Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Ceela
Horus
Level 117
God Stats
120W - 112L
1,505 SR
Queue Stats
445W - 476L
1,430 Elo+
Solo
Izanami
Izanami
Dogmatiq
Izanami
Level 115
God Stats
8W - 4L
1,565 SR
Queue Stats
118W - 107L
1,441 Elo+
Solo
Mercury
Mercury
joselitooo_02
Mercury
Level 78
God Stats
9W - 1L
1,500 SR
Queue Stats
77W - 71L
1,315 Elo+
Solo
Team Averages
Level 113
1,514 SR
1,437 Elo+

VS

Team Averages
Level 118
1,410 SR
1,505 Elo+
Surtr
Surtr
Arboribus
Surtr
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
273W - 267L
1,367 Elo+
Solo
Rama
Rama
CursedSeal 99
Rama
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 36L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
Finevman
Cthulhu
Level 109
God Stats
2W - 4L
1,401 SR
Queue Stats
42W - 31L
1,486 Elo+
Party 1
Cliodhna
Cliodhna
JadeiteHunter
Cliodhna
Level 79
God Stats
0W - 2L
1,246 SR
Queue Stats
6W - 3L
1,699 Elo+
Solo
Kukulkan
Kukulkan
ZackFair057
Kukulkan
Level 149
God Stats
24W - 35L
1,403 SR
Queue Stats
68W - 78L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 0 / 0
7,149
596
1,417
3,394
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nu Wa
 
Nu Wa
11
1 / 0 / 0
6,551
546
4,424
3,643
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Ceela
Horus
11
7 / 2 / 1
7,239
603
7,792
10,527
5,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Dogmatiq
Izanami
14
2 / 1 / 6
8,016
668
5,243
7,742
3,243
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
11
0 / 2 / 1
6,213
518
2,956
7,148
2,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Arboribus
Surtr
11
2 / 0 / 0
6,662
555
3,546
8,439
5,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 3 / 0
5,219
435
2,955
7,370
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Finevman
Cthulhu
9
1 / 4 / 1
6,341
528
3,829
8,791
6,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
JadeiteHunter
Cliodhna
11
0 / 2 / 1
6,300
525
4,512
10,552
3,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
ZackFair057
Kukulkan
11
0 / 1 / 0
6,397
533
2,902
3,660
1,301
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
4
5
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
0
0
W
Nu Wa
 
Nu Wa
1
0
0
1
L
Surtr
Arboribus
Surtr
2
0
0
2
W
Horus
Ceela
Horus
7
2
1
3.75
L
1
3
0
0.33
W
Izanami
Dogmatiq
Izanami
2
1
6
5
L
Cthulhu
Finevman
Cthulhu
1
4
1
0.38
L
Cliodhna
JadeiteHunter
Cliodhna
0
2
1
0.25
L
Kukulkan
ZackFair057
Kukulkan
0
1
0
0
W
Mercury
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,832
Damage
17,744
32,454
Taken
38,812
13,570
Mitigated
19,496
7,473
Healing
6,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,417
0
0
1,098
3,394
1,375
782
1,053
2,341
49,237
0
W
Nu Wa
 
Nu Wa
4,424
1,371
0
0
3,643
1,128
251
1,033
2,367
36,658
0
L
Surtr
Arboribus
Surtr
3,546
1,128
0
1,693
8,439
5,881
0
3,402
5,037
2,516
35,362
W
Horus
Ceela
Horus
7,792
4,025
320
2,399
10,527
5,222
0
1,655
8,696
0
34,143
L
2,955
2,221
234
2,022
7,370
2,216
761
214
7,156
0
26,417
W
Izanami
Dogmatiq
Izanami
5,243
3,719
0
3,331
7,742
3,243
886
2,539
5,203
0
64,653
L
Cthulhu
Finevman
Cthulhu
3,829
93
175
2,212
8,791
6,367
27
187
8,604
22,308
0
L
Cliodhna
JadeiteHunter
Cliodhna
4,512
604
0
239
10,552
3,731
0
794
9,752
0
55,334
L
Kukulkan
ZackFair057
Kukulkan
2,902
0
0
0
3,660
1,301
0
1,140
2,422
47,941
0
W
Mercury
2,956
1,602
0
325
7,148
2,602
399
711
6,354
0
45,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,168
Gold Earned
30,919
403
Minions Killed
299
0
Camps Cleared
0
1,292,510
Distance Traveled
1,215,416
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,149
596
99
8
0
228,543
0
W
Nu Wa
6,551
546
76
6
0
218,118
0
L
Surtr
6,662
555
57
5
0
220,703
2
W
Horus
7,239
603
48
4
0
272,147
0
L
Rama
5,219
435
41
3
0
226,037
0
W
Izanami
8,016
668
114
10
0
249,183
0
L
Cthulhu
6,341
528
17
1
0
248,135
2
L
Cliodhna
6,300
525
88
7
0
284,451
0
L
Kukulkan
6,397
533
96
8
0
236,090
6
W
Mercury
6,213
518
66
6
0
324,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role