,434 SR
1,575 Elo+

VS

Team Averages
Level 85
1,656 SR
1,425 Elo+
Yemoja
Yemoja
DroppedApollo81
Yemoja
Level 62
God Stats
4W - 0L
1,881 SR
Queue Stats
325W - 281L
1,441 Elo+
Solo
Nu Wa
Nu Wa
GreenEggPlusSam
Nu Wa
Level 109
God Stats
30W - 20L
1,588 SR
Queue Stats
33W - 32L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
LongLastingNut
Sun Wukong
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
3 / 2 / 1
9,255
661
3,483
12,169
11,853
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Neith
Thery123
Neith
13
1 / 0 / 2
9,366
669
7,904
6,140
2,900
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 7 / 3
9,201
657
12,672
12,189
5,017
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
9,968
712
4,366
8,299
5,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 2 / 4
10,785
770
10,741
8,990
3,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
LongLastingNut
Sun Wukong
13
3 / 1 / 6
10,436
745
9,658
13,249
10,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
9
9
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
4
2
4
3
L
Athena
3
2
1
1.75
W
Sun Wukong
LongLastingNut
Sun Wukong
3
1
6
6
L
Neith
Thery123
Neith
1
0
2
2
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,059
Damage
24,765
30,498
Taken
30,538
19,770
Mitigated
19,054
4,262
Healing
11,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,366
1,054
3,582
2,003
8,299
5,634
608
3,586
4,550
14,398
0
W
10,741
1,972
564
2,613
8,990
3,102
1,973
5,592
3,188
66,155
0
L
Athena
3,483
1,026
263
762
12,169
11,853
54
6,435
5,699
9,957
0
W
Sun Wukong
LongLastingNut
Sun Wukong
9,658
1,863
0
2,810
13,249
10,318
197
6,726
6,077
0
35,618
L
Neith
Thery123
Neith
7,904
2,466
279
1,988
6,140
2,900
86
3,545
2,595
0
41,184
L
12,672
845
132
838
12,189
5,017
33
5,694
6,495
59,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,822
Gold Earned
31,189
147
Minions Killed
164
0
Camps Cleared
0
619,867
Distance Traveled
717,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,968
712
18
1
0
227,114
0
W
Nu Wa
10,785
770
89
6
0
224,227
0
L
Athena
9,255
661
13
1
0
197,903
0
W
Sun Wukong
10,436
745
57
4
0
266,356
0
L
Neith
9,366
669
57
4
0
208,097
0
L
Ra
9,201
657
77
6
0
213,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role