Player Matchup

Chaac
Chaac
DazedMonster
Chaac
Level 15
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 1L
1,653 Elo+
Party 1
Baron Samedi
Baron Samedi
StefanGabriel12
Baron Samedi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,557 Elo+
Party 1
Serqet
Serqet
StefanelulFTW
Serqet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,557 Elo+
Party 1
Team Averages
Level 32
1,567 SR
1,589 Elo+

VS

Team Averages
Level 77
1,395 SR
1,461 Elo+
Danzaburou
Danzaburou
Apple2371700
Danzaburou
Level 84
God Stats
5W - 4L
1,166 SR
Queue Stats
393W - 422L
1,410 Elo+
Solo
Janus
Janus
SOULEXS
Janus
Level 84
God Stats
11W - 4L
1,619 SR
Queue Stats
17W - 11L
1,557 Elo+
Solo
Chaac
Chaac
miranikki88
Chaac
Level 63
God Stats
7W - 5L
1,400 SR
Queue Stats
92W - 86L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
6,841
684
3,585
12,290
11,669
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
StefanGabriel12
Baron Samedi
11
1 / 6 / 0
7,667
767
8,226
11,893
4,648
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 7 / 0
7,511
751
5,446
12,503
5,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Apple2371700
Danzaburou
12
6 / 0 / 8
9,745
975
8,188
7,061
2,543
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
SOULEXS
Janus
13
10 / 2 / 9
10,303
1,030
16,212
9,504
3,504
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 0 / 14
9,360
936
4,970
9,883
7,650
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
2
Kills
20
20
Deaths
2
1
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Apple2371700
Danzaburou
6
0
8
10
L
0
7
1
0.07
W
Janus
SOULEXS
Janus
10
2
9
7.25
L
Baron Samedi
StefanGabriel12
Baron Samedi
1
6
0
0.17
L
1
7
0
0.14
W
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,257
Damage
29,370
36,686
Taken
26,448
22,112
Mitigated
13,697
3,951
Healing
7,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Apple2371700
Danzaburou
8,188
3,431
0
2,433
7,061
2,543
696
2,039
4,622
0
32,335
L
3,585
349
0
1,241
12,290
11,669
0
5,363
6,927
34
12,057
W
Janus
SOULEXS
Janus
16,212
1,750
0
2,582
9,504
3,504
1,479
3,719
5,785
54,663
0
L
Baron Samedi
StefanGabriel12
Baron Samedi
8,226
341
985
1,627
11,893
4,648
0
6,142
5,751
25,555
0
L
5,446
1,216
0
98
12,503
5,795
0
5,070
7,391
0
12,345
W
4,970
352
0
2,718
9,883
7,650
0
3,110
5,160
0
21,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,019
Gold Earned
29,408
50
Minions Killed
134
0
Camps Cleared
0
471,594
Distance Traveled
616,012
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,745
975
46
5
0
206,088
4
L
Chaac
6,841
684
11
1
0
137,220
0
W
Janus
10,303
1,030
66
7
0
176,190
0
L
Baron Samedi
7,667
767
29
3
0
162,724
0
L
Serqet
7,511
751
10
1
0
171,650
0
W
Chaac
9,360
936
22
2
0
233,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role