Player Matchup

Yemoja
Yemoja
Silver I
 
Yemoja
Silver I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold IV
EagerBorja
Odin
Gold IV
Level 124
God Stats
63W - 47L
1,586 SR
Queue Stats
87W - 98L
1,263 MMR
Solo
Fenrir
Fenrir
Gold III
TheJniTM
Fenrir
Gold III
Level 144
God Stats
0W - 1L
1,441 SR
Queue Stats
77W - 70L
1,192 MMR
Solo
Nox
Nox
Gold V
davidsm75
Nox
Gold V
Level 122
God Stats
2W - 1L
1,822 SR
Queue Stats
191W - 201L
1,205 MMR
Solo
Xbalanque
Xbalanque
Silver II
keraul
Xbalanque
Silver II
Level 66
God Stats
3W - 5L
1,500 SR
Queue Stats
93W - 99L
1,169 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,570 SR
1,266 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,533 SR
1,270 MMR
Sol
Sol
Gold V
 
Sol
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver II
C0T0
Heimdallr
Silver II
Level 79
God Stats
7W - 10L
1,460 SR
Queue Stats
251W - 247L
1,258 MMR
Solo
Tyr
Tyr
Gold V
Cazette
Tyr
Gold V
Level 99
God Stats
12W - 7L
1,601 SR
Queue Stats
102W - 102L
1,153 MMR
Solo
Khepri
Khepri
Gold V
ELIT3xWCHx30997
Khepri
Gold V
Level 147
God Stats
20W - 8L
1,566 SR
Queue Stats
444W - 459L
1,274 MMR
Solo
Da Ji
Da Ji
Gold V
KAYSLIMEK
Da Ji
Gold V
Level 158
God Stats
19W - 13L
1,539 SR
Queue Stats
468W - 501L
1,164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
2
0 / 0 / 0
2,877
575
237
1,995
676
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

7
0 / 1 / 1
3,801
760
1,514
4,249
2,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
TheJniTM
Fenrir
6
3 / 1 / 0
4,109
822
1,760
4,332
1,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 1
3,537
707
409
2,735
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
keraul
Xbalanque
5
0 / 1 / 1
3,181
636
2,417
4,393
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
JanusThanatosAo KuangVamana

VS

Bans
MartichorasKaliKuzenboLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
1 / 0 / 0
4,128
826
2,305
1,124
254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
C0T0
Heimdallr
6
2 / 0 / 0
3,915
783
4,263
3,063
1,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
6
1 / 1 / 0
3,765
753
2,135
5,052
3,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

5
0 / 1 / 2
3,599
720
1,100
3,311
1,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
KAYSLIMEK
Da Ji
6
0 / 1 / 1
3,605
721
1,026
4,318
1,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
4
4
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
W
Sol
 
Sol
1
0
0
1
W
Heimdallr
C0T0
Heimdallr
2
0
0
2
W
Tyr
1
1
0
1
W
0
1
2
1
L
0
1
1
0.5
W
Da Ji
KAYSLIMEK
Da Ji
0
1
1
0.5
L
Fenrir
TheJniTM
Fenrir
3
1
0
3
L
0
1
1
0.5
L
Xbalanque
keraul
Xbalanque
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,337
Damage
10,829
17,704
Taken
16,868
6,904
Mitigated
7,669
6,782
Healing
6,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
237
206
373
720
1,995
676
0
288
1,707
2,917
0
W
Sol
 
Sol
2,305
1,224
0
710
1,124
254
260
28
1,096
23,504
0
W
Heimdallr
C0T0
Heimdallr
4,263
2,979
0
1,616
3,063
1,187
0
59
3,004
0
24,173
W
Tyr
2,135
243
0
2,325
5,052
3,422
0
0
5,052
0
19,690
W
1,100
214
492
812
3,311
1,194
0
178
3,133
7,934
0
L
1,514
351
0
1,303
4,249
2,592
0
0
4,249
0
22,412
W
Da Ji
KAYSLIMEK
Da Ji
1,026
152
0
746
4,318
1,612
0
409
3,909
0
18,768
L
Fenrir
TheJniTM
Fenrir
1,760
447
0
2,331
4,332
1,481
0
787
3,545
0
16,436
L
409
136
0
740
2,735
977
0
1,672
1,063
18,187
0
L
Xbalanque
keraul
Xbalanque
2,417
1,220
0
1,315
4,393
1,178
0
707
3,686
0
14,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,505
Gold Earned
19,012
138
Minions Killed
168
0
Camps Cleared
0
442,113
Distance Traveled
502,573
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
2,877
575
8
2
0
40,177
0
W
Sol
4,128
826
48
10
0
93,807
0
W
Heimdallr
3,915
783
39
8
0
85,790
0
W
Tyr
3,765
753
32
6
0
109,882
1
W
Khepri
3,599
720
16
3
0
100,295
1
L
Odin
3,801
760
44
9
0
99,362
0
W
Da Ji
3,605
721
33
7
0
112,799
0
L
Fenrir
4,109
822
35
7
0
113,029
0
L
Nox
3,537
707
33
7
0
99,010
0
L
Xbalanque
3,181
636
18
4
0
90,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role