Player Matchup

Anhur
Anhur
 
Anhur
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
GESB
Zhong Kui
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
188W - 163L
1,525 Elo+
Solo
Bastet
Bastet
HéII
Bastet
Level 68
God Stats
4W - 6L
1,218 SR
Queue Stats
233W - 187L
1,601 Elo+
Party 3
Jormungandr
Jormungandr
Vitocm
Jormungandr
Level 159
God Stats
32W - 19L
1,703 SR
Queue Stats
358W - 353L
1,545 Elo+
Solo
Team Averages
Level 104
1,484 SR
1,534 Elo+

VS

Team Averages
Level 92
1,456 SR
1,534 Elo+
Charon
Charon
 
Charon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ChikiBabyeFake
Tsukuyomi
Level 26
God Stats
2W - 2L
1,384 SR
Queue Stats
98W - 106L
1,741 Elo+
Party 1
Ra
Ra
CyanGuardian
Ra
Level 87
God Stats
2W - 4L
1,469 SR
Queue Stats
126W - 141L
1,470 Elo+
Party 2
Nemesis
Nemesis
GobbleUpChaos
Nemesis
Level 159
God Stats
1W - 4L
1,426 SR
Queue Stats
475W - 454L
1,447 Elo+
Party 2
Artemis
Artemis
RIP Betty W3612
Artemis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
3 / 0 / 0
4,630
926
1,727
3,976
1,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
 
Thor
7
0 / 0 / 2
3,821
764
1,312
4,187
1,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
GESB
Zhong Kui
7
0 / 1 / 0
3,924
785
2,150
4,542
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
HéII
Bastet
7
0 / 0 / 1
3,756
751
1,928
2,686
694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Vitocm
Jormungandr
7
0 / 0 / 0
3,707
741
800
2,685
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
0 / 0 / 0
3,764
753
1,801
3,027
1,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
ChikiBabyeFake
Tsukuyomi
7
0 / 1 / 1
3,951
790
2,376
4,638
1,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 1 / 0
3,221
644
430
2,316
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
7
1 / 0 / 0
3,786
757
1,365
3,157
932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

3
0 / 1 / 0
2,819
564
2,028
2,107
398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
0
3
W
Thor
 
Thor
0
0
2
1
L
Charon
 
Charon
0
0
0
0
L
Tsukuyomi
ChikiBabyeFake
Tsukuyomi
0
1
1
0.5
L
0
1
0
0
W
Zhong Kui
GESB
Zhong Kui
0
1
0
0
L
Nemesis
1
0
0
1
W
Bastet
HéII
Bastet
0
0
1
0.5
L
0
1
0
0
W
Jormungandr
Vitocm
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,917
Damage
8,000
18,076
Taken
15,245
8,774
Mitigated
4,587
6,319
Healing
7,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
1,727
783
0
1,882
3,976
1,563
0
898
3,078
0
11,519
W
Thor
 
Thor
1,312
504
0
1,011
4,187
1,253
0
335
3,852
0
22,054
L
Charon
 
Charon
1,801
800
0
1,519
3,027
1,261
0
297
2,611
14,026
0
L
Tsukuyomi
ChikiBabyeFake
Tsukuyomi
2,376
672
0
1,405
4,638
1,484
0
1,942
2,696
0
27,098
L
430
39
144
1,016
2,316
512
0
0
2,316
17,179
0
W
Zhong Kui
GESB
Zhong Kui
2,150
524
0
1,609
4,542
4,194
0
0
4,542
24,005
0
L
Nemesis
1,365
495
0
2,065
3,157
932
0
319
2,838
0
16,617
W
Bastet
HéII
Bastet
1,928
895
0
1,031
2,686
694
0
318
2,368
0
20,815
L
2,028
964
0
947
2,107
398
0
434
1,673
0
7,964
W
Jormungandr
Vitocm
Jormungandr
800
489
0
786
2,685
1,070
0
701
1,984
24,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,838
Gold Earned
17,541
206
Minions Killed
135
0
Camps Cleared
0
561,570
Distance Traveled
504,227
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,630
926
14
3
0
107,427
2
W
Thor
3,821
764
40
8
0
122,682
0
L
Charon
3,764
753
24
5
0
96,400
0
L
Tsukuyomi
3,951
790
37
7
0
115,995
0
L
Ra
3,221
644
24
5
0
95,688
0
W
Zhong Kui
3,924
785
50
10
0
88,984
0
L
Nemesis
3,786
757
36
7
0
156,554
0
W
Bastet
3,756
751
43
9
0
135,968
0
L
Artemis
2,819
564
14
3
0
39,590
0
W
Jormungandr
3,707
741
59
12
0
106,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role