Player Matchup

Heimdallr
Heimdallr
KriZZby
Heimdallr
Level 62
God Stats
21W - 12L
1,743 SR
Queue Stats
62W - 46L
1,546 Elo+
Party 4
Vulcan
Vulcan
Mert6511
Vulcan
Level 65
God Stats
12W - 7L
1,409 SR
Queue Stats
111W - 109L
1,366 Elo+
Party 3
Thor
Thor
Noé965
Thor
Level 66
God Stats
1W - 1L
1,201 SR
Queue Stats
16W - 23L
1,347 Elo+
Solo
Nu Wa
Nu Wa
ferhat__oneal
Nu Wa
Level 67
God Stats
18W - 12L
1,380 SR
Queue Stats
112W - 105L
1,370 Elo+
Party 3
Cthulhu
Cthulhu
lukasbroant
Cthulhu
Level 63
God Stats
12W - 11L
1,759 SR
Queue Stats
58W - 45L
1,538 Elo+
Party 4
Team Averages
Level 65
1,498 SR
1,433 Elo+

VS

Team Averages
Level 40
1,470 SR
1,323 Elo+
Rama
Rama
BigRhys1507
Rama
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
345W - 338L
1,328 Elo+
Party 2
Awilix
Awilix
Mistyc_DarKGamer
Awilix
Level 40
God Stats
7W - 13L
1,348 SR
Queue Stats
220W - 227L
1,283 Elo+
Party 1
Terra
Terra
Mystic_Kaiser200
Terra
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 146L
1,185 Elo+
Party 1
Horus
Horus
Rapiidsx
Horus
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
477W - 455L
1,328 Elo+
Party 2
Danzaburou
Danzaburou
TheToskoman97
Danzaburou
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KriZZby
Heimdallr
13
4 / 1 / 4
7,510
536
11,473
9,952
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Mert6511
Vulcan
15
4 / 0 / 1
9,043
646
8,631
4,135
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Noé965
Thor
3
0 / 0 / 0
3,360
240
0
0
0
15
8 / 1 / 2
9,582
684
11,217
5,853
1,790
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
lukasbroant
Cthulhu
12
2 / 1 / 6
7,574
541
10,296
8,962
8,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,420
387
4,738
11,087
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 1
6,547
468
5,328
12,785
4,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 3 / 2
6,035
431
2,286
14,957
9,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
Rapiidsx
Horus
7
0 / 5 / 0
5,229
374
1,598
9,682
4,423
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
TheToskoman97
Danzaburou
12
0 / 3 / 0
6,327
452
985
8,715
4,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
18
Kills
3
3
Deaths
18
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Heimdallr
KriZZby
Heimdallr
4
1
4
6
W
Vulcan
Mert6511
Vulcan
4
0
1
4.5
L
2
3
1
0.83
L
0
3
2
0.33
W
Thor
Noé965
Thor
0
0
0
0
L
Horus
Rapiidsx
Horus
0
5
0
0
L
Danzaburou
TheToskoman97
Danzaburou
0
3
0
0
W
8
1
2
9
W
Cthulhu
lukasbroant
Cthulhu
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,617
Damage
14,935
28,902
Taken
57,226
16,056
Mitigated
27,765
9,728
Healing
8,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,738
3,969
0
2,246
11,087
3,808
0
3,939
6,881
0
21,224
W
Heimdallr
KriZZby
Heimdallr
11,473
5,726
0
3,141
9,952
3,889
1,782
849
9,103
0
44,969
W
Vulcan
Mert6511
Vulcan
8,631
2,773
0
640
4,135
1,870
1,483
0
4,135
65,656
0
L
5,328
2,040
0
875
12,785
4,792
0
5,882
6,626
0
46,903
L
2,286
529
1,632
2,808
14,957
9,943
0
4,852
9,477
13,784
0
W
Thor
Noé965
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Horus
Rapiidsx
Horus
1,598
924
0
257
9,682
4,423
0
7,541
2,141
0
22,755
L
Danzaburou
TheToskoman97
Danzaburou
985
52
0
691
8,715
4,799
0
6,870
1,797
0
42,558
W
11,217
2,749
0
2,675
5,853
1,790
2,636
0
5,853
57,394
0
W
Cthulhu
lukasbroant
Cthulhu
10,296
1,213
0
3,272
8,962
8,507
644
1,437
7,525
36,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,069
Gold Earned
29,558
299
Minions Killed
211
0
Camps Cleared
0
1,092,661
Distance Traveled
1,255,112
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,420
387
32
2
0
170,045
0
W
Heimdallr
7,510
536
65
5
0
268,199
0
W
Vulcan
9,043
646
117
8
0
301,702
3
L
Awilix
6,547
468
68
5
0
321,033
0
L
Terra
6,035
431
16
1
0
316,221
0
W
Thor
3,360
240
0
0
0
0
0
L
Horus
5,229
374
27
2
0
231,042
0
L
Danzaburou
6,327
452
68
5
0
216,771
0
W
Nu Wa
9,582
684
73
5
0
240,939
3
W
Cthulhu
7,574
541
44
3
0
281,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role