Player Matchup

Hades
Hades
AlessoLuciel
Hades
Level 84
God Stats
5W - 3L
1,696 SR
Queue Stats
47W - 33L
1,571 Elo+
Party 1
Cerberus
Cerberus
BeastMode11304
Cerberus
Level 81
God Stats
9W - 9L
2,005 SR
Queue Stats
137W - 150L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
MIK0 NEKO
Gilgamesh
Level 126
God Stats
1W - 3L
1,659 SR
Queue Stats
10W - 24L
1,332 Elo+
Party 1
Anubis
Anubis
SadKaet
Anubis
Level 49
God Stats
2W - 7L
1,305 SR
Queue Stats
33W - 61L
1,383 Elo+
Party 1
Chernobog
Chernobog
Shruol
Chernobog
Level 84
God Stats
17W - 8L
1,986 SR
Queue Stats
330W - 296L
1,514 Elo+
Party 1
Team Averages
Level 85
1,730 SR
1,463 Elo+

VS

Team Averages
Level 118
1,602 SR
1,518 Elo+
Bakasura
Bakasura
Kinetic Voltage
Bakasura
Level 147
God Stats
21W - 25L
1,443 SR
Queue Stats
697W - 664L
1,573 Elo+
Party 2
Chang'e
Chang'e
Sephtis1x
Chang'e
Level 126
God Stats
7W - 5L
1,599 SR
Queue Stats
176W - 172L
1,559 Elo+
Solo
Fenrir
Fenrir
SmashDatAshh
Fenrir
Level 163
God Stats
7W - 5L
1,666 SR
Queue Stats
631W - 561L
1,577 Elo+
Party 2
Nu Wa
Nu Wa
SupermikiJr
Nu Wa
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 57L
1,508 Elo+
Solo
Izanami
Izanami
lil__ace101
Izanami
Level 109
God Stats
29W - 9L
1,803 SR
Queue Stats
312W - 313L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,941
434
6,870
15,659
10,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
11
1 / 5 / 2
6,946
434
8,612
19,257
13,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
MIK0 NEKO
Gilgamesh
13
1 / 2 / 3
7,476
467
6,270
15,568
7,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
SadKaet
Anubis
12
4 / 4 / 0
7,493
468
9,349
11,927
5,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Shruol
Chernobog
13
4 / 8 / 3
8,054
503
7,200
18,062
7,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
7 / 0 / 4
10,475
655
12,677
15,623
7,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Sephtis1x
Chang'e
16
4 / 0 / 4
10,043
628
12,009
10,271
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
13
1 / 2 / 15
8,992
562
10,498
16,245
13,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 6 / 9
8,071
504
7,640
11,200
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
lil__ace101
Izanami
16
11 / 2 / 0
10,637
665
16,050
10,688
4,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
10
Kills
23
23
Deaths
10
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Cerberus
1
5
2
0.4
W
Bakasura
7
0
4
9
L
Gilgamesh
MIK0 NEKO
Gilgamesh
1
2
3
1.25
L
Anubis
SadKaet
Anubis
4
4
0
1
W
Chang'e
Sephtis1x
Chang'e
4
0
4
6
L
Chernobog
Shruol
Chernobog
4
8
3
0.69
W
Fenrir
1
2
15
4.25
W
0
6
9
0.75
W
Izanami
lil__ace101
Izanami
11
2
0
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,301
Damage
58,874
80,473
Taken
64,027
43,785
Mitigated
32,803
23,222
Healing
24,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,870
433
80
4,081
15,659
10,232
47
7,855
7,335
45,307
0
L
Cerberus
8,612
847
1,480
5,875
19,257
13,317
0
3,746
15,084
29,156
0
W
Bakasura
12,677
9,107
0
7,582
15,623
7,357
114
3,665
11,958
0
98,101
L
Gilgamesh
MIK0 NEKO
Gilgamesh
6,270
1,765
0
2,817
15,568
7,713
0
2,488
12,779
0
74,551
L
Anubis
SadKaet
Anubis
9,349
0
0
4,524
11,927
5,168
0
3,072
8,612
62,342
0
W
Chang'e
Sephtis1x
Chang'e
12,009
1,093
1,404
6,714
10,271
4,170
1,218
6,610
3,661
77,514
0
L
Chernobog
Shruol
Chernobog
7,200
4,794
0
4,365
18,062
7,355
201
2,522
15,460
0
48,296
W
Fenrir
10,498
4,434
0
4,080
16,245
13,698
0
5,839
10,406
0
20,433
W
7,640
2,909
0
2,090
11,200
3,301
119
7,500
3,700
49,077
0
W
Izanami
lil__ace101
Izanami
16,050
12,572
91
2,317
10,688
4,277
3,087
1,630
9,013
0
87,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,910
Gold Earned
48,218
409
Minions Killed
531
0
Camps Cleared
0
1,470,209
Distance Traveled
1,597,460
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,941
434
67
4
0
275,939
3
L
Cerberus
6,946
434
35
2
0
295,096
0
W
Bakasura
10,475
655
165
10
0
403,159
0
L
Gilgamesh
7,476
467
118
7
0
358,879
2
L
Anubis
7,493
468
109
7
0
255,192
0
W
Chang'e
10,043
628
147
9
0
316,325
1
L
Chernobog
8,054
503
80
5
0
285,103
0
W
Fenrir
8,992
562
15
1
0
334,678
3
W
Nu Wa
8,071
504
72
5
0
251,747
1
W
Izanami
10,637
665
132
8
0
291,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role