Player Matchup

Janus
Janus
Platinum III
 
Janus
Platinum III
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold I
Artem47S
Bellona
Gold I
Level 140
God Stats
6W - 6L
1,616 SR
Queue Stats
412W - 417L
1,567 MMR
Solo
Sobek
Sobek
Bronze III
ShakaIaka
Sobek
Bronze III
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
72W - 41L
1,546 MMR
Solo
Martichoras
Martichoras
Gold I
WackyChan69
Martichoras
Gold I
Level 145
God Stats
20W - 10L
1,665 SR
Queue Stats
112W - 115L
1,638 MMR
Solo
Thanatos
Thanatos
Gold I
poseidonn1233
Thanatos
Gold I
Level 142
God Stats
12W - 15L
1,596 SR
Queue Stats
674W - 693L
1,694 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 151
1,575 SR
1,589 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 165
1,562 SR
1,595 MMR
Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold II
JuicyAdi
Jing Wei
Gold II
Level 261
God Stats
2W - 4L
1,544 SR
Queue Stats
354W - 352L
1,533 MMR
Solo
Scylla
Scylla
Gold II
Kilstraker
Scylla
Gold II
Level 147
God Stats
41W - 42L
1,560 SR
Queue Stats
326W - 326L
1,652 MMR
Solo
Thor
Thor
Gold III
MercyMaja
Thor
Gold III
Level 158
God Stats
2W - 4L
1,538 SR
Queue Stats
37W - 32L
1,760 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
oF TraqZ
Kuzenbo
Gold IV
Level 147
God Stats
5W - 3L
1,669 SR
Queue Stats
239W - 266L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 0 / 2
7,103
710
3,898
3,771
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Artem47S
Bellona
11
0 / 0 / 0
6,426
643
2,197
7,030
5,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
ShakaIaka
Sobek
9
1 / 1 / 3
5,678
568
2,341
8,049
5,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Martichoras
WackyChan69
Martichoras
11
2 / 0 / 0
6,295
630
3,195
2,146
970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
poseidonn1233
Thanatos
10
2 / 1 / 2
5,980
598
2,640
7,742
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
JormungandrAo KuangThoth

VS

Bans
AwilixKaliSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 0 / 0
4,717
472
2,409
3,786
1,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
JuicyAdi
Jing Wei
10
0 / 1 / 0
5,207
521
1,701
4,281
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
Kilstraker
Scylla
10
1 / 1 / 0
5,502
550
1,953
3,595
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
9
1 / 2 / 1
5,294
529
1,280
7,319
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
oF TraqZ
Kuzenbo
7
0 / 3 / 0
4,652
465
1,561
7,008
5,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
2
2
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
2
3
L
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Bellona
Artem47S
Bellona
0
0
0
0
L
Jing Wei
JuicyAdi
Jing Wei
0
1
0
0
L
Scylla
Kilstraker
Scylla
1
1
0
1
L
Thor
1
2
1
0.75
W
Sobek
ShakaIaka
Sobek
1
1
3
2.5
W
Martichoras
WackyChan69
Martichoras
2
0
0
2
L
Kuzenbo
oF TraqZ
Kuzenbo
0
3
0
0
W
Thanatos
poseidonn1233
Thanatos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,271
Damage
8,904
28,738
Taken
25,989
16,248
Mitigated
11,839
13,203
Healing
5,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,898
201
0
740
3,771
1,315
0
831
2,940
67,077
0
L
Sun Wukong
 
Sun Wukong
2,409
445
0
1,295
3,786
1,774
0
0
3,786
0
24,211
W
Bellona
Artem47S
Bellona
2,197
969
0
3,672
7,030
5,796
335
0
7,030
0
46,964
L
Jing Wei
JuicyAdi
Jing Wei
1,701
990
0
1,355
4,281
1,378
0
495
3,786
0
37,817
L
Scylla
Kilstraker
Scylla
1,953
0
0
230
3,595
947
0
1,846
1,667
38,294
0
L
Thor
1,280
209
0
586
7,319
2,499
0
1,478
5,743
0
28,990
W
Sobek
ShakaIaka
Sobek
2,341
260
0
2,629
8,049
5,377
0
1,654
6,395
14,568
0
W
Martichoras
WackyChan69
Martichoras
3,195
809
0
570
2,146
970
364
580
1,566
0
54,358
L
Kuzenbo
oF TraqZ
Kuzenbo
1,561
850
77
1,572
7,008
5,241
0
2,155
4,768
11,404
0
W
Thanatos
poseidonn1233
Thanatos
2,640
840
0
5,592
7,742
2,790
0
547
7,195
0
43,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,482
Gold Earned
25,372
410
Minions Killed
253
0
Camps Cleared
0
1,085,198
Distance Traveled
942,679
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,103
710
138
14
0
219,427
0
L
Sun Wukong
4,717
472
39
4
0
111,319
1
W
Bellona
6,426
643
90
9
0
183,343
0
L
Jing Wei
5,207
521
81
8
0
205,345
0
L
Scylla
5,502
550
73
7
0
182,734
0
L
Thor
5,294
529
48
5
0
230,320
0
W
Sobek
5,678
568
19
2
0
245,255
3
W
Martichoras
6,295
630
94
9
0
192,694
2
L
Kuzenbo
4,652
465
12
1
0
212,961
2
W
Thanatos
5,980
598
69
7
0
244,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role