Player Matchup

Discordia
Discordia
A1fonzito
Discordia
Level 117
God Stats
20W - 18L
1,626 SR
Queue Stats
465W - 426L
1,531 Elo+
Solo
Fenrir
Fenrir
Aidanmayn
Fenrir
Level 89
God Stats
18W - 23L
1,465 SR
Queue Stats
498W - 519L
1,482 Elo+
Party 2
Rama
Rama
Angry_Fox11
Rama
Level 81
God Stats
3W - 3L
1,279 SR
Queue Stats
221W - 217L
1,480 Elo+
Party 2
Kukulkan
Kukulkan
PacMan5107
Kukulkan
Level 148
God Stats
7W - 6L
1,593 SR
Queue Stats
232W - 215L
1,483 Elo+
Solo
Cthulhu
Cthulhu
tev12321
Cthulhu
Level 59
God Stats
38W - 33L
1,631 SR
Queue Stats
253W - 228L
1,497 Elo+
Solo
Team Averages
Level 99
1,519 SR
1,495 Elo+

VS

Team Averages
Level 115
1,567 SR
1,393 Elo+
Ymir
Ymir
Jarasikk
Ymir
Level 79
God Stats
0W - 2L
1,732 SR
Queue Stats
9W - 23L
1,214 Elo+
Party 1
Sun Wukong
Sun Wukong
Jetstreams
Sun Wukong
Level 125
God Stats
5W - 2L
1,773 SR
Queue Stats
59W - 46L
1,571 Elo+
Solo
Poseidon
Poseidon
LeftHero
Poseidon
Level 120
God Stats
13W - 8L
1,649 SR
Queue Stats
304W - 279L
1,495 Elo+
Solo
Chiron
Chiron
MastrLamb
Chiron
Level 117
God Stats
1W - 3L
1,182 SR
Queue Stats
9W - 22L
1,214 Elo+
Party 1
Odin
Odin
iAmSskz-
Odin
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 174L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
A1fonzito
Discordia
7
1 / 0 / 3
4,117
823
2,106
3,003
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
Aidanmayn
Fenrir
6
3 / 0 / 0
4,228
846
2,832
5,233
1,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 2 / 0
3,312
662
1,382
3,140
915
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
PacMan5107
Kukulkan
7
0 / 0 / 0
3,784
757
770
2,437
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
tev12321
Cthulhu
5
0 / 0 / 0
3,552
710
2,461
4,153
2,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
1 / 0 / 1
3,970
794
1,598
4,002
2,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Jetstreams
Sun Wukong
8
0 / 0 / 0
4,373
875
1,724
3,465
1,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
LeftHero
Poseidon
7
0 / 2 / 0
3,889
778
1,692
3,181
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
MastrLamb
Chiron
6
1 / 0 / 1
3,468
694
2,599
2,861
803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
3
0 / 2 / 0
3,027
605
1,229
3,648
1,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
A1fonzito
Discordia
1
0
3
2.5
W
Fenrir
Aidanmayn
Fenrir
3
0
0
3
W
0
2
0
0
L
Ymir
1
0
1
1.5
L
Sun Wukong
Jetstreams
Sun Wukong
0
0
0
0
L
Poseidon
LeftHero
Poseidon
0
2
0
0
L
Chiron
MastrLamb
Chiron
1
0
1
1.5
W
Kukulkan
PacMan5107
Kukulkan
0
0
0
0
L
Odin
0
2
0
0
W
Cthulhu
tev12321
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,551
Damage
8,842
17,966
Taken
17,157
6,220
Mitigated
6,454
6,826
Healing
6,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
A1fonzito
Discordia
2,106
49
0
680
3,003
844
0
953
1,954
19,966
0
W
Fenrir
Aidanmayn
Fenrir
2,832
1,012
0
2,452
5,233
1,730
0
735
4,446
0
21,327
W
1,382
1,235
0
437
3,140
915
0
897
2,243
0
16,341
L
Ymir
1,598
636
0
2,318
4,002
2,062
0
1,704
2,298
7,036
0
L
Sun Wukong
Jetstreams
Sun Wukong
1,724
343
0
1,416
3,465
1,446
0
770
2,695
0
28,474
L
Poseidon
LeftHero
Poseidon
1,692
203
0
1,000
3,181
1,058
0
1,786
1,395
20,571
0
L
Chiron
MastrLamb
Chiron
2,599
1,232
253
1,096
2,861
803
0
757
2,104
0
16,963
W
Kukulkan
PacMan5107
Kukulkan
770
433
0
1,200
2,437
653
0
0
2,437
22,504
0
L
Odin
1,229
783
0
834
3,648
1,085
0
320
3,328
0
8,559
W
Cthulhu
tev12321
Cthulhu
2,461
334
620
1,437
4,153
2,078
0
621
3,532
13,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,993
Gold Earned
18,727
168
Minions Killed
159
0
Camps Cleared
0
580,462
Distance Traveled
514,473
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
4,117
823
38
8
0
113,441
0
W
Fenrir
4,228
846
35
7
0
128,505
0
W
Rama
3,312
662
34
7
0
105,480
0
L
Ymir
3,970
794
8
2
0
114,726
0
L
Sun Wukong
4,373
875
61
12
0
117,821
1
L
Poseidon
3,889
778
44
9
0
104,015
1
L
Chiron
3,468
694
31
6
0
96,934
0
W
Kukulkan
3,784
757
44
9
0
104,659
0
L
Odin
3,027
605
15
3
0
80,977
0
W
Cthulhu
3,552
710
17
3
0
128,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role