Player Matchup

Jormungandr
Jormungandr
Bronze I
DMG_MENDOZA_666
Jormungandr
Bronze I
Level 51
God Stats
4W - 2L
1,467 SR
Queue Stats
36W - 75L
595 MMR
Solo
Zeus
Zeus
Bronze IV
Icey_Shinobi
Zeus
Bronze IV
Level 107
God Stats
0W - 1L
1,277 SR
Queue Stats
13W - 25L
1,146 MMR
Solo
Da Ji
Da Ji
Silver I
Just-Slayyz
Da Ji
Silver I
Level 59
God Stats
7W - 8L
1,279 SR
Queue Stats
62W - 73L
1,231 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 72
1,341 SR
991 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,439 SR
1,256 MMR
Chaac
Chaac
Gold V
PabloBiscuits
Chaac
Gold V
Level 129
God Stats
7W - 6L
1,534 SR
Queue Stats
98W - 110L
1,379 MMR
Party 1
Baron Samedi
Baron Samedi
Silver V
fer_guel
Baron Samedi
Silver V
Level 98
God Stats
5W - 4L
1,264 SR
Queue Stats
36W - 38L
1,080 MMR
Party 1
Hou Yi
Hou Yi
Silver I
lkerSP-
Hou Yi
Silver I
Level 89
God Stats
13W - 9L
1,518 SR
Queue Stats
93W - 108L
1,310 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DMG_MENDOZA_666
Jormungandr
9
0 / 3 / 1
6,397
640
3,540
9,831
8,476
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 0
6,829
683
6,360
6,885
2,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 10 / 0
6,918
692
5,000
11,987
4,771
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
BacchusAthenaMartichorasJanusVulcan

VS

Bans
HachimanMorgan Le FayAphroditeDiscordiaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 10
8,275
828
9,500
10,071
9,284
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
fer_guel
Baron Samedi
11
5 / 1 / 8
8,289
829
8,911
6,308
2,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
lkerSP-
Hou Yi
12
8 / 0 / 7
9,261
926
7,525
5,963
2,154
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
16
16
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DMG_MENDOZA_666
Jormungandr
0
3
1
0.17
L
0
3
0
0
L
1
10
0
0.1
W
3
0
10
8
W
Baron Samedi
fer_guel
Baron Samedi
5
1
8
9
W
Hou Yi
lkerSP-
Hou Yi
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,900
Damage
25,936
28,703
Taken
22,342
15,774
Mitigated
13,972
1,394
Healing
8,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DMG_MENDOZA_666
Jormungandr
3,540
568
0
250
9,831
8,476
0
2,487
7,342
14,062
0
L
6,360
357
0
500
6,885
2,527
0
1,939
4,946
32,809
0
L
5,000
1,465
0
644
11,987
4,771
0
4,794
7,193
0
9,510
W
9,500
961
0
3,950
10,071
9,284
69
5,156
4,851
0
37,935
W
Baron Samedi
fer_guel
Baron Samedi
8,911
672
1,568
1,594
6,308
2,534
135
2,999
3,273
27,625
0
W
Hou Yi
lkerSP-
Hou Yi
7,525
4,410
0
1,216
5,963
2,154
525
2,229
3,734
0
28,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,144
Gold Earned
25,825
78
Minions Killed
125
0
Camps Cleared
0
491,036
Distance Traveled
578,088
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,397
640
17
2
0
176,495
0
L
Zeus
6,829
683
53
5
0
161,918
0
L
Da Ji
6,918
692
8
1
0
152,623
0
W
Chaac
8,275
828
45
5
0
213,666
0
W
Baron Samedi
8,289
829
35
4
0
179,019
0
W
Hou Yi
9,261
926
45
5
0
185,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role