Player Matchup

Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Janceli
Bastet
Level 137
God Stats
5W - 4L
1,546 SR
Queue Stats
212W - 221L
1,500 Elo+
Party 1
Chang'e
Chang'e
MIKEHUDSON
Chang'e
Level 98
God Stats
3W - 2L
1,530 SR
Queue Stats
205W - 207L
1,452 Elo+
Solo
Izanami
Izanami
Zeerios
Izanami
Level 65
God Stats
3W - 5L
1,593 SR
Queue Stats
107W - 121L
1,466 Elo+
Party 1
Ganesha
Ganesha
natemama
Ganesha
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 49L
1,297 Elo+
Solo
Team Averages
Level 87
1,534 SR
1,443 Elo+

VS

Team Averages
Level 76
1,451 SR
1,409 Elo+
Kumbhakarna
Kumbhakarna
C0SM0N0TE-AMG
Kumbhakarna
Level 102
God Stats
0W - 2L
1,322 SR
Queue Stats
8W - 8L
1,501 Elo+
Solo
Ra
Ra
Johny2Gud
Ra
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 125L
1,502 Elo+
Solo
Achilles
Achilles
SalpheT
Achilles
Level 129
God Stats
9W - 11L
1,432 SR
Queue Stats
406W - 408L
1,484 Elo+
Solo
Vamana
Vamana
ThePrinceJoker
Vamana
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 187L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WOLF_Kinstaar
Morgan Le Fay
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 0 / 9
8,723
671
6,702
3,989
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
Janceli
Bastet
18
9 / 2 / 7
10,591
815
22,367
16,049
8,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
MIKEHUDSON
Chang'e
17
3 / 2 / 10
9,950
765
6,866
14,960
6,910
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Zeerios
Izanami
17
4 / 3 / 8
10,055
773
9,735
10,453
5,503
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
natemama
Ganesha
16
0 / 6 / 13
9,699
746
8,992
19,145
21,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
C0SM0N0TE-AMG
Kumbhakarna
10
1 / 2 / 5
7,201
554
1,559
5,934
3,917
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
5 / 3 / 6
10,788
830
17,932
13,998
5,736
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
SalpheT
Achilles
18
6 / 3 / 5
9,714
747
15,228
19,402
22,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 3 / 8
8,295
638
8,443
13,430
14,730
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
WOLF_Kinstaar
Morgan Le Fay
15
1 / 6 / 5
8,675
667
9,070
10,826
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
42
17
Kills
13
13
Deaths
17
47
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
9
5.5
L
Kumbhakarna
C0SM0N0TE-AMG
Kumbhakarna
1
2
5
1.75
W
Bastet
Janceli
Bastet
9
2
7
6.25
L
5
3
6
2.67
W
Chang'e
MIKEHUDSON
Chang'e
3
2
10
4
L
Achilles
SalpheT
Achilles
6
3
5
2.83
L
0
3
8
1.33
L
Morgan Le Fay
WOLF_Kinstaar
Morgan Le Fay
1
6
5
0.58
W
Izanami
Zeerios
Izanami
4
3
8
2.67
W
Ganesha
natemama
Ganesha
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,662
Damage
52,232
64,596
Taken
63,590
44,079
Mitigated
50,639
27,113
Healing
20,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,702
1,513
514
1,410
3,989
1,816
424
1,680
2,238
18,931
0
L
Kumbhakarna
C0SM0N0TE-AMG
Kumbhakarna
1,559
93
71
783
5,934
3,917
0
1,887
4,047
3,243
0
W
Bastet
Janceli
Bastet
22,367
4,590
3,240
5,604
16,049
8,602
571
5,826
10,125
0
31,200
L
17,932
947
6,905
5,139
13,998
5,736
0
7,468
6,530
46,624
0
W
Chang'e
MIKEHUDSON
Chang'e
6,866
1,379
6,785
7,438
14,960
6,910
448
6,316
8,450
21,154
0
L
Achilles
SalpheT
Achilles
15,228
2,349
2,076
2,765
19,402
22,065
0
7,560
11,842
0
23,544
L
8,443
3,938
702
1,296
13,430
14,730
52
4,239
9,191
0
17,740
L
Morgan Le Fay
WOLF_Kinstaar
Morgan Le Fay
9,070
1,296
47
293
10,826
4,191
399
1,536
9,290
18,179
0
W
Izanami
Zeerios
Izanami
9,735
4,662
772
304
10,453
5,503
430
4,205
6,003
0
31,142
W
Ganesha
natemama
Ganesha
8,992
156
0
1,046
19,145
21,248
101
10,260
8,710
19,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,018
Gold Earned
44,673
143
Minions Killed
142
0
Camps Cleared
0
1,203,298
Distance Traveled
986,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,723
671
32
2
0
252,999
0
L
Kumbhakarna
7,201
554
4
0
0
104,155
0
W
Bastet
10,591
815
24
2
0
283,963
0
L
Ra
10,788
830
71
5
0
257,127
0
W
Chang'e
9,950
765
40
3
0
240,643
0
L
Achilles
9,714
747
23
2
0
218,824
0
L
Vamana
8,295
638
17
1
0
219,169
0
L
Morgan Le Fay
8,675
667
27
2
0
187,302
0
W
Izanami
10,055
773
46
4
0
211,820
0
W
Ganesha
9,699
746
1
0
0
213,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role