Player Matchup

Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond V
ET3R10N
Janus
Diamond V
Level 122
God Stats
22W - 25L
1,487 SR
Queue Stats
553W - 542L
2,027 MMR
Solo
Ao Kuang
Ao Kuang
Diamond I
MPFodasee
Ao Kuang
Diamond I
Level 157
God Stats
31W - 33L
1,543 SR
Queue Stats
148W - 146L
2,359 MMR
Solo
Mulan
Mulan
Gold II
Matero97
Mulan
Gold II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 172L
1,602 MMR
Solo
Hachiman
Hachiman
Gold IV
v7yy
Hachiman
Gold IV
Level 140
God Stats
3W - 3L
1,774 SR
Queue Stats
316W - 328L
1,472 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,561 SR
1,792 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,514 SR
1,736 MMR
Agni
Agni
Silver I
 
Agni
Silver I
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold II
 
Camazotz
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum III
MMessias2
Cerberus
Platinum III
Level 201
God Stats
35W - 37L
1,564 SR
Queue Stats
871W - 893L
1,855 MMR
Solo
Bellona
Bellona
Gold V
Tam3000
Bellona
Gold V
Level 107
God Stats
2W - 7L
1,291 SR
Queue Stats
119W - 133L
1,411 MMR
Solo
Artemis
Artemis
Diamond II
xohp
Artemis
Diamond II
Level 125
God Stats
3W - 5L
1,713 SR
Queue Stats
483W - 474L
2,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 0 / 0
3,573
715
654
3,916
1,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
ET3R10N
Janus
7
1 / 0 / 1
4,138
828
1,719
1,693
496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
MPFodasee
Ao Kuang
7
2 / 0 / 1
4,125
825
1,281
2,881
833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
Matero97
Mulan
6
0 / 2 / 1
3,731
746
1,948
4,579
1,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
v7yy
Hachiman
6
0 / 0 / 0
3,367
673
1,526
2,661
776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
SusanoRavanaBakasuraThor

VS

Bans
KuzenboHe BoHerculesThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
6
0 / 2 / 0
3,581
716
1,167
3,556
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
 
Camazotz
6
0 / 0 / 0
3,460
692
1,263
4,017
1,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
MMessias2
Cerberus
2
0 / 0 / 0
2,842
568
327
1,341
579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Tam3000
Bellona
7
2 / 1 / 0
4,159
832
2,076
3,862
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
xohp
Artemis
6
0 / 0 / 0
3,471
694
2,302
2,353
623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
2
2
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
0
0
0
L
Agni
 
Agni
0
2
0
0
L
Camazotz
 
Camazotz
0
0
0
0
W
Janus
ET3R10N
Janus
1
0
1
1.5
L
Cerberus
MMessias2
Cerberus
0
0
0
0
W
Ao Kuang
MPFodasee
Ao Kuang
2
0
1
2.5
W
Mulan
Matero97
Mulan
0
2
1
0.25
L
Bellona
Tam3000
Bellona
2
1
0
2
W
Hachiman
v7yy
Hachiman
0
0
0
0
L
Artemis
xohp
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,128
Damage
7,135
15,730
Taken
15,129
5,359
Mitigated
6,157
6,687
Healing
8,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
654
98
559
1,922
3,916
1,592
106
140
3,776
0
12,508
L
Agni
 
Agni
1,167
243
0
1,440
3,556
1,126
0
2,231
1,325
22,848
0
L
Camazotz
 
Camazotz
1,263
144
0
3,336
4,017
1,131
0
642
3,375
0
14,211
W
Janus
ET3R10N
Janus
1,719
303
0
750
1,693
496
0
726
868
20,981
0
L
Cerberus
MMessias2
Cerberus
327
51
0
358
1,341
579
0
0
1,341
2,834
0
W
Ao Kuang
MPFodasee
Ao Kuang
1,281
86
0
959
2,881
833
0
342
2,539
19,094
0
W
Mulan
Matero97
Mulan
1,948
177
0
1,449
4,579
1,662
0
0
4,579
0
19,400
L
Bellona
Tam3000
Bellona
2,076
804
0
1,840
3,862
2,698
0
134
3,728
0
20,685
W
Hachiman
v7yy
Hachiman
1,526
961
0
1,048
2,661
776
78
187
2,474
0
19,186
L
Artemis
xohp
Artemis
2,302
1,522
0
1,159
2,353
623
0
0
2,353
0
17,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,934
Gold Earned
17,513
163
Minions Killed
153
0
Camps Cleared
0
546,288
Distance Traveled
525,516
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,573
715
11
2
0
104,684
0
L
Agni
3,581
716
37
7
0
120,915
0
L
Camazotz
3,460
692
34
7
0
126,276
0
W
Janus
4,138
828
52
10
0
108,488
0
L
Cerberus
2,842
568
4
1
0
56,928
0
W
Ao Kuang
4,125
825
31
6
0
132,655
0
W
Mulan
3,731
746
36
7
0
113,474
0
L
Bellona
4,159
832
48
10
0
109,424
2
W
Hachiman
3,367
673
33
7
0
86,987
0
L
Artemis
3,471
694
30
6
0
111,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role