Player Matchup

Neith
Neith
CUP2R
Neith
Level 116
God Stats
1W - 0L
1,283 SR
Queue Stats
19W - 8L
1,709 Elo+
Party 1
Osiris
Osiris
Josepe1509
Osiris
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 65L
1,710 Elo+
Party 1
Geb
Geb
MadHamInPan
Geb
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
316W - 306L
1,523 Elo+
Solo
Tiamat
Tiamat
Ulkix
Tiamat
Level 158
God Stats
3W - 4L
1,508 SR
Queue Stats
185W - 201L
1,510 Elo+
Party 1
Awilix
Awilix
firedragon359
Awilix
Level 154
God Stats
14W - 6L
1,423 SR
Queue Stats
171W - 174L
1,562 Elo+
Party 1
Team Averages
Level 131
1,443 SR
1,603 Elo+

VS

Team Averages
Level 145
1,554 SR
1,473 Elo+
Neith
Neith
OlaskaPL
Neith
Level 117
God Stats
7W - 10L
1,325 SR
Queue Stats
211W - 190L
1,464 Elo+
Solo
Bellona
Bellona
darth_danius
Bellona
Level 147
God Stats
5W - 4L
1,655 SR
Queue Stats
109W - 118L
1,457 Elo+
Party 2
Hercules
Hercules
joselitoX2003
Hercules
Level 126
God Stats
3W - 4L
1,616 SR
Queue Stats
96W - 104L
1,474 Elo+
Party 2
Ra
Ra
xlKanabiS
Ra
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
zPaRaDoX-MalLaKa
Bacchus
Level 181
God Stats
2W - 2L
1,675 SR
Queue Stats
288W - 291L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CUP2R
Neith
8
1 / 0 / 0
4,756
679
719
3,157
934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Josepe1509
Osiris
9
0 / 1 / 4
4,915
702
4,439
7,719
7,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 2 / 4
4,594
656
1,346
6,699
4,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Ulkix
Tiamat
9
2 / 0 / 0
5,112
730
2,623
2,249
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
5 / 0 / 0
5,391
770
2,899
4,401
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OlaskaPL
Neith
9
1 / 1 / 0
4,748
678
2,124
3,282
1,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
darth_danius
Bellona
8
1 / 2 / 0
4,412
630
1,738
6,311
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
joselitoX2003
Hercules
8
1 / 4 / 0
4,715
674
4,123
8,042
4,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 1 / 1
4,606
658
2,229
3,716
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
2,928
418
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
3
3
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
CUP2R
Neith
1
0
0
1
W
Osiris
Josepe1509
Osiris
0
1
4
2
W
0
2
4
1
L
Neith
OlaskaPL
Neith
1
1
0
1
W
Tiamat
Ulkix
Tiamat
2
0
0
2
L
Bellona
darth_danius
Bellona
1
2
0
0.5
W
5
0
0
5
L
Hercules
joselitoX2003
Hercules
1
4
0
0.25
L
0
1
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,026
Damage
10,214
24,225
Taken
21,351
15,985
Mitigated
10,824
11,393
Healing
4,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CUP2R
Neith
719
0
0
2,080
3,157
934
0
0
3,157
0
33,726
W
Osiris
Josepe1509
Osiris
4,439
2,466
0
3,615
7,719
7,697
0
181
7,538
0
26,968
W
1,346
281
69
2,002
6,699
4,408
0
1,320
5,379
8,336
0
L
Neith
OlaskaPL
Neith
2,124
958
0
625
3,282
1,049
0
457
2,825
0
34,611
W
Tiamat
Ulkix
Tiamat
2,623
261
0
779
2,249
1,404
0
853
1,396
31,002
0
L
Bellona
darth_danius
Bellona
1,738
888
0
798
6,311
3,620
0
1,220
4,999
0
28,244
W
2,899
972
0
2,848
4,401
1,542
0
77
4,236
0
33,632
L
Hercules
joselitoX2003
Hercules
4,123
1,893
0
2,517
8,042
4,899
0
354
7,627
0
26,112
L
2,229
603
60
972
3,716
1,256
0
1,764
1,762
36,144
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,768
Gold Earned
21,409
253
Minions Killed
214
0
Camps Cleared
0
807,626
Distance Traveled
645,840
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,756
679
61
9
0
154,152
3
W
Osiris
4,915
702
50
7
0
148,351
0
W
Geb
4,594
656
9
1
0
178,868
3
L
Neith
4,748
678
61
9
0
148,670
0
W
Tiamat
5,112
730
75
11
0
139,538
2
L
Bellona
4,412
630
44
6
0
189,275
0
W
Awilix
5,391
770
58
8
0
186,717
0
L
Hercules
4,715
674
35
5
0
145,503
0
L
Ra
4,606
658
74
11
0
155,115
1
L
Bacchus
2,928
418
0
0
0
7,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role