Player Matchup

Bastet
Bastet
Silver V
Cloud9Savag3
Bastet
Silver V
Level 67
God Stats
7W - 3L
1,746 SR
Queue Stats
28W - 41L
776 MMR
Solo
Cthulhu
Cthulhu
Silver IV
KDangelo77
Cthulhu
Silver IV
Level 183
God Stats
25W - 18L
1,601 SR
Queue Stats
389W - 431L
674 MMR
Solo
Aphrodite
Aphrodite
Silver V
King_BoonTotem
Aphrodite
Silver V
Level 65
God Stats
19W - 26L
1,416 SR
Queue Stats
132W - 183L
566 MMR
Solo
Thoth
Thoth
Silver II
l palacez l
Thoth
Silver II
Level 120
God Stats
7W - 7L
1,500 SR
Queue Stats
246W - 263L
912 MMR
Solo
Hachiman
Hachiman
Silver III
sychoopturtle
Hachiman
Silver III
Level 155
God Stats
154W - 163L
1,560 SR
Queue Stats
816W - 881L
902 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,564 SR
766 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,497 SR
941 MMR
Ao Kuang
Ao Kuang
Silver V
 
Ao Kuang
Silver V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
DutchNBK115
Erlang Shen
Silver II
Level 66
God Stats
21W - 17L
1,501 SR
Queue Stats
86W - 106L
950 MMR
Solo
Artemis
Artemis
Silver III
aikeido
Artemis
Silver III
Level 158
God Stats
166W - 243L
1,449 SR
Queue Stats
1,140W - 1,159L
944 MMR
Solo
Skadi
Skadi
Silver IV
rajonline38
Skadi
Silver IV
Level 122
God Stats
1W - 4L
1,527 SR
Queue Stats
37W - 60L
876 MMR
Solo
Jormungandr
Jormungandr
Bronze I
sunburst gaming
Jormungandr
Bronze I
Level 87
God Stats
58W - 47L
1,509 SR
Queue Stats
225W - 281L
434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
11 / 0 / 8
9,729
649
12,869
14,797
6,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
KDangelo77
Cthulhu
13
1 / 1 / 2
7,837
522
4,976
10,188
7,641
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Aphrodite
King_BoonTotem
Aphrodite
13
1 / 0 / 7
8,378
559
5,158
13,123
9,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
5 / 1 / 7
8,980
599
7,742
7,213
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
sychoopturtle
Hachiman
14
7 / 0 / 3
9,100
607
10,429
12,650
5,539
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
MartichorasAgniKaliFreya

VS

Bans
BacchusZhong KuiArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
1 / 6 / 0
6,457
430
6,932
14,588
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
DutchNBK115
Erlang Shen
9
0 / 4 / 1
6,321
421
4,823
11,081
7,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
aikeido
Artemis
12
0 / 1 / 0
7,013
468
3,739
7,341
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 8 / 0
6,191
413
8,330
14,044
3,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
sunburst gaming
Jormungandr
10
0 / 6 / 0
6,503
434
7,533
12,831
7,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
25
Kills
1
2
Deaths
25
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
6
0
0.17
W
Bastet
11
0
8
15
L
Erlang Shen
DutchNBK115
Erlang Shen
0
4
1
0.13
W
Cthulhu
KDangelo77
Cthulhu
1
1
2
2
W
Aphrodite
King_BoonTotem
Aphrodite
1
0
7
4.5
L
Artemis
aikeido
Artemis
0
1
0
0
W
5
1
7
8.5
L
0
8
0
0
L
Jormungandr
sunburst gaming
Jormungandr
0
6
0
0
W
Hachiman
sychoopturtle
Hachiman
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,174
Damage
31,357
57,971
Taken
59,885
32,013
Mitigated
26,368
28,974
Healing
12,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,932
2,299
0
3,499
14,588
5,055
0
6,685
7,489
43,238
0
W
Bastet
12,869
4,987
0
5,309
14,797
6,348
0
3,574
11,179
0
70,567
L
Erlang Shen
DutchNBK115
Erlang Shen
4,823
2,651
0
3,635
11,081
7,022
0
3,356
7,581
0
31,752
W
Cthulhu
KDangelo77
Cthulhu
4,976
594
0
2,296
10,188
7,641
429
3,254
6,934
44,379
211
W
Aphrodite
King_BoonTotem
Aphrodite
5,158
886
4,963
8,120
13,123
9,879
181
5,067
8,056
38,768
0
L
Artemis
aikeido
Artemis
3,739
688
0
1,732
7,341
2,490
0
1,304
5,979
0
48,602
W
7,742
329
0
1,375
7,213
2,606
24
2,200
4,965
57,645
0
L
8,330
2,357
146
1,555
14,044
3,892
0
1,992
11,984
0
39,809
L
Jormungandr
sunburst gaming
Jormungandr
7,533
1,684
0
2,200
12,831
7,909
0
3,646
9,154
37,762
0
W
Hachiman
sychoopturtle
Hachiman
10,429
5,485
0
6,911
12,650
5,539
1,788
3,748
8,902
0
70,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,024
Gold Earned
32,485
406
Minions Killed
312
0
Camps Cleared
0
1,447,023
Distance Traveled
1,303,833
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,457
430
70
5
0
292,606
2
W
Bastet
9,729
649
86
6
0
358,879
7
L
Erlang Shen
6,321
421
46
3
0
165,309
1
W
Cthulhu
7,837
522
59
4
0
242,238
3
W
Aphrodite
8,378
559
43
3
0
260,757
0
L
Artemis
7,013
468
82
5
0
281,113
0
W
Thoth
8,980
599
101
7
0
310,998
6
L
Skadi
6,191
413
57
4
0
265,279
3
L
Jormungandr
6,503
434
57
4
0
299,526
0
W
Hachiman
9,100
607
117
8
0
274,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role