Player Matchup

Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CuteTomatoes
Geb
Level 26
God Stats
17W - 14L
1,642 SR
Queue Stats
45W - 61L
1,457 Elo+
Solo
Zeus
Zeus
DudsterJ
Zeus
Level 129
God Stats
2W - 1L
1,361 SR
Queue Stats
11W - 12L
1,465 Elo+
Solo
Izanami
Izanami
popey14
Izanami
Level 152
God Stats
7W - 6L
1,591 SR
Queue Stats
104W - 120L
1,383 Elo+
Solo
Chernobog
Chernobog
Émulate
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,604 Elo+
Solo
Team Averages
Level 92
1,519 SR
1,482 Elo+

VS

Team Averages
Level 9
1,634 SR
1,506 Elo+
Thanatos
Thanatos
HerzeIeid
Thanatos
Level 15
God Stats
7W - 4L
1,702 SR
Queue Stats
51W - 40L
1,570 Elo+
Solo
Bacchus
Bacchus
Izanameanie
Bacchus
Level 10
God Stats
1W - 1L
1,736 SR
Queue Stats
3W - 7L
1,478 Elo+
Party 1
Izanami
Izanami
ReinbowSam
Izanami
Level 5
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 2L
1,478 Elo+
Party 1
Eset
Eset
RoronoaZoro8263
Eset
Level 8
God Stats
6W - 6L
1,493 SR
Queue Stats
27W - 22L
1,524 Elo+
Solo
Chaac
Chaac
Scrubiuslordius
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
4 / 2 / 2
6,021
1,004
4,063
5,762
2,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 4
5,542
924
2,736
6,840
4,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
12
3 / 2 / 8
6,374
1,062
6,957
4,870
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
popey14
Izanami
11
0 / 3 / 5
5,487
915
2,519
5,478
2,279
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
Émulate
Chernobog
13
7 / 2 / 4
6,675
1,113
8,289
7,327
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HerzeIeid
Thanatos
7
0 / 1 / 0
4,420
737
999
923
294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
Izanameanie
Bacchus
10
1 / 3 / 1
5,152
859
4,975
7,489
7,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
ReinbowSam
Izanami
9
0 / 6 / 0
4,704
784
1,422
7,620
2,536
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 4 / 4
6,382
1,064
7,440
7,057
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
4 / 1 / 3
6,053
1,009
8,415
7,844
6,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
15
Kills
10
10
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
2
2
2.5
W
1
1
4
3
W
Zeus
3
2
8
3.5
L
Thanatos
HerzeIeid
Thanatos
0
1
0
0
L
Bacchus
Izanameanie
Bacchus
1
3
1
0.5
L
Izanami
ReinbowSam
Izanami
0
6
0
0
L
5
4
4
1.75
L
4
1
3
5.5
W
Izanami
popey14
Izanami
0
3
5
0.83
W
Chernobog
Émulate
Chernobog
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,564
Damage
23,251
30,277
Taken
30,933
14,310
Mitigated
19,534
8,062
Healing
4,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,063
1,524
0
1,120
5,762
2,231
24
1,929
3,833
0
14,582
W
2,736
170
0
1,354
6,840
4,818
0
3,182
3,658
5,358
0
W
Zeus
6,957
867
287
1,398
4,870
1,738
315
1,548
3,322
19,070
0
L
Thanatos
HerzeIeid
Thanatos
999
0
0
218
923
294
0
411
512
0
1,343
L
Bacchus
Izanameanie
Bacchus
4,975
469
184
1,284
7,489
7,527
0
1,737
5,708
9,719
0
L
Izanami
ReinbowSam
Izanami
1,422
1,422
0
57
7,620
2,536
258
2,240
5,380
0
5,323
L
7,440
387
0
602
7,057
2,582
0
1,865
5,192
15,158
0
L
8,415
1,768
0
2,595
7,844
6,595
0
3,525
4,319
0
18,165
W
Izanami
popey14
Izanami
2,519
1,805
230
1,064
5,478
2,279
481
2,286
3,192
0
12,706
W
Chernobog
Émulate
Chernobog
8,289
6,159
0
2,609
7,327
3,244
888
3,492
3,835
0
27,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,099
Gold Earned
26,711
125
Minions Killed
72
0
Camps Cleared
0
669,812
Distance Traveled
618,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,021
1,004
21
4
0
134,877
0
W
Geb
5,542
924
0
0
0
147,378
0
W
Zeus
6,374
1,062
32
5
0
135,131
0
L
Thanatos
4,420
737
1
0
0
24,481
0
L
Bacchus
5,152
859
12
2
0
156,864
0
L
Izanami
4,704
784
19
3
0
142,956
0
L
Eset
6,382
1,064
11
2
0
128,413
0
L
Chaac
6,053
1,009
29
5
0
166,213
0
W
Izanami
5,487
915
26
4
0
126,310
0
W
Chernobog
6,675
1,113
46
8
0
126,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role