Player Matchup

Horus
Horus
Baltom
Horus
Level 104
God Stats
0W - 3L
1,158 SR
Queue Stats
55W - 40L
1,566 Elo+
Solo
Thanatos
Thanatos
Enzoo0139
Thanatos
Level 140
God Stats
4W - 9L
1,388 SR
Queue Stats
329W - 313L
1,433 Elo+
Solo
Agni
Agni
FlowerPotHat
Agni
Level 146
God Stats
3W - 7L
1,517 SR
Queue Stats
968W - 984L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
LoTDKellyO34
Baron Samedi
Level 145
God Stats
8W - 6L
1,594 SR
Queue Stats
106W - 109L
1,453 Elo+
Solo
Jing Wei
Jing Wei
SergioyHugo
Jing Wei
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,175 Elo+
Solo
Team Averages
Level 120
1,431 SR
1,430 Elo+

VS

Team Averages
Level 108
1,584 SR
1,487 Elo+
Bacchus
Bacchus
 
Bacchus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
JeyRoo
Osiris
Level 116
God Stats
8W - 7L
1,697 SR
Queue Stats
408W - 390L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
Jono-mon
Zhong Kui
Level 129
God Stats
2W - 1L
1,526 SR
Queue Stats
188W - 171L
1,467 Elo+
Solo
Sol
Sol
RABLEX555
Sol
Level 65
God Stats
27W - 18L
1,697 SR
Queue Stats
157W - 129L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Baltom
Horus
6
0 / 1 / 0
3,200
640
683
4,151
2,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Enzoo0139
Thanatos
7
2 / 1 / 1
3,999
800
2,688
3,811
1,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 2 / 1
3,570
714
972
2,741
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
LoTDKellyO34
Baron Samedi
6
0 / 1 / 1
3,282
656
1,417
2,737
1,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
SergioyHugo
Jing Wei
1
0 / 0 / 0
2,453
491
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 0 / 1
3,763
753
389
1,892
1,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
 
Charybdis
5
1 / 1 / 0
3,431
686
693
2,429
617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
JeyRoo
Osiris
7
1 / 1 / 1
3,841
768
509
3,708
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Jono-mon
Zhong Kui
7
1 / 0 / 0
3,835
767
2,421
2,271
1,471
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
2 / 1 / 1
4,138
828
2,666
3,420
701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
5
5
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
1
0.5
W
Charybdis
 
Charybdis
1
1
0
1
L
Horus
Baltom
Horus
0
1
0
0
L
Thanatos
Enzoo0139
Thanatos
2
1
1
2.5
L
1
2
1
0.75
W
Osiris
JeyRoo
Osiris
1
1
1
1.5
W
Zhong Kui
Jono-mon
Zhong Kui
1
0
0
1
L
Baron Samedi
LoTDKellyO34
Baron Samedi
0
1
1
0.5
W
2
1
1
2.5
L
Jing Wei
SergioyHugo
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,760
Damage
6,678
13,440
Taken
13,720
5,714
Mitigated
5,894
4,810
Healing
7,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
389
30
0
910
1,892
1,385
0
219
1,673
7,013
0
W
Charybdis
 
Charybdis
693
222
0
1,072
2,429
617
0
1,198
1,231
0
20,990
L
Horus
Baltom
Horus
683
332
0
1,265
4,151
2,060
0
2,421
1,730
0
13,221
L
Thanatos
Enzoo0139
Thanatos
2,688
1,091
0
2,219
3,811
1,241
0
1,190
2,529
0
19,523
L
972
127
0
418
2,741
865
0
1,405
1,336
16,477
0
W
Osiris
JeyRoo
Osiris
509
153
0
2,058
3,708
1,720
0
356
3,352
0
16,224
W
Zhong Kui
Jono-mon
Zhong Kui
2,421
468
0
1,994
2,271
1,471
0
0
2,271
20,977
0
L
Baron Samedi
LoTDKellyO34
Baron Samedi
1,417
58
40
868
2,737
1,548
0
389
2,348
11,726
0
W
2,666
698
0
1,879
3,420
701
0
700
2,720
24,176
0
L
Jing Wei
SergioyHugo
Jing Wei
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,504
Gold Earned
19,008
110
Minions Killed
160
0
Camps Cleared
0
415,997
Distance Traveled
461,526
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,763
753
13
3
0
88,692
0
W
Charybdis
3,431
686
34
7
0
79,468
0
L
Horus
3,200
640
25
5
0
90,915
1
L
Thanatos
3,999
800
33
7
0
120,267
0
L
Agni
3,570
714
34
7
0
99,842
1
W
Osiris
3,841
768
41
8
0
114,001
0
W
Zhong Kui
3,835
767
28
6
0
85,851
0
L
Baron Samedi
3,282
656
18
4
0
97,043
1
W
Sol
4,138
828
44
9
0
93,514
0
L
Jing Wei
2,453
491
0
0
0
7,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role