Player Matchup

Neith
Neith
 
Neith
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Arscents
Jormungandr
Level 117
God Stats
12W - 10L
1,364 SR
Queue Stats
311W - 264L
1,555 Elo+
Party 3
Mulan
Mulan
PeachyYuki
Mulan
Level 55
God Stats
3W - 1L
1,336 SR
Queue Stats
78W - 58L
1,624 Elo+
Party 3
Baron Samedi
Baron Samedi
WhimsicalHouse98
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 62L
1,624 Elo+
Party 3
Merlin
Merlin
ustolemypenta
Merlin
Level 30
God Stats
2W - 1L
1,563 SR
Queue Stats
78W - 68L
1,498 Elo+
Party 1
Team Averages
Level 51
1,453 SR
1,560 Elo+

VS

Team Averages
Level 118
1,444 SR
1,357 Elo+
Geb
Geb
CustomBarracuda
Geb
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,450 Elo+
Party 2
Tiamat
Tiamat
Draxsidian
Tiamat
Level 158
God Stats
0W - 9L
1,359 SR
Queue Stats
169W - 328L
1,354 Elo+
Party 2
Hachiman
Hachiman
EpicNation408
Hachiman
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 54L
1,275 Elo+
Party 2
Thor
Thor
Jack Bauer Hart
Thor
Level 159
God Stats
4W - 11L
1,595 SR
Queue Stats
32W - 59L
1,350 Elo+
Party 2
King Arthur
King Arthur
NATEDOGG 0413
King Arthur
Level 157
God Stats
3W - 10L
1,268 SR
Queue Stats
122W - 240L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 0 / 14
8,674
867
18,175
5,087
2,272
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Arscents
Jormungandr
15
6 / 0 / 10
8,695
870
9,490
6,776
6,534
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
14
1 / 0 / 11
7,670
767
4,276
10,049
10,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
WhimsicalHouse98
Baron Samedi
14
4 / 0 / 12
8,208
821
8,360
5,677
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
9 / 0 / 7
9,523
952
10,051
4,700
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,493
649
1,871
12,453
9,403
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Tiamat
Draxsidian
Tiamat
13
0 / 3 / 0
7,017
702
8,375
13,167
8,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
EpicNation408
Hachiman
12
0 / 8 / 0
6,343
634
1,922
11,883
4,863
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 0
6,481
648
3,445
11,390
4,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
NATEDOGG 0413
King Arthur
12
0 / 2 / 0
6,472
647
2,506
7,622
7,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
0
23
Kills
0
0
Deaths
23
54
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
14
10
W
Jormungandr
Arscents
Jormungandr
6
0
10
11
L
0
4
0
0
L
Tiamat
Draxsidian
Tiamat
0
3
0
0
L
Hachiman
EpicNation408
Hachiman
0
8
0
0
L
0
6
0
0
L
King Arthur
NATEDOGG 0413
King Arthur
0
2
0
0
W
Mulan
1
0
11
6.5
W
Baron Samedi
WhimsicalHouse98
Baron Samedi
4
0
12
10
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,352
Damage
18,119
32,289
Taken
56,515
23,982
Mitigated
35,471
12,243
Healing
3,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,175
8,214
0
1,859
5,087
2,272
4,748
1,896
3,044
0
36,936
W
Jormungandr
Arscents
Jormungandr
9,490
1,574
0
3,279
6,776
6,534
722
1,480
5,055
26,824
0
L
1,871
56
808
662
12,453
9,403
0
4,132
8,141
8,085
0
L
Tiamat
Draxsidian
Tiamat
8,375
727
0
1,682
13,167
8,865
0
6,766
6,265
26,136
0
L
Hachiman
EpicNation408
Hachiman
1,922
1,422
0
0
11,883
4,863
0
6,438
5,323
0
10,950
L
3,445
0
0
0
11,390
4,896
0
5,982
5,281
0
15,357
L
King Arthur
NATEDOGG 0413
King Arthur
2,506
90
53
404
7,622
7,444
0
4,000
3,572
0
10,987
W
Mulan
4,276
511
0
1,844
10,049
10,109
511
2,471
7,265
0
19,469
W
Baron Samedi
WhimsicalHouse98
Baron Samedi
8,360
247
1,956
2,325
5,677
2,960
1,079
2,689
2,689
22,237
0
W
10,051
437
0
980
4,700
2,107
787
969
3,621
40,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,770
Gold Earned
32,806
234
Minions Killed
143
0
Camps Cleared
0
1,072,709
Distance Traveled
813,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,674
867
52
5
0
212,587
0
W
Jormungandr
8,695
870
49
5
0
215,816
0
L
Geb
6,493
649
13
1
0
138,354
0
L
Tiamat
7,017
702
59
6
0
192,721
0
L
Hachiman
6,343
634
25
3
0
145,599
0
L
Thor
6,481
648
28
3
0
176,514
0
L
King Arthur
6,472
647
18
2
0
160,015
0
W
Mulan
7,670
767
35
4
0
190,034
0
W
Baron Samedi
8,208
821
33
3
0
236,553
0
W
Merlin
9,523
952
65
7
0
217,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role