Player Matchup

Osiris
Osiris
Donaire_86
Osiris
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,557 Elo+
Solo
Bastet
Bastet
SyndykatorTSW
Bastet
Level 143
God Stats
3W - 3L
1,536 SR
Queue Stats
331W - 337L
1,528 Elo+
Solo
Achilles
Achilles
kittycattycat
Achilles
Level 41
God Stats
1W - 2L
1,388 SR
Queue Stats
62W - 126L
1,366 Elo+
Party 1
Fafnir
Fafnir
petrekov
Fafnir
Level 81
God Stats
0W - 3L
1,304 SR
Queue Stats
82W - 160L
1,406 Elo+
Party 1
Hades
Hades
ºLowhº
Hades
Level 94
God Stats
1W - 2L
1,776 SR
Queue Stats
327W - 301L
1,505 Elo+
Solo
Team Averages
Level 95
1,501 SR
1,472 Elo+

VS

Team Averages
Level 109
1,571 SR
1,492 Elo+
Achilles
Achilles
 
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ByMoRoXx
Hou Yi
Level 100
God Stats
6W - 3L
1,886 SR
Queue Stats
235W - 224L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
Sicvel
Gilgamesh
Level 114
God Stats
3W - 1L
1,308 SR
Queue Stats
241W - 220L
1,504 Elo+
Solo
King Arthur
King Arthur
lorezioezio69__
King Arthur
Level 114
God Stats
3W - 4L
1,374 SR
Queue Stats
337W - 337L
1,504 Elo+
Solo
Ah Puch
Ah Puch
saneey03
Ah Puch
Level 68
God Stats
2W - 0L
1,788 SR
Queue Stats
124W - 128L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Donaire_86
Osiris
19
5 / 3 / 5
9,929
662
10,308
24,456
28,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 10
8,999
600
15,781
17,281
10,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
kittycattycat
Achilles
16
2 / 5 / 8
9,010
601
6,068
21,137
32,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
petrekov
Fafnir
15
2 / 5 / 9
9,852
657
8,495
19,656
27,175
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
ºLowhº
Hades
18
4 / 8 / 7
10,204
680
20,327
20,882
20,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
5 / 5 / 13
11,015
734
10,453
18,973
28,440
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
ByMoRoXx
Hou Yi
20
5 / 2 / 17
12,317
821
23,831
12,378
6,296
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Sicvel
Gilgamesh
16
0 / 4 / 17
10,800
720
13,386
16,598
15,023
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
lorezioezio69__
King Arthur
20
8 / 3 / 17
12,198
813
17,671
19,478
21,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
saneey03
Ah Puch
20
8 / 1 / 13
12,585
839
32,192
11,867
5,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
103
14
Kills
26
26
Deaths
15
39
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
5
13
2.3
W
Hou Yi
ByMoRoXx
Hou Yi
5
2
17
6.75
L
Osiris
Donaire_86
Osiris
5
3
5
2.5
W
Gilgamesh
Sicvel
Gilgamesh
0
4
17
2.13
L
1
5
10
1.2
L
Achilles
kittycattycat
Achilles
2
5
8
1.2
W
King Arthur
lorezioezio69__
King Arthur
8
3
17
5.5
L
Fafnir
petrekov
Fafnir
2
5
9
1.3
W
Ah Puch
saneey03
Ah Puch
8
1
13
14.5
L
Hades
ºLowhº
Hades
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,979
Damage
97,533
103,412
Taken
79,294
118,483
Mitigated
76,783
30,094
Healing
28,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,453
1,002
535
4,950
18,973
28,440
595
4,947
13,142
183
20,917
W
Hou Yi
ByMoRoXx
Hou Yi
23,831
13,710
1,889
4,732
12,378
6,296
2,173
4,334
7,677
0
57,395
L
Osiris
Donaire_86
Osiris
10,308
1,827
1,019
6,664
24,456
28,029
0
9,517
14,553
0
23,111
W
Gilgamesh
Sicvel
Gilgamesh
13,386
2,784
1,337
2,145
16,598
15,023
756
8,170
7,845
2,850
17,511
L
15,781
3,006
2,731
5,093
17,281
10,392
0
3,717
13,335
0
25,146
L
Achilles
kittycattycat
Achilles
6,068
1,339
615
2,628
21,137
32,781
0
7,937
12,907
0
13,660
W
King Arthur
lorezioezio69__
King Arthur
17,671
927
1,694
2,553
19,478
21,039
145
5,939
12,683
0
30,352
L
Fafnir
petrekov
Fafnir
8,495
2,702
1,721
3,849
19,656
27,175
0
6,541
12,631
11,989
0
W
Ah Puch
saneey03
Ah Puch
32,192
1,881
1,632
7,206
11,867
5,985
2,521
5,461
6,115
56,291
0
L
Hades
ºLowhº
Hades
20,327
2,546
2,135
3,639
20,882
20,106
0
6,987
13,733
38,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,994
Gold Earned
58,915
163
Minions Killed
198
0
Camps Cleared
0
1,333,612
Distance Traveled
1,405,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,015
734
31
2
0
238,573
0
W
Hou Yi
12,317
821
84
6
0
300,115
0
L
Osiris
9,929
662
25
2
0
286,202
0
W
Gilgamesh
10,800
720
13
1
0
277,519
0
L
Bastet
8,999
600
19
1
0
304,235
0
L
Achilles
9,010
601
25
2
0
274,138
0
W
King Arthur
12,198
813
32
2
0
300,362
0
L
Fafnir
9,852
657
24
2
0
237,977
0
W
Ah Puch
12,585
839
38
3
0
288,674
0
L
Hades
10,204
680
70
5
0
231,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role