Player Matchup

Mercury
Mercury
Bronze III
UnknownJungler
Mercury
Bronze III
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 34L
1,546 MMR
Party 1
Shiva
Shiva
Gold II
Unstoo
Shiva
Gold II
Level 84
God Stats
56W - 39L
1,597 SR
Queue Stats
139W - 125L
1,515 MMR
Solo
Hachiman
Hachiman
Gold III
V0LSKAYAAA
Hachiman
Gold III
Level 113
God Stats
3W - 3L
1,505 SR
Queue Stats
48W - 46L
1,539 MMR
Solo
Ra
Ra
Bronze III
delikiller23
Ra
Bronze III
Level 64
God Stats
1W - 0L
1,281 SR
Queue Stats
11W - 9L
1,493 MMR
Party 1
Ganesha
Ganesha
Bronze III
stratizz
Ganesha
Bronze III
Level 36
God Stats
2W - 0L
1,502 SR
Queue Stats
7W - 3L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 73
1,477 SR
1,519 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,481 SR
1,504 MMR
Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold II
Engelsedrop
Hel
Gold II
Level 159
God Stats
0W - 2L
1,638 SR
Queue Stats
104W - 101L
1,533 MMR
Solo
Kali
Kali
Silver II
F1_ParraleX
Kali
Silver II
Level 100
God Stats
0W - 1L
1,344 SR
Queue Stats
26W - 25L
1,521 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
TryhardRentner
Gilgamesh
Gold IV
Level 61
God Stats
6W - 7L
1,384 SR
Queue Stats
362W - 374L
1,464 MMR
Solo
Apollo
Apollo
Bronze III
lamboaddict
Apollo
Bronze III
Level 158
God Stats
7W - 8L
1,538 SR
Queue Stats
114W - 105L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 3
6,823
682
10,031
8,892
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
Unstoo
Shiva
11
4 / 1 / 2
6,957
696
8,231
12,424
5,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
V0LSKAYAAA
Hachiman
11
3 / 0 / 5
6,423
642
6,216
6,746
2,533
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 6
6,925
693
4,867
4,875
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
stratizz
Ganesha
9
0 / 0 / 8
5,896
590
2,732
5,979
3,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
SusanoKuzenboJormungandr

VS

Bans
ThorNe ZhaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 3 / 1
5,199
520
3,187
5,428
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 1
4,906
491
2,900
7,944
4,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 2 / 2
5,764
576
3,899
12,076
4,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TryhardRentner
Gilgamesh
9
0 / 3 / 1
5,057
506
5,556
11,082
4,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
10
2 / 3 / 0
5,718
572
7,456
8,506
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
14
Kills
3
3
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
1
0.17
L
0
3
1
0.17
L
1
2
2
1
L
Gilgamesh
TryhardRentner
Gilgamesh
0
3
1
0.17
W
6
2
3
3.75
W
Shiva
Unstoo
Shiva
4
1
2
5
W
Hachiman
V0LSKAYAAA
Hachiman
3
0
5
5.5
W
1
0
6
4
L
Apollo
2
3
0
0.67
W
Ganesha
stratizz
Ganesha
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,077
Damage
22,998
38,916
Taken
45,036
16,538
Mitigated
18,562
15,350
Healing
13,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,187
225
0
510
5,428
1,569
0
2,399
3,029
38,774
0
L
2,900
307
1,189
2,577
7,944
4,039
0
1,419
6,525
14,595
0
L
3,899
1,514
0
3,912
12,076
4,867
0
2,013
10,063
0
41,728
L
Gilgamesh
TryhardRentner
Gilgamesh
5,556
1,776
0
2,930
11,082
4,913
0
527
10,555
0
29,853
W
10,031
5,810
0
485
8,892
3,228
0
635
8,257
0
44,987
W
Shiva
Unstoo
Shiva
8,231
2,225
105
4,647
12,424
5,508
0
1,105
10,723
0
49,442
W
Hachiman
V0LSKAYAAA
Hachiman
6,216
3,601
0
3,862
6,746
2,533
0
1,214
5,532
0
44,346
W
4,867
640
1,187
1,697
4,875
1,913
185
1,823
3,052
66,007
0
L
Apollo
7,456
4,632
0
2,532
8,506
3,174
0
1,290
7,216
0
43,938
W
Ganesha
stratizz
Ganesha
2,732
399
1,553
1,814
5,979
3,356
0
1,786
4,193
11,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,024
Gold Earned
26,644
346
Minions Killed
284
0
Camps Cleared
0
1,106,003
Distance Traveled
1,008,514
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,199
520
74
7
0
193,415
2
L
Hel
4,906
491
12
1
0
196,481
3
L
Kali
5,764
576
72
7
0
237,685
4
L
Gilgamesh
5,057
506
50
5
0
199,757
4
W
Mercury
6,823
682
72
7
0
250,199
0
W
Shiva
6,957
696
75
8
0
215,383
4
W
Hachiman
6,423
642
85
9
0
189,610
2
W
Ra
6,925
693
114
11
0
217,725
0
L
Apollo
5,718
572
76
8
0
181,176
0
W
Ganesha
5,896
590
0
0
0
233,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role