Player Matchup

Loki
Loki
Bronze I
 
Loki
Bronze I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze I
ASR-08
Cerberus
Bronze I
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 57L
683 MMR
Party 1
Bacchus
Bacchus
Silver V
Kornamyut
Bacchus
Silver V
Level 55
God Stats
16W - 24L
1,385 SR
Queue Stats
19W - 31L
928 MMR
Party 2
Olorun
Olorun
Silver V
Lukasdesbananes
Olorun
Silver V
Level 89
God Stats
5W - 2L
1,597 SR
Queue Stats
18W - 31L
928 MMR
Party 2
Chiron
Chiron
Bronze I
TELELETRE
Chiron
Bronze I
Level 103
God Stats
2W - 3L
1,408 SR
Queue Stats
31W - 57L
683 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,478 SR
944 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 91
1,451 SR
790 MMR
Erlang Shen
Erlang Shen
Silver II
DutchNBK115
Erlang Shen
Silver II
Level 66
God Stats
21W - 17L
1,547 SR
Queue Stats
86W - 106L
1,040 MMR
Solo
Ullr
Ullr
Bronze I
Grazianovic27
Ullr
Bronze I
Level 56
God Stats
9W - 8L
1,401 SR
Queue Stats
22W - 43L
553 MMR
Solo
Eset
Eset
Bronze I
MizzVanilla1611
Eset
Bronze I
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
493W - 515L
578 MMR
Solo
Anubis
Anubis
Bronze IV
cervera_4
Anubis
Bronze IV
Level 76
God Stats
1W - 7L
1,264 SR
Queue Stats
28W - 51L
1,024 MMR
Solo
Xbalanque
Xbalanque
Silver IV
黑暗眷属
Xbalanque
Silver IV
Level 157
God Stats
9W - 12L
1,544 SR
Queue Stats
371W - 396L
755 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
4 / 0 / 6
10,827
492
8,469
16,586
7,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
ASR-08
Cerberus
18
6 / 2 / 4
11,230
510
16,454
22,769
22,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Kornamyut
Bacchus
16
4 / 1 / 10
11,016
501
8,684
13,416
16,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
6 / 0 / 5
12,171
553
16,103
13,102
7,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
TELELETRE
Chiron
19
3 / 2 / 4
11,162
507
7,406
12,873
5,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bans
PoseidonKaliRavanaHera

VS

Bans
KuzenboZeusTyrThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DutchNBK115
Erlang Shen
17
1 / 4 / 1
10,360
471
10,507
22,853
17,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
0 / 2 / 0
10,438
474
6,211
11,729
5,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 7 / 1
8,787
399
8,771
15,390
6,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
cervera_4
Anubis
16
2 / 3 / 1
10,450
475
8,700
10,401
5,571
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
黑暗眷属
Xbalanque
18
1 / 7 / 3
11,317
514
16,033
22,512
8,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
23
Kills
5
5
Deaths
23
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
6
7
W
Cerberus
ASR-08
Cerberus
6
2
4
4
L
Erlang Shen
DutchNBK115
Erlang Shen
1
4
1
0.38
L
0
2
0
0
W
Bacchus
Kornamyut
Bacchus
4
1
10
9
W
6
0
5
8.5
L
1
7
1
0.21
W
Chiron
TELELETRE
Chiron
3
2
4
2.5
L
Anubis
cervera_4
Anubis
2
3
1
0.83
L
Xbalanque
黑暗眷属
Xbalanque
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,116
Damage
50,222
78,746
Taken
82,885
58,879
Mitigated
43,921
36,738
Healing
24,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,469
2,410
0
7,907
16,586
7,589
0
1,999
14,419
0
88,111
W
Cerberus
ASR-08
Cerberus
16,454
1,005
0
9,252
22,769
22,495
0
1,508
21,213
83,574
0
L
Erlang Shen
DutchNBK115
Erlang Shen
10,507
5,079
0
9,798
22,853
17,873
99
7,762
14,638
0
105,335
L
6,211
2,009
0
2,584
11,729
5,144
0
8,089
3,497
0
82,303
W
Bacchus
Kornamyut
Bacchus
8,684
953
154
4,520
13,416
16,143
103
6,638
6,274
24,565
0
W
16,103
9,092
1,077
9,392
13,102
7,242
922
2,198
10,648
119,609
0
L
8,771
404
191
671
15,390
6,526
0
9,610
5,680
47,670
0
W
Chiron
TELELETRE
Chiron
7,406
2,309
655
3,781
12,873
5,410
0
4,793
8,038
0
97,057
L
Anubis
cervera_4
Anubis
8,700
204
0
4,022
10,401
5,571
639
4,097
6,304
90,998
0
L
Xbalanque
黑暗眷属
Xbalanque
16,033
5,416
0
7,425
22,512
8,807
4,175
9,915
11,483
0
101,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,406
Gold Earned
51,352
636
Minions Killed
660
0
Camps Cleared
0
2,241,382
Distance Traveled
2,032,435
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,827
492
116
5
0
504,071
0
W
Cerberus
11,230
510
150
7
0
415,059
0
L
Erlang Shen
10,360
471
119
5
0
452,160
4
L
Ullr
10,438
474
147
7
0
402,477
0
W
Bacchus
11,016
501
17
1
0
465,590
5
W
Olorun
12,171
553
198
9
0
424,315
5
L
Eset
8,787
399
91
4
0
399,209
3
W
Chiron
11,162
507
155
7
0
432,347
0
L
Anubis
10,450
475
151
7
0
399,241
6
L
Xbalanque
11,317
514
152
7
0
379,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role