Player Matchup

Hou Yi
Hou Yi
Dragonman867
Hou Yi
Level 115
God Stats
5W - 5L
1,442 SR
Queue Stats
154W - 146L
1,599 Elo+
Solo
Kuzenbo
Kuzenbo
Liquidsnake17
Kuzenbo
Level 112
God Stats
1W - 0L
1,281 SR
Queue Stats
7W - 1L
1,761 Elo+
Party 1
Vulcan
Vulcan
Malviz
Vulcan
Level 129
God Stats
2W - 0L
1,640 SR
Queue Stats
6W - 0L
1,892 Elo+
Party 1
Team Averages
Level 119
1,454 SR
1,751 Elo+

VS

Team Averages
Level 108
1,661 SR
1,532 Elo+
Ra
Ra
HRxtaggz
Ra
Level 109
God Stats
11W - 12L
1,496 SR
Queue Stats
391W - 380L
1,574 Elo+
Solo
Thor
Thor
Mr Mayhem IV
Thor
Level 129
God Stats
11W - 12L
1,586 SR
Queue Stats
299W - 320L
1,556 Elo+
Solo
Rama
Rama
Raccman
Rama
Level 85
God Stats
1W - 4L
1,902 SR
Queue Stats
51W - 49L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
4 / 1 / 7
11,827
788
8,451
8,089
3,257
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
16
4 / 0 / 9
11,682
779
5,718
12,796
17,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Malviz
Vulcan
16
5 / 2 / 7
12,212
814
16,599
10,072
4,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
10,813
721
10,766
9,034
3,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 7 / 2
10,079
672
7,543
15,718
6,272
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
Raccman
Rama
12
0 / 4 / 2
10,002
667
4,954
11,607
4,612
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
13
Kills
3
3
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
4
1
7
7.5
L
2
2
0
1
W
Kuzenbo
4
0
9
8.5
W
Vulcan
Malviz
Vulcan
5
2
7
4.25
L
1
7
2
0.29
L
Rama
Raccman
Rama
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,768
Damage
23,263
30,957
Taken
36,359
25,505
Mitigated
14,633
5,657
Healing
5,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
8,451
3,133
0
2,164
8,089
3,257
943
3,317
4,689
0
42,734
L
10,766
189
1,588
1,846
9,034
3,749
0
6,189
2,845
78,632
0
W
Kuzenbo
5,718
1,439
0
1,955
12,796
17,983
172
4,733
7,989
23,017
440
W
Vulcan
Malviz
Vulcan
16,599
5,332
0
1,538
10,072
4,265
812
3,334
6,686
76,520
0
L
7,543
1,244
0
520
15,718
6,272
31
7,933
7,785
0
26,521
L
Rama
Raccman
Rama
4,954
3,157
0
1,367
11,607
4,612
876
8,347
3,260
0
33,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,721
Gold Earned
30,894
186
Minions Killed
216
0
Camps Cleared
0
904,801
Distance Traveled
839,929
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,827
788
69
5
0
281,391
0
L
Ra
10,813
721
118
8
0
320,191
2
W
Kuzenbo
11,682
779
24
2
0
297,280
3
W
Vulcan
12,212
814
93
6
0
326,130
0
L
Thor
10,079
672
32
2
0
275,343
0
L
Rama
10,002
667
66
4
0
244,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role