Player Matchup

Osiris
Osiris
Bronze I
 
Osiris
Bronze I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Bronze III
KGKnights007
Fenrir
Bronze III
Level 128
God Stats
0W - 2L
1,334 SR
Queue Stats
45W - 77L
641 MMR
Solo
Neith
Neith
Silver III
SolePolecat3078
Neith
Silver III
Level 82
God Stats
5W - 7L
1,473 SR
Queue Stats
323W - 363L
752 MMR
Solo
Ares
Ares
Silver V
nagato2020master
Ares
Silver V
Level 149
God Stats
26W - 21L
1,560 SR
Queue Stats
276W - 350L
616 MMR
Party 1
Zhong Kui
Zhong Kui
Silver V
xTimmy D F
Zhong Kui
Silver V
Level 89
God Stats
39W - 35L
1,532 SR
Queue Stats
185W - 206L
568 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,480 SR
815 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,470 SR
966 MMR
Cernunnos
Cernunnos
Bronze IV
 
Cernunnos
Bronze IV
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver I
CreamyMMMM
Kali
Silver I
Level 102
God Stats
6W - 1L
1,570 SR
Queue Stats
53W - 62L
1,043 MMR
Solo
Chaac
Chaac
Silver IV
KOdignus
Chaac
Silver IV
Level 51
God Stats
180W - 207L
1,447 SR
Queue Stats
194W - 232L
719 MMR
Solo
Chang'e
Chang'e
Silver III
Magic_Cow69
Chang'e
Silver III
Level 86
God Stats
6W - 3L
1,290 SR
Queue Stats
185W - 192L
785 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
Mark80Fly
Morgan Le Fay
Silver III
Level 149
God Stats
30W - 26L
1,542 SR
Queue Stats
667W - 700L
782 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
1 / 0 / 0
5,207
579
4,317
7,122
4,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
7
1 / 5 / 0
4,575
508
1,581
8,960
3,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 2 / 0
4,021
447
1,252
5,389
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 2 / 1
4,444
494
3,603
7,068
4,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
xTimmy D F
Zhong Kui
9
1 / 1 / 0
5,143
571
6,338
6,923
5,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ao KuangHadesKuzenboNu Wa

VS

Bans
ThanatosThorBaba YagaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
1 / 2 / 2
5,294
588
4,942
7,807
2,666
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
4 / 0 / 0
5,939
660
2,974
7,830
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
KOdignus
Chaac
9
0 / 0 / 3
5,471
608
3,344
8,844
6,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chang'e
Magic_Cow69
Chang'e
10
1 / 1 / 4
5,574
619
3,180
6,279
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Mark80Fly
Morgan Le Fay
9
3 / 0 / 2
5,960
662
5,986
2,474
1,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
9
10
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
0
0
1
W
Cernunnos
 
Cernunnos
1
2
2
1
W
4
0
0
4
L
Fenrir
1
5
0
0.2
W
Chaac
KOdignus
Chaac
0
0
3
1.5
W
Chang'e
Magic_Cow69
Chang'e
1
1
4
3
W
Morgan Le Fay
Mark80Fly
Morgan Le Fay
3
0
2
4
L
0
2
0
0
L
0
2
1
0.25
L
Zhong Kui
xTimmy D F
Zhong Kui
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,091
Damage
20,426
35,462
Taken
33,234
19,534
Mitigated
15,280
7,599
Healing
14,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,317
1,339
0
2,703
7,122
4,896
54
0
7,122
0
28,650
W
Cernunnos
 
Cernunnos
4,942
2,207
0
3,198
7,807
2,666
903
2,195
5,125
0
30,729
W
2,974
1,666
0
2,506
7,830
3,019
457
1,597
6,233
0
41,249
L
Fenrir
1,581
272
0
446
8,960
3,222
0
2,020
6,940
0
20,238
W
Chaac
KOdignus
Chaac
3,344
677
0
2,458
8,844
6,013
0
1,860
6,810
0
28,436
W
Chang'e
Magic_Cow69
Chang'e
3,180
269
480
3,829
6,279
2,324
569
3,573
2,706
29,982
0
W
Morgan Le Fay
Mark80Fly
Morgan Le Fay
5,986
1,508
0
1,680
2,474
1,258
602
772
1,702
33,869
0
L
1,252
604
0
1,646
5,389
1,807
0
3,183
2,206
0
17,314
L
3,603
0
0
581
7,068
4,132
0
2,431
4,637
10,415
0
L
Zhong Kui
xTimmy D F
Zhong Kui
6,338
530
0
2,223
6,923
5,477
15
1,532
5,391
38,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,390
Gold Earned
28,238
200
Minions Killed
269
0
Camps Cleared
0
829,449
Distance Traveled
903,115
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,207
579
49
5
0
175,524
0
W
Cernunnos
5,294
588
39
4
0
155,933
0
W
Kali
5,939
660
68
8
0
217,450
1
L
Fenrir
4,575
508
34
4
0
170,175
0
W
Chaac
5,471
608
40
4
0
162,587
2
W
Chang'e
5,574
619
63
7
0
174,082
0
W
Morgan Le Fay
5,960
662
59
7
0
193,063
4
L
Neith
4,021
447
29
3
0
125,059
0
L
Ares
4,444
494
12
1
0
204,153
2
L
Zhong Kui
5,143
571
76
8
0
154,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role