Player Matchup

Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold II
morpheo200069
Khepri
Gold II
Level 123
God Stats
11W - 11L
1,551 SR
Queue Stats
40W - 46L
1,545 MMR
Party 2
Hera
Hera
Gold V
pololomaster3000
Hera
Gold V
Level 50
God Stats
1W - 1L
1,536 SR
Queue Stats
29W - 35L
1,284 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,529 SR
1,443 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,530 SR
1,360 MMR
Bacchus
Bacchus
Gold V
JanPerles
Bacchus
Gold V
Level 155
God Stats
7W - 3L
1,680 SR
Queue Stats
205W - 233L
1,203 MMR
Party 1
Ishtar
Ishtar
Silver III
PeterPsychose
Ishtar
Silver III
Level 62
God Stats
3W - 3L
1,384 SR
Queue Stats
49W - 59L
1,217 MMR
Solo
Discordia
Discordia
Gold II
danileyenda
Discordia
Gold II
Level 156
God Stats
31W - 37L
1,525 SR
Queue Stats
168W - 187L
1,660 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 6 / 0
8,917
686
5,339
11,215
5,490
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 4 / 2
8,430
648
4,377
15,661
16,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
1 / 3 / 1
8,808
678
7,020
8,058
3,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CernunnosKuzenboMartichorasAchillesThoth

VS

Bans
HorusKumbhakarnaNoxGaneshaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JanPerles
Bacchus
13
2 / 1 / 11
10,098
777
7,978
15,468
21,055
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
6 / 1 / 7
10,841
834
13,681
8,497
3,497
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
danileyenda
Discordia
15
5 / 0 / 7
11,330
872
8,076
7,455
2,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
13
13
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
6
0
0.17
W
Bacchus
JanPerles
Bacchus
2
1
11
7.5
W
6
1
7
9.5
W
Discordia
danileyenda
Discordia
5
0
7
8.5
L
0
4
2
0.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,736
Damage
29,735
34,934
Taken
31,420
25,612
Mitigated
27,320
1,241
Healing
8,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,339
592
0
247
11,215
5,490
0
5,600
5,534
0
20,865
W
Bacchus
JanPerles
Bacchus
7,978
517
0
4,188
15,468
21,055
307
5,245
10,191
22,713
0
W
13,681
9,580
0
2,928
8,497
3,497
2,108
4,152
4,189
0
64,257
W
Discordia
danileyenda
Discordia
8,076
244
0
942
7,455
2,768
864
2,640
4,739
51,448
0
L
4,377
233
0
500
15,661
16,589
0
3,481
11,744
19,802
0
L
7,020
1,652
0
494
8,058
3,533
0
6,694
1,364
35,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,155
Gold Earned
32,269
98
Minions Killed
166
0
Camps Cleared
0
733,218
Distance Traveled
753,792
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,917
686
21
2
0
241,528
2
W
Bacchus
10,098
777
15
1
0
264,182
0
W
Ishtar
10,841
834
72
6
0
216,831
0
W
Discordia
11,330
872
79
6
0
272,779
4
L
Khepri
8,430
648
19
1
0
243,119
8
L
Hera
8,808
678
58
4
0
248,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role