Player Matchup

Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Flextreme
Hou Yi
Level 156
God Stats
0W - 1L
1,788 SR
Queue Stats
115W - 69L
1,629 Elo+
Solo
Kukulkan
Kukulkan
Forsh01
Kukulkan
Level 158
God Stats
39W - 26L
1,691 SR
Queue Stats
285W - 255L
1,547 Elo+
Solo
Lancelot
Lancelot
NetInstantanee
Lancelot
Level 115
God Stats
8W - 10L
1,525 SR
Queue Stats
255W - 301L
1,409 Elo+
Solo
Thor
Thor
UrekMAZlNO
Thor
Level 216
God Stats
5W - 9L
1,481 SR
Queue Stats
137W - 107L
1,626 Elo+
Solo
Team Averages
Level 155
1,597 SR
1,542 Elo+

VS

Team Averages
Level 149
1,395 SR
1,537 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
LeD1z1
Hercules
Level 130
God Stats
12W - 33L
1,314 SR
Queue Stats
166W - 169L
1,556 Elo+
Solo
Rama
Rama
MoSokrat
Rama
Level 182
God Stats
3W - 3L
1,387 SR
Queue Stats
242W - 224L
1,561 Elo+
Solo
Atlas
Atlas
ODMAmL7
Atlas
Level 102
God Stats
2W - 0L
1,405 SR
Queue Stats
72W - 48L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
эDXLє
Baron Samedi
Level 109
God Stats
5W - 8L
1,369 SR
Queue Stats
415W - 355L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 2 / 3
4,745
527
4,458
8,156
4,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Flextreme
Hou Yi
10
1 / 1 / 3
5,052
561
5,637
7,703
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Forsh01
Kukulkan
10
0 / 2 / 0
5,159
573
2,079
4,349
1,825
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
5
0 / 2 / 0
4,023
447
1,218
5,741
2,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 0
5,487
610
3,387
5,511
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
1 / 0 / 2
5,617
624
2,078
5,428
1,959
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
LeD1z1
Hercules
11
2 / 0 / 0
6,783
754
3,304
4,734
3,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rama
9
1 / 2 / 0
5,342
594
5,023
7,092
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
ODMAmL7
Atlas
9
0 / 2 / 3
5,221
580
4,352
9,635
7,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
эDXLє
Baron Samedi
11
3 / 0 / 0
6,088
676
3,139
3,768
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
4
Kills
7
7
Deaths
4
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
3
0.75
W
Ratatoskr
 
Ratatoskr
1
0
2
2
L
Hou Yi
Flextreme
Hou Yi
1
1
3
2.5
L
Kukulkan
Forsh01
Kukulkan
0
2
0
0
W
Hercules
LeD1z1
Hercules
2
0
0
2
W
Rama
1
2
0
0.5
L
Lancelot
0
2
0
0
W
Atlas
ODMAmL7
Atlas
0
2
3
0.75
L
3
0
0
3
W
Baron Samedi
эDXLє
Baron Samedi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,779
Damage
17,896
31,460
Taken
30,657
14,068
Mitigated
16,650
9,872
Healing
12,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,458
821
979
2,577
8,156
4,778
0
2,181
5,975
16,780
0
W
Ratatoskr
 
Ratatoskr
2,078
592
0
3,175
5,428
1,959
0
847
4,581
0
37,685
L
Hou Yi
Flextreme
Hou Yi
5,637
3,918
0
3,916
7,703
2,755
0
1,908
5,795
0
36,834
L
Kukulkan
Forsh01
Kukulkan
2,079
211
0
250
4,349
1,825
0
2,723
1,626
46,363
0
W
Hercules
LeD1z1
Hercules
3,304
1,428
0
1,865
4,734
3,075
683
572
4,162
0
51,438
W
Rama
5,023
4,322
0
3,597
7,092
2,598
0
1,327
5,765
0
43,872
L
Lancelot
1,218
240
0
1,425
5,741
2,751
0
14
5,402
0
13,889
W
Atlas
ODMAmL7
Atlas
4,352
1,861
0
2,278
9,635
7,371
0
2,397
7,238
16,837
76
L
3,387
1,386
0
725
5,511
1,959
0
638
4,873
0
41,931
W
Baron Samedi
эDXLє
Baron Samedi
3,139
343
131
1,626
3,768
1,647
0
1,436
2,332
42,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,466
Gold Earned
29,051
274
Minions Killed
349
0
Camps Cleared
0
835,459
Distance Traveled
927,596
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,745
527
14
2
0
188,753
1
W
Ratatoskr
5,617
624
64
7
0
225,286
0
L
Hou Yi
5,052
561
74
8
0
152,307
0
L
Kukulkan
5,159
573
85
9
0
161,793
0
W
Hercules
6,783
754
95
11
0
165,731
0
W
Rama
5,342
594
76
8
0
153,843
0
L
Lancelot
4,023
447
26
3
0
117,227
0
W
Atlas
5,221
580
14
2
0
200,573
1
L
Thor
5,487
610
75
8
0
215,379
0
W
Baron Samedi
6,088
676
100
11
0
182,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role