Player Matchup

Cerberus
Cerberus
LaPompey
Cerberus
Level 128
God Stats
1W - 1L
1,727 SR
Queue Stats
183W - 175L
1,556 Elo+
Party 1
Persephone
Persephone
Prince_Henrik
Persephone
Level 122
God Stats
1W - 1L
1,722 SR
Queue Stats
200W - 213L
1,513 Elo+
Solo
Ganesha
Ganesha
Revanv14
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
RsTMoose
Kuzenbo
Level 88
God Stats
3W - 3L
1,627 SR
Queue Stats
198W - 187L
1,556 Elo+
Party 1
Bakasura
Bakasura
TheLeinad2000
Bakasura
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 203L
1,449 Elo+
Solo
Team Averages
Level 93
1,615 SR
1,515 Elo+

VS

Team Averages
Level 138
1,500 SR
1,542 Elo+
Discordia
Discordia
 
Discordia
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Dakenkai
Kuzenbo
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
347W - 368L
1,469 Elo+
Solo
Neith
Neith
martinicastro
Neith
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
188W - 125L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LaPompey
Cerberus
15
5 / 2 / 3
7,985
799
8,153
13,105
13,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Prince_Henrik
Persephone
13
2 / 6 / 4
7,932
793
7,524
14,605
6,971
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
Revanv14
Ganesha
14
0 / 3 / 4
7,685
769
3,530
10,680
10,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Kuzenbo
RsTMoose
Kuzenbo
12
2 / 4 / 5
7,915
792
6,580
15,497
18,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
TheLeinad2000
Bakasura
14
2 / 4 / 3
7,718
772
7,732
14,385
15,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
6 / 0 / 11
9,502
950
18,563
4,347
2,353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
 
Khepri
13
0 / 2 / 12
8,081
808
6,005
9,236
8,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
 
Hachiman
12
2 / 5 / 9
7,678
768
10,811
10,839
4,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Dakenkai
Kuzenbo
15
3 / 2 / 13
8,496
850
8,879
8,931
11,212
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
8 / 2 / 9
9,245
925
15,058
10,375
5,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
73
11
Kills
19
19
Deaths
11
19
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
0
11
11.5
W
Khepri
 
Khepri
0
2
12
3
W
Hachiman
 
Hachiman
2
5
9
1.3
W
Kuzenbo
Dakenkai
Kuzenbo
3
2
13
4.75
L
Cerberus
LaPompey
Cerberus
5
2
3
3.25
L
Persephone
Prince_Henrik
Persephone
2
6
4
0.67
L
Ganesha
Revanv14
Ganesha
0
3
4
0.67
L
Kuzenbo
RsTMoose
Kuzenbo
2
4
5
1.13
L
Bakasura
TheLeinad2000
Bakasura
2
4
3
0.88
W
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,519
Damage
59,316
68,272
Taken
43,728
64,547
Mitigated
32,298
16,894
Healing
14,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
18,563
1,268
1,137
1,473
4,347
2,353
429
3,169
909
39,309
0
W
Khepri
 
Khepri
6,005
771
1,218
2,364
9,236
8,411
0
4,511
3,606
10,618
0
W
Hachiman
 
Hachiman
10,811
7,407
227
2,105
10,839
4,784
224
6,953
3,279
0
20,137
W
Kuzenbo
Dakenkai
Kuzenbo
8,879
3,257
1,060
1,515
8,931
11,212
45
2,773
4,876
11,469
0
L
Cerberus
LaPompey
Cerberus
8,153
557
13
3,399
13,105
13,022
0
4,755
7,845
14,809
585
L
Persephone
Prince_Henrik
Persephone
7,524
473
633
3,039
14,605
6,971
0
8,081
6,195
19,758
0
L
Ganesha
Revanv14
Ganesha
3,530
244
0
822
10,680
10,882
0
5,907
4,583
11,876
0
L
Kuzenbo
RsTMoose
Kuzenbo
6,580
1,031
1,817
2,647
15,497
18,288
0
6,671
8,354
11,300
0
L
Bakasura
TheLeinad2000
Bakasura
7,732
3,842
1,480
3,044
14,385
15,384
0
6,218
7,802
0
8,651
W
15,058
5,105
0
3,371
10,375
5,538
1,765
6,619
2,805
0
34,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,235
Gold Earned
43,002
104
Minions Killed
147
0
Camps Cleared
0
922,457
Distance Traveled
977,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,502
950
43
4
0
223,547
0
W
Khepri
8,081
808
13
1
0
207,911
0
W
Hachiman
7,678
768
29
3
0
155,290
0
W
Kuzenbo
8,496
850
9
1
0
203,763
0
L
Cerberus
7,985
799
28
3
0
189,036
0
L
Persephone
7,932
793
30
3
0
161,464
0
L
Ganesha
7,685
769
0
0
0
172,190
0
L
Kuzenbo
7,915
792
11
1
0
208,926
0
L
Bakasura
7,718
772
35
4
0
190,841
0
W
Neith
9,245
925
53
5
0
186,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role