Player Matchup

Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Gold V
FreesheffG
Merlin
Gold V
Level 129
God Stats
0W - 2L
1,280 SR
Queue Stats
75W - 79L
1,410 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
IpAxl420
Ah Muzen Cab
Silver II
Level 138
God Stats
5W - 5L
1,530 SR
Queue Stats
337W - 355L
1,007 MMR
Solo
Awilix
Awilix
Silver I
Lil Dag2
Awilix
Silver I
Level 159
God Stats
100W - 79L
1,555 SR
Queue Stats
369W - 365L
1,143 MMR
Solo
Ganesha
Ganesha
Silver III
poisonhand1989
Ganesha
Silver III
Level 85
God Stats
5W - 8L
1,404 SR
Queue Stats
261W - 292L
1,014 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,454 SR
1,215 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,522 SR
1,226 MMR
Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver II
Fang 1900
Shiva
Silver II
Level 88
God Stats
4W - 2L
1,566 SR
Queue Stats
58W - 51L
1,296 MMR
Solo
Scylla
Scylla
Silver I
Leeky papi
Scylla
Silver I
Level 106
God Stats
27W - 34L
1,437 SR
Queue Stats
86W - 92L
1,217 MMR
Solo
Guan Yu
Guan Yu
Silver I
Sansao22metralha
Guan Yu
Silver I
Level 100
God Stats
88W - 85L
1,560 SR
Queue Stats
161W - 196L
1,132 MMR
Solo
Bakasura
Bakasura
Silver II
dexace
Bakasura
Silver II
Level 257
God Stats
2W - 1L
1,545 SR
Queue Stats
653W - 711L
984 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 1 / 1
6,639
604
5,133
8,296
7,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
FreesheffG
Merlin
11
0 / 0 / 0
5,930
539
5,490
4,338
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
IpAxl420
Ah Muzen Cab
10
0 / 2 / 1
5,893
536
3,414
6,527
2,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
Lil Dag2
Awilix
12
3 / 2 / 0
6,583
598
7,403
7,784
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 1
5,250
477
1,843
6,790
3,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AthenaAtlasKaliJanus

VS

Bans
SusanoAnhurAo KuangFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
5 / 1 / 0
7,305
664
6,005
5,569
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
Fang 1900
Shiva
9
1 / 0 / 3
6,057
551
4,724
7,582
4,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Leeky papi
Scylla
12
0 / 1 / 0
6,376
580
2,737
6,252
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 1
6,817
620
5,348
10,840
8,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bakasura
dexace
Bakasura
11
1 / 0 / 1
6,146
559
1,929
8,495
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
5
Kills
7
7
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
1
1
2.5
W
Artemis
 
Artemis
5
1
0
5
W
Shiva
Fang 1900
Shiva
1
0
3
2.5
L
Merlin
FreesheffG
Merlin
0
0
0
0
L
Ah Muzen Cab
IpAxl420
Ah Muzen Cab
0
2
1
0.25
W
Scylla
Leeky papi
Scylla
0
1
0
0
L
Awilix
Lil Dag2
Awilix
3
2
0
1.5
W
0
3
1
0.17
W
Bakasura
dexace
Bakasura
1
0
1
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,283
Damage
20,743
33,735
Taken
38,738
17,708
Mitigated
20,089
5,176
Healing
13,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,133
1,819
0
1,600
8,296
7,540
0
18
8,278
43,448
0
W
Artemis
 
Artemis
6,005
2,988
0
2,972
5,569
2,066
1,162
364
5,205
32
50,917
W
Shiva
Fang 1900
Shiva
4,724
920
0
2,007
7,582
4,555
0
2,084
5,390
136
15,672
L
Merlin
FreesheffG
Merlin
5,490
281
0
1,477
4,338
1,436
0
1,013
3,193
48,639
0
L
Ah Muzen Cab
IpAxl420
Ah Muzen Cab
3,414
1,156
0
645
6,527
2,352
0
122
6,380
0
40,928
W
Scylla
Leeky papi
Scylla
2,737
271
0
2,525
6,252
1,767
0
3,632
2,620
50,613
0
L
Awilix
Lil Dag2
Awilix
7,403
2,749
0
340
7,784
2,677
0
558
6,934
0
58,185
W
5,348
911
34
3,547
10,840
8,807
0
4,853
5,589
0
50,492
W
Bakasura
dexace
Bakasura
1,929
1,460
0
2,256
8,495
2,894
0
1,072
7,423
0
35,193
L
1,843
58
0
1,114
6,790
3,703
0
1,024
5,612
10,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,295
Gold Earned
32,701
360
Minions Killed
368
0
Camps Cleared
0
1,087,836
Distance Traveled
1,203,934
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,639
604
91
8
0
178,566
0
W
Artemis
7,305
664
103
9
0
214,168
0
W
Shiva
6,057
551
15
1
0
237,956
3
L
Merlin
5,930
539
91
8
0
234,491
0
L
Ah Muzen Cab
5,893
536
91
8
0
196,483
2
W
Scylla
6,376
580
100
9
0
239,293
1
L
Awilix
6,583
598
84
8
0
268,176
0
W
Guan Yu
6,817
620
83
8
0
228,515
0
W
Bakasura
6,146
559
67
6
0
284,002
0
L
Ganesha
5,250
477
3
0
0
210,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role